Elvish Spirit Guide

Elvish Spirit Guide

Creature — Elf Spirit

Remove Elvish Spirit Guide in your hand from the game: Add (Green) to your mana pool.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters Edition II (ME2) Uncommon
Alliances (ALL) Uncommon

Combos Browse all

Legality

Format Legality
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Elvish Spirit Guide occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.1%

Elvish Spirit Guide Discussion

0rc on Turn 1 Kobold Win?

6 days ago

I like your concept. I’ve been running a similar deck for many years. I would recommend Elvish Spirit Guide to fuel your Glimpse of Nature. You may consider Running Street Wraith instead of Faithless Looting—-it’s less draw but also less mana intensive. You may consider more fast mana and less land. Perhaps most importantly, you absolutely need a competitive sideboard to deal with problematic enchantments, reaninator-type decks that will play Elesh Norn, Grand Cenobite in the early game, and most importantly Force of Will, as these threats, in my experience, are difficult for decks such as yours to overcome. Pact of Negation, Leyline of the Void, and Nature's Claim are all solid sideboard options. You may want to look at my deck. I enjoyed yours and will likely borrow some from it. Thanks!

Spectrous on Yarok Keruga

2 months ago

Thank you for the comment Enral !! This deck was made from a Yarok landfall core list I had been working on recently so the landfall synergies were fresh in my mind. I do like the idea of just going a little more all in on the ETB goodstuff deck and I will be sure to check out your list for ideas!! Now as for the card choices you commented on:

Elvish Spirit Guide is indeed my accelerator of choice because I wanted to get out my 3 mana ramp effects like Cultivate or Dryad of the Ilysian Grove as soon as possible to keep up with the decks that do not have our restriction haha.

Seeds of Innocence was more of a meta call for my meta and I played a lot of cEDH so I just really liked how it performed in my cEDH decks that I decided to start running it in my regular decks as well!

Enral on Yarok Keruga

2 months ago

I'm glad there's another person brewing this companion pairing. IMHO they are the best one so far. I do like your inclusion of Elvish Spirit Guide to act as a mana accelerator. Seeds of Innocence is also another card I need to look into. There's a lot of great ideas here. I went into more of an all-in ETB goodstuff build with less emphasis on landfall triggers. Feel free to check mine out!

Squirrel_of_War on Waking the Cadaver

2 months ago

@TempestArmor that makes a lot of sense. I only had them in there to just have a turn 1 play. I think I will swap them out either for basics or maybe Mirri's Guile and Elvish Spirit Guide. Thanks!

Cinnamon_Peridot on Half Whale, Half Wolf, All Combo

2 months ago

Here are my thoughts on the deck. Your list seems to be a bit more grindy than most, which is fine for some decks, but as a Food Chain deck, we want to be as fast as possible. I'll list the changes I'd make while still keeping the list under $500.

Changes:

  • Fierce Guardianship: I love this card in decks where you want your commander in play like Tasigur, the Golden Fang, but in this deck, our commander only serves as a Food Chain outlet. This card just isn't right for the deck. Replacement: Pact of Negation

  • Kenrith's Transformation: This card is better suited for grindy decks. Unlike Oko, Thief of Crowns, this card can only deal with creatures and can't take out problematic stax artifacts. I'd replace it with Narset, Parter of Veils because she hurts our opponents with her static ability while allowing us to dig at least 4 cards deep for a tutor, combo piece, or disruption.

  • 2 Swamps out for Spell Pierce and Muddle the Mixture. The first card is underrated and can win counterspell wars. The second can be used to find Flash or Demonic Tutor to find a different combo piece like Food Chain.

  • Riftsweeper out for Wall of Roots. Riftsweeper is way too situational and often ends up as a dead card in hand. I've never liked it (especially when you have 3 combos).

  • Polluted Delta out for Gemstone Caverns. Caverns is sooo good when you can exile Eternal Scourge or Misthollow Griffin with it. It's also better ramp.

  • Courser of Kruphix out for Regrowth. CoK isn't powerful enough and we need more graveyard recursion in case our combos are disrupted.

  • Toxic Deluge is so bad for this deck due to the high density of mana dorks we run. Also, a board wipe shouldn't be necessary for this deck because we aim to win before a board wipe is necessary. I'd personally replace it with Perplex because I really like having tutors even if they're limited and 3 mana (but on a budget, you gotta do what you gotta do). However, I could also see the addition of Elvish Spirit Guide. This one's mainly a meta choice and it depends on how consistent you think the deck needs to be.

  • Lastly, I'd replace Zagoth Triome with Summoner's Pact. Having more tutors is always the way to go.

I'd also consider trying to mold the mana base to fit the restriction of Tainted Pact. I'll be trying to do that in my own $500 build of this deck and once I've built it, you'll be able to see it in the description of my primer: cEDH Whale Wolf Primer

I love the deck and I like the inclusion of the alternate Hulk line (I'm assuming it's due to the absence of Tainted Pact. I hope this helped you and please let me know if you need further help or clarification! Cheers!

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