Colourless creatures you control get +2/+2.
Whenever you tap a permanent for , gain an additional .
Whenever you cast a colourless spell, you gain 2 life.
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|Commander / EDH||Legal|
Forsaken Monument occurrence in decks from the last year
Latest Decks as Commander
Forsaken Monument Discussion
3 weeks ago
Cut: - Warped Landscape - Forsake the Worldly - Wilt - Rain of Revelation - Akroma's Vengeance - Cleansing Nova - Vastwood Surge - River's Rebuke - Font of Fertility - Hideous Visage - Garruk's Uprising
Add: - Wasteland Strangler - World Breaker - All Is Dust - Blisterpod - Decimator of the Provinces - Distended Mindbender - Elder Deep-Fiend - Eldrazi Displacer - Eldrazi Mimic - Eldrazi Obligator - Fathom Feeder - Oblivion Sower - Rapacious One - Thought Harvester - Sire of Stagnation - Tide Drifter - Vanquisher's Banner - Mystic Reflection - Pact of the Serpent - Blight Herder - Arcane Signet - Sol Ring - Thran Dynamo - Chromatic Lantern - Commander's Sphere - Fellwar Stone - Worn Powerstone - Coalition Relic - Hedron Archive - Path to Exile - Swords to Plowshares - Swan Song - Skyshroud Claim - Elemental Bond - Unified Will - Reflections of Littjara - Ugin, the Ineffable - Forsaken Monument - Pathrazer of Ulamog - Jodah, Archmage Eternal - Kozilek's Return - Crop Rotation - Chaos Warp - Painful Truths - Tempt with Discovery - Lightning Greaves - Court of Bounty - Cascading Cataracts
1 month ago
1 month ago
2 months ago
Etherium Sculptor seems good.
Blinkmoth Urn could generate some serious mana for you given your artifact base.
Forsaken Monument makes your colorless rocks tap for more and also goes inf with basalt monolith.
a couple thoughts, artifact hate is a big part of the EDH meta, with cards like Vandalblast , Bane of Progress , Austere Command all seeing regular play. given that you are pretty much all in on artifacts, you may want to consider upping your Counterspell game to ensure you don't essentially lose the game when an opponent lands removal like that, as you can't always rely on having darksteel forge out. Hurkyl's Recall and Retract are other options if you are not into counterspells.
also, suggest to cut
as soon as possible- any one of
are all better and way less risky.
also i would check out your point removal: possibly Generous Gift over topple the statue, Arcane Denial , Unsubstantiate , or Boomerang over steel sabotage, Swords to Plowshares or Impulse or Anguished Unmaking over esper charm.
more ideas, Padeem, Consul of Innovation can give your artifacts hexproof and Shimmer Dragon would go great with Unwinding Clock .
anyway those are just some thoughts. hope some of them are helpful and keep having fun! cheers!!!
2 months ago
Memnarch is dope.
Forsaken Monument also goes inf w basalt monolith and is useful generally.
I like Tezzeret the Seeker to fetch your Sol Ring or Mana Crypt ... wait. Where's your sol ring!!!!
Also would run Arcane Denial , Swan Song , Delay , Disallow , Dissipate , or Wizard's Retort over cancel. Anything but cancel!
Also High Tide is nice but if you run this or Caged Sun i would cut the urzas land and command tower in favor of islands. is just soo good. No need to mess with urzas lands unless you have dedicated land tutors like Tolaria West .
Just some thoughts, cheers and have fun!!
2 months ago
Thank you for your comment hardhitta71194! Youre right, Pia's Revolution in combination with Sai, Master Thopterist makes a real fun combination, making your opponent having to decide between taking the damage or letting me cast an artifact again to produce a thopter and potentially untap Traxos, Scourge of Kroog and gain 2 life from Forsaken Monument is very satisfying. I actually did consider including Arcbound Ravager and Mishra's Bauble , which would of course both make much sense in this deck. The reason why i didnt is because, on one hand I was on a budget when building this deck and buying 4 Arcbound Ravager would have exceeded my budget. On the other hand, I kind of have this idea in my head that my decks always have to synergise perfectly and look good at the same time, which doesnt always make much sense. For example I couldnt include Arcbound Ravager because it wouldve been the only artifact creature in this deck thats not a construct, meaning i wouldnt be able to fetch it with Scrapyard Recombiner . Same with Mishra's Bauble , Im sure it would be great in this deck, but I cant include a card that lets me look at the top card of a players library without somehow using this information for another card. Colors of course had to be balanced too, 6 of every kind. So yea, Im sure there are quite a few things to improve here, but this is the best combination of a small budget, utility, appearence and synergy i could come up with. Thanks again and have a good day!
2 months ago
Eldrazi tribal is pretty hard to pull off, to be honest. But, eldrazis are my favorite creature as far as magic cards go. Ugin, the Ineffable would do fantastic. Ugin, the Spirit Dragon is also great if you can afford it. Since Jodah is so important to your deck, I'd add Bring to Light as essentially a second copy of it. I would also add as many pain lands as possible. They will help your mana base better than filter lands will while also working well with Forsaken Monument . Hunter's Insight can easily get you a ton of card draw with an unblocked eldrazi, so it's a great card to add, too.