Shaman of Forgotten Ways

Shaman of Forgotten Ways

Creature — Human Shaman

: Add two mana in any combination of colours to your mana pool. Spend this mana only to cast creature spells.

Formidable, : Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creature you control have total power 8 or greater.

Latest Decks as Commander

Shaman of Forgotten Ways Discussion

griffstick on Klauth - A Timmy's Wet Dream

3 weeks ago

Wow it looks really good. Maybe include Shaman of Forgotten Ways. And a touch more removal. Maybe Vandalblast. Maybe Force of Vigor

ObIviom on Yeva Draw-Grow

1 month ago

F in the chat for the removal of Shaman of Forgotten Ways

BadLuke on The Unstoppable Tide

3 months ago

28 Lands seem very low for a Deck like this. Even if you consider it to be "Aggro". I found 33-34 to be a good amount for Decks even with Dorks and Ramp. Might seem boring but it brings alot of Consistency to the table. Other than that, I like your attempt on Maelstrom Wanderer . Shaman of Forgotten Ways is a bit questionable to me. Is the Biorhythm Effect ever paying of? Might Somberwald Sage be a better Option here? Garruk, Primal Hunter Can also be replaced by Return of the Wildspeaker since it does the same thing at Instant Speed. You're also pretty low on instants, which is not the worst thing ever. But you might consider atleast some stronger Options, Multiple Choice Counterspells are usually great with Cascade as they provide felxibility and never be a dead "Cascade" such as Sublime Epiphany , Cryptic Command and Mystic Confluence for example. If you like, you can checkout my Wanderer Deck and also leave a comment there. Peace

Inkmoth on Yeva Draw-Grow

3 months ago

Hey guys, quick announcement for what's to be one of this decks' biggest change ever. Expect the list to reflect this change, but give me some time to tinker with the primer. So here goes, Marwyn has come to relieve Shaman of his duties.

Marwyn, the Nurturer :

  • Wirewood Lodge target.
  • Mini Seedborn with Symbiote.
  • Goes off with Quirion line.
  • 3 Pwr it goes off w/Scryb line.
  • Goes off with Symbiote lines.
  • 6 Pwr it goes off w/Hyrax lines.
  • Can use Return as an outlet.
  • Infinite P/T for Ram Through .
  • Makes Priest better.
  • Makes Selvala better.
  • Mana can be used on anything.
  • Yeva has all the cEDH generals.

Shaman of Forgotten Ways :

  • Bellower fetchable.
  • Goes off with Quirion lines.
  • Ramp for creatures.
  • Closes a game.

Rip Shaman, it's been fun. Mom's home, and she really wants to play.

BrassLord on Social Constructs (Oviya Pashiri) *primer*

4 months ago

Cool deck idea! Glad that commander is getting some love!

Some interesting things to look at. Kogla, the Titan Ape has some interesting synergies with your commander. Oketra's Monument can help explode your board presence in the early game, and any of the token doubling enchantments seems equally good! It might not gel extremely well, but Shaman of Forgotten Ways is a mana dork that can also be a wincon. Esika's Chariot seems right up the decks alley, as it makes tokens and can copy your tokens as well! Myth Unbound also seems decent if you start running into targeted removal. Quirion Ranger also works with your tapping and untapping plan!

If it's in your budget The Great Henge goes really well with all your mana dorks! Also Eldrazi Monument seems like it would be good with your source of repeated creature making!

OmniDreamer on Forest for the Wicked (Kamahl & Kodama EDH)

7 months ago

Seer's Sundial seems less optimal than Tireless Tracker . How often do you put creatures into play with power 3 or greater? I'm not sure if Elemental Bond is strong in this particular build as is.

4 mana for even 3 3/3 beast tokens is decent. Your current list already contains Arasta of the Endless Web , and I love that it can help start the loop with Ghost Town if you have the right setup. A couple other token generating spells for surprise factor are Ezuri's Predation , Fresh Meat , and Caller of the Claw .

Dawnglade Regent not necessarily a big finisher, but monarch is another nice way to get card draw and the hexproof for your creatures is nice. Vorinclex, Voice of Hunger is also nice, but a bit pricey.

The Tireless Tracker clues stick around so they're just there when you have spare mana that you don't want to go to waste which is again better than the one opportunity per landfall with Seer's Sundial and the tracker can get bigger as you sacrifice the clues. I especially like that the tokens trigger Kodama and if the land you put into play can tap for 2 mana you can sac a clue to draw a card which may draw you more land to put into play from Kodama triggers.

Quirion Ranger can help provide a clutch blocker or that one extra mana you need for some spell. I like that it helps you have more land in hand for landfall triggers off of Kodama. Since Ashaya makes your creatures into forests they can tap for mana so they all become targets for Quirion Ranger to untap.

Kamahl’s Will does seem like a decent fit for this deck as a way to go wide and removal. Territorial Scythecat seems okay similar to the running a Managorger Hydra but takes a bit to build up. Shifting Ceratops it has some versatility, but I'm not sure what you want this for in a landfall deck. Primeval Bounty is currently in your list here on tappedout. Branching Evolution not sure your strategy is putting a lot of counters on stuff, more dropping lots of tokens on the fiel. Fertilid synergizes well with Retreat to Kazandu . Garruk's Uprising again I don't think you're usually putting a lot of big creatures into play to benefit from the trigger. Court of Bounty seems better than Colossal Majesty and has an added benefit. Reclamation Sage is great, and I'm also interested in the new 2-drop Masked Vandal since it exiles stuff, and another budget tutor for these low cost utility creatures is Woodland Bellower .

=== other card options ===

Profet93 on Revel Up

10 months ago

SPACEgun

Heroic Intervention - Protection

Beast Within - Removal

Bonders' Enclave - Draw

Dread Statuary - Manland to be used as a fuel for a mass draw spell or blocker in a pinch

Turntimber, Serpentine Wood - Creature when you need it, land when you don't

The Great Henge - Draw, lifegain, ramp

Three Visits > Rampant growth

Green Sun's Zenith - Tutor

Harmonize - Not needed but nice to have, Xenagos decks struggle with card draw and this helps mitigate that weakness.

Eternal Witness - Recursion

Farhaven Elf/Wood Elves - Ramp T4 Xenagos

Kogla, the Titan Ape - Removal, utility with E-Wit and others

Shaman of Forgotten Ways - Ramp + Potential wincon

Elder Gargaroth - Really good, fav 5 drop beater in Xenagos hands down

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