Arguel's Blood Fast

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Arguel's Blood Fast

Legendary Enchantment

, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

lhetrick13 on Vampire Deatheaters

2 months ago

Sign in Blood is great as you can force it on the opponent as well if needed! You might consider Arguel's Blood Fast  Flip too…plays initially similar to Sign in Blood but considering your life gain/drain strategy, it could provide you a way to sacrifice creatures to victory for a wincon.

ThisIsMyAccount on Strange and Unusual

4 months ago

I think the deck is fine but I just want to give my suggestions for your consideration.

So, I would recommend you remove -2 Liliana, the Last Hope for +1 The Meathook Massacre and +1 Dark Prophecy. These cards are better for your devotion and are also more Strange and Unusual. You can also probably -1 land for +1 Inquisition of Kozilek.

Also, I think fitting in 1 or 2 Bitterblossom for the main or side so you can grind just a little better. Then, Tymaret, Chosen from Death plus Arguel's Blood Fast  Flip can be an interesting combination if you are really committed to black devotion.

The_Fallen_Duke on The Thirst Awakens

5 months ago

In terms of artifact, you could maybe cut some of the less impactful creatures to run the classic rocks like signets, Talisman of Conviction and Talisman of Hierarchy.

For card-draw, you will have a lot of expendables creatures thanks to the tokens, so you could use cards such as Vampiric Rites, Bankrupt in Blood,Blood Divination. In my Edgar deck, I also run Arguel's Blood Fast  Flip and Vanquisher's Banner, which does everything you want from an aggressive tribal deck. A decent enchantment for when you start running out of gas later in the game is also Greed: and 2 life for 1 card I find a good rate.

Optimator on Alela

7 months ago

Some good enchantment-based card draw to note:

Kumena's Awakening - this would be an excellent choice on a budget. You should always have The City's Blessing. My favorite "not-Rhystic-Study" replacements.

Dire Undercurrents - amazing card but expensive. If I were you I would make this one of your first upgrades. Seems perfect.

Curious Obsession

Vampiric Rites

Arguel's Blood Fast  Flip and Greed and Erebos, God of the Dead - Alela's lifelink would help pay

Erebos, Bleak-Hearted is playable in this deck.

Dark Prophecy - the power is there, but might be difficult early.

Military Intelligence should be reliable. Great for two mana

Staggering Insight

Curse of Verbosity - I think it's kind of underrated. Should be good with your flyers and might take some heat off you. It's no Rhystic Study.

Rhystic Study duuuuhhhhh

Fall from Favor

Ophidian Eye

Insight - huuuge upside, potentially useless. I love it though!

Monastery Siege - it's basically drawing half a card per turn for three mana, but can protect your creatures if it's that part of the game. It's all right

Verity Circle - Huge upside, potentially useless

Phyrexian Arena - one of the best, but the price tag may not be worth it in this deck since you're running blue and can easily take advantage of flying creatures

Court of Ambition - it should be easy to get The Monarch whenever you want with your flyers

Marchesa's Decree is all right. Probably better in other decks

Sanctum of Calm Waters and Honden of Seeing Winds

Soul Ransom - might be fun to recur.

Teferi's Ageless Insight - might be good, better in decks where the commander draws cards. The power is there though.

Coastal Piracy

Kindred Discovery - ridiculous power with a ridiculous price tag to match. It's not a "may" ability so you can easily deck yourself. Isn't that winning though?

Patient Rebuilding - statistically draws one card a turn. Potentially high ceiling, can also whiff. Better for decks with graveyard synergies. Animate Dead and Necromancy are excellent, and Dance of the Dead is playable.

Mind Unbound

Well of Ideas

Thought Reflection

bushido_man96 on Tribal Vampires Help Wanted

8 months ago

I would consider some different card draw options. Simple ones like Night's Whisper, Read the Bones, and Ambition's Cost are effective. I really like a card like Plumb the Forbidden, especially in response to a board wipe. Arguel's Blood Fast  Flip is an underplayed card in my opinion. It's not as good as Greed, but it might be better than Phyrexian Arena.

If I were looking for cuts, I'd be curious about the performance you've gotten out of Skeletal Scrying, Soul Foundry, and Well of Lost Dreams. The well seems like it's really good in any lifegain deck, but to get a big bang out of it, you've got to always keep a lot of mana open, and be gaining life. Perhaps you've made it work well for you, though. Let me know your thoughts on these.

lagotripha on A Very Budget Shadow

9 months ago

I can see a budget version of shadow being good, but the main engine for life loss in the expensive version is the manabase - fetches allow you to hold up 'pay 3 life' whenever you draw one without committing to it.

There are a few options to adjust for that - a grindier gameplan featuring cards like Arguel's Blood Fast  Flip Castle Locthwain or Murderous Betrayal, or more immolating souleater style outlets. I've been a big fan of Plunge into Darkness for a long while.

Budget pay life lands is basically just sulferous & Ifnir Deadlands/Ramunap Ruins

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