Arguel's Blood Fast

Legendary Enchantment

, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (2) theoriginalbugg , Rallen

Printings View all

Set Rarity
From the Vault: Transform (V17) Mythic Rare
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Arguel's Blood Fast occurrence in decks from the last year

Standard:

All decks: 0.08%

Commander / EDH:

All decks: 0.01%

Arguel's Blood Fast Discussion

bmcconnell11 on Nasty boys

1 week ago

I think any of your three sideboard cards would be better in here over Arguel's Blood Fast  Flip. With all the life gain in this deck it seems it would be hard to flip. Other than that this is a FIRE build. I have an edgar deck thats getting dusty and I may power it down to this

Dubstep4lyfe on Meren would like to bring a friend

1 week ago

Hey man! Love grave decks and I'm glad people are still excited about them too! Your list looks pretty interesting, and if you wou like here's my advice: 1. I do not know what budget limitations you are under, so I'll sort my advice by price :) 2. I also do not know the mindset of your playgroup, so if anything I suggest seems too rude, unfun, or not accepted in your group, you make the judgement call and could totally just not run it. It's suggestions, not an order :) 3. Under 5$ includes: Blood Pet, Slaughter Pact, Pox, Arbor Elf, Elves of Deep Shadow, Final Parting, Commander's Sphere or Darksteel Ingot, Stitch Together, and Manglehorn. 4. 5-10$ Includes: Sidisi, Undead Vizier, Abrupt Decay, Entomb, Lightning Greaves, and Birthing Pod. 5. >10$ Includes: Grave Pact, Razaketh, the Foulblooded, and Mana Vault 6. The most exspensive commander staple since force of will and the og duals, it's Mana Crypt!! 7. Potential cards you could take out for these in my opinion: Triumph of the Hordes, Blighted Woodland, Catacomb Sifter, Thoughtpicker Witch, Elixir of Immortality, Caustic Tar, Moldervine Reclamation, Swiftfoot Boots, the guildgate, and Arguel's Blood Fast  Flip 8. Again, these are just my suggestions and you may do with them what you will, just thought I'd share because I love this archetype and want to see others enjoy it to their fullest. :)

KingMetalink on Meren would like to bring a friend

1 week ago

Some of your card choices are a little odd. Could you explain the inclusion of Arguel's Blood Fast  Flip, Caustic Tar, and Elixir of Immortality? Also, if you're going to be running Triskelion for the combo with Necrotic Ooze and Phyrexian Devourer, you should probably run Mikaeus, the Unhallowed as well.

multimedia on Karlov "Aristocrat"

3 weeks ago

Hey, new Shadowspear is very good with Karlov. Lifelink so he can grow himself and trample to help to break through opponents ground defenses. Shielded by Faith can protect Karlov. Open the Armory is worth adding to tutor for one of these cards.

Sun Droplet is good with Karlov in multiplayer Commander since you can remove a counter from it during each opponents turn and your own. With more opponents more damage can be done to you. Caves of Koilos, Talisman of Hierarchy, Pestilence are cards that do damage to yourself which puts counters on Droplet.

Pestilence can be some major tech with Karlov since you control how much black mana thus damage you do with it. Life gain offsets the damage you do to yourself, it can kill your own creatures/opponents creature for the aristocrat strategy and Karlov can get huge which can keep him alive through the damage as well as keep a creature on the battlefield.

Ranger of Eos has many two creatures to tutor for especially Soul Warden/Soul's Attendant, important cards to have on the battlefield with Karlov. Heliod's Intervention is a powerful instant effect for white in Commander. Well of Lost Dreams repeatable draw when you gain life. Arguel's Blood Fast  Flip is a repeatable way to draw using life. These enchantments are nice have when you're gaining so much life.

Good luck with your deck.

loricatuslupus on Surveil Spybugs

1 month ago

Okaaay, now that I've had a chance to think about things and take a look around I've got some more thoughts. Somehow I managed to forget the new Ashiok, Ashiok, Nightmare Muse, who's a definite bae if you go in for that sort of thing. Thought Erasure is great disruption spell and four copies would really not be too many! Mission Briefing could be an interesting one-of that acts as another copy of whatever you need, and at the very worst would give you Surveil 2. Considering how deep you're going on said mechanic you might want a pair of Enhanced Surveillances - did serious work for me at the set pre-release and gets exponentially better if you jump on the Creeping Chill/Narcomoeba train! There's also good interaction with Syr Konrad, the Grim who will drain your opponent when you surveil your own creatures, make your opponent discard theirs and when you activate the second part of Enhanced Surveillance. Nightveil Predator is cool but mana intensive, so honestly I think you're better going one further in Doom Whisperer or Konrad. Connive / Concoct is a beefy surveil card but probably better for the sideboard along with the other two copies of Deadly Visit and Unexplained Disappearance (plus maybe Doomfall?). Almost at the end now, but I'd add Drowned Catacombs to strengthen the mana base and perhaps some of the Eldraine land cycle, and even a single Arguel's Blood Fast  Flip considering you've mentioned how low your life gets!

multimedia on Karlov life gain

1 month ago

Hey, well done for a first deck built from scratch. What's the budget for making upgrades? For now I will suggest cards $2 or less each.

