Mana Reflection

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mana Reflection

Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

WingsofIcarus on Omnath EDH

3 weeks ago

Made these changes a while ago to the decklist, but never actually posted the change log. Slotted in Fetchlands for more land ETB triggers. With Yavimaya, Cradle of Growthfoil, Ramunap Excavatorfoil, Eternal Witnessfoil and other recursion, downsides are minimized.

This update also marks a big moment for the deck in retiring Tempt with Discovery, a very well known card in this deck amongst my playgroup for accelerating my mana. It has been replaced with Realms Unchartedfoil and Petrified Field (which is additional land recursion), to make better use of a land tutor. Many other swaps were just to lean out the mana curve of my ramp and make some better functionality and flexability changes with how the meta of EDH has evolved. I also acquired a new copy of Craterhoof Behemothfoil. I like the art and the flavor text seems very fitting for how I feel the deck plays.

Forestaltered --> Wooded Foothills

Forestaltered --> Windswept Heath

Forestaltered --> Misty Rainforest

Fabled Passage --> Verdant Catacombs

Wirewood Lodge --> Petrified Field

Kodama's Reachfoil --> You Happen on a Gladefoil

Tempt with Discovery --> Realms Unchartedfoil

Burgeoning --> Natural Order

Khalni Heart Expeditionfoil --> Rampant Growth

Praetor's Counselfoil --> Seasons Pastfoil

Mana Reflection --> Invasion of Ikoriafoil

Skyship Weatherlightfoil --> Nissa, Ascended Animistfoil

Courser of Kruphixfoil --> Augur of Autumnfoil

Gemrazerfoil --> Ulvenwald Oddityfoil

Scryb Rangerfoil --> Tireless Trackerfoil

Mana Crypt --> Ojer Kaslem, Deepest Growthfoil

Cultivatefoil --> Flare of Cultivationfoil

Nissa's Pilgrimagefoil ---> Bloomvine Regentfoil

Craterhoof Behemoth ---> Craterhoof Behemothfoil

Craeter on Super Smash Bros.

1 year ago

+1 for the name

I like the group smash ideas getting thrown around in here, as well as some underrated old school cards. Nice work.

My only suggestion would be cards like Zendikar Resurgent to double mana late game, so you can group smash even harder with your commander. Plus creature ETB draw for added spam. The 3 mana activated ability is a lot if you're also playing other cards, so mana doublers would help with that.

Some other mana explosion possibilities: Nyxbloom Ancient, Doubling Cube, Mana Reflection

Flarhoon13 on Garth, where are the bodies, Garth?

1 year ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

May 17, 2024: Garth One-Eyed Heavy Jank durdled until Saddle up Gitrog played too conservatively; he could've killed me with Torment of Hailfire for one more mana. Instead, I was allowed to live and tutored for Emergent Ultimatum and Regrowth-- Palinchron, Mana Reflection, Temur Ascendancy for infinite mana and card draw... 4-3

Gidgetimer on How does Nissa, Who Shakes …

1 year ago

Nissa, Who Shakes the World has a triggered mana ability. The she makes is in addition to the mana made by the land. You will end up with after you tap Simic Growth Chamber for mana.

(I know that last part is worded a bit weirdly, it is because stuff like Mana Reflection exists and so technically you are still only tapping the Simic Growth Chamber for , but then the trigger is also adding .)

plakjekaas on question about dino commander

2 years ago

If it's a dedicated dinosaur deck, Gishath, Sun's Avatar is probably the better choice.

Yes, Zacama, Primal Calamity is bigger, but apart from untapping your lands to cast more dinosaurs, it doesn't actually do much for your dino plan. Building that commander, it's usually better to lean into the "untap your lands"-aspect, using cards like Mana Reflection to actually make more mana by untapping than you spent casting Zacama.

Gishath is straightforward, swingy and very fun. Not complicated to build, you mostly want lots of dinosaurs and ways for Gishath to actually deal combat damage (by making it unblockable, for example) and the deck will snowball out of control pretty fast.

Good luck brewing!

JoyTheEnbySliverLover on Does card:Mana Reflection double the …

2 years ago

Thank you, Rhadamanthus, for answering my question and explaining it so well.

I will definitely need to find another card to use now since I want to use Mana Reflection for my stuff. I hoped to keep Relic of Legends but since it no longer works for what I want to do in my deck, I'm going to have to replaces it. I now need to find out what works best to replace it lol. Any suggestions?

Rhadamanthus on Does card:Mana Reflection double the …

2 years ago

No, it won't. To "tap something for mana" specifically means to activate a mana ability of that particular thing with in the activation cost. You're tapping the legendary creature to activate Relic of Legends' ability, so that means it doesn't count as "tapping the legendary creature for mana". This is different, for example, from something like Tyvar Kell which actually does give creatures a mana ability of their own, and activating those abilities would count for Mana Reflection.

106.12. To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

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