Cards to consider adding:

  • Sun Droplet: repeatable gain life and put a lot of counters on Karlov in multiplayer Commander since it lets you remove one counter at each player's upkeep. More players means you can potentially take more combat damage and you can do damage to yourself to put counters on it.
  • Caves of Koilos: Orzhov Pain land, ETB untapped and has interaction with Droplet since you do damage to yourself to make colored mana.
  • Talisman of Hierarchy: Orzhov two drop mana rock that has interaction with Droplet.
  • Pestilence: Karlov can get big and you will have more life than your opponents, this is repeatable pay mana to do damage to each creature and each player and it has amazing interaction with Droplet.
  • Pristine Talisman: gain 1 life and make mana.
  • Ranger of Eos: Soul Warden and Soul's Attendant are important cards to have on the battlefield and Ranger can tutor for both of them.
  • Mother of Runes: repeatable protection for Karlov from targeted removal or make him potentially unblockable with protection in combat and Ranger can tutor for her.
  • Dawn of Hope: repeatable pay mana to draw when you gain life.
  • Arguel's Blood Fast  Flip: repeatable pay life and mana to draw.
  • Loxodon Warhammer: when equipped to Karlov makes him a monster, giving him lifelink and trample. With lifelink he can put counters on himself when he does combat damage and trample evasion makes it easier to do combat Commander damage with him.
  • Rogue's Passage: make Karlov unblockable.
  • Sun Titan: repeatable permanent reanimation, can reanimate Karlov or any other 3 or less CMC permanent in your graveyard.

Cards to consider cutting:

  • Serra Avatar
  • Ill-Gotten Inheritance
  • Damnable Pact
  • Renegade Map
  • Armillary Sphere
  • Mycosynth Wellspring
  • Orzhov Charm
  • Beacon of Immortality
  • Torment of Hailfire
  • Underworld Connections

Torment of Hailfire is not a bad card, but it's an expensive price card that could be cut to make upgrades including all the cards I have suggested and some more. You don't need both Hailfire and Exsanguinate. Exsanguiante is the better spell with your deck since it gains you life.

Good luck with your deck.

multimedia on Greven beatstick

1 month ago

Hey, Treasonous Ogre is a source of life lose that's also ramp. Necropotence, pay any amount of life and put that many cards into your hand. Heartless Hidetsugu, each player loses half of their life for a huge Greven attack that will most likely kill an opponent. Phyrexian Reclamation pay life to recur creatures. Arguel's Blood Fast  Flip, pay life to draw cards and Temple of Aclazotz is Diamond Valley.

Manabarbs players lose life when they tap lands. Phyrexian Purge, pay life to target and destroy potential blockers. Bolas's Citadel, lose life to cast cards. Dreadhorde Invasion, lose life for token that can grow in power to sac to Greven. Sign in Blood, Night's Whisper and Read the Bones, lose life to draw cards.

Castle Locthwain, draw a card and lose life. Hall of the Bandit Lord, pay life and give Greven haste. Sulfurous Springs, Rakdos Pain land. Ramunap Ruins and Ifnir Deadlands, pay life to make mana.

Shadowspear, trample and lifelink combination is good with Greven. Arcane Signet and Talisman of Indulgence are two other Rakdos two drop mana rocks. Dark Ritual is good ramp in black.

Good luck with your deck.

multimedia on Kaalia Reanimator

2 months ago

Hey, nice budget version of Kaalia.

All my suggestions are $3 or less each and for casual play. Cards to consider adding:

Oddsmaker and Reclamation may seem like odd suggestions, but these cards are good with Kaalia. Oddsmaker is a very underrated card for reanimation strategies as a repeatable enabler to discard creatures. It's repeatable draw is especially good with Kaalia because she has flying.

Reclamation doesn't reanimate, but what it does is recur a creature you want to cheat into play with Kaalia or even Kaalia herself to avoid Commander tax. Kaalia is going to die, she will have a huge target on her head, you would rather her go to the graveyard then back to the Command Zone because then there's the tax. Having to burn a reanimation spell on Kaalia is not good therefore you want other ways to be able to play Kaalia which Reclamation can help with. Reclamation is a good card with Kaalia in the later game when there's creatures in your graveyard that you would like to cheat into play with Kaalia, but can't because they're not in your hand and you don't have reanimation.

Cards to consider cutting:

  • Boros Guildgate
  • Stone Quarry
  • Temple of Silence
  • Canyon Slough
  • Heretic's Punishment
  • Moltensteel Dragon
  • Ryusei, the Falling Star
  • Desecration Demon
  • Mardu Banner
  • Rout
  • Phyrexian Rebirth
  • Terminate

I offer more advice, good luck with your deck.

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