Ramunap Excavator

Ramunap Excavator

Creature — Cleric

You may play land cards from your graveyard.

Browse Alters View at Gatherer

Trade

Have (3) metalmagic , DemMeowsephs , Azdranax
Want (3) Runed_Servitor , fellrex , WindgraceEatsAss

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
2019-10-04 Legal
Penny Dreadful Legal
Block Constructed Legal
Pioneer Legal
Casual Legal
Leviathan Legal
Vintage Legal
Oathbreaker Legal
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal
Highlander Legal

Ramunap Excavator occurrence in decks from the last year

Latest Decks as Commander

Ramunap Excavator Discussion

galzzly on Cube additions

1 day ago

If we are going to consider Ramunap Excavator, should we also consider Crucible of Worlds?

Nemesis on Cube additions

1 day ago

OMNATH_OMNATH_OI_OI_OI on Bant Snowfall

2 days ago

Ramunap Excavator would be an interesting addition

SynergyBuild on T&T Bloom Scepter [cEDH Primer]

5 days ago

Tomik, while an interesting piece, actually probably can be worked around well. Sure, some parts are turned off, but you can still just use the value half of a ton of the relevant pieces, the lands aren't affected, squandered resources is fine, and bloom is good too.

I am looking more into layering this into a more defined shell, medium green in particular.

The idea is that cards like Green Sun's Zenith, Summoner's Pact, and to a lesser extent, Force of Vigor are incredibly powerful, but specifically for a list like medium green, they find Biomancer's Familiar and Seedborn Muse, and that allows the list to gain high value in grinding out games against the slower decks. The issue is early game consistency and mana screw/flood. This doesn't necessarily fix the former problem, however certainly helps with both the late game value, simply adding more to the deck's absurdly strong endgame, as well as fixing up the mana screw/flood issues.

Ramunap Excavator is one of the more important value pieces, which with the help of Summoner's Pact and Green Sun's Zenith the deck can really get it going. Adding in Excavator, Bloom, and Squandered Resources is all the combo needs, outside of some important lands.

This means the whole combo and value engines could fit in 3 cards, a strong few cards that adds in a backup wincon, another 2 ways of going mana positive during a storm-style turn, and a value engine that is easily tutorable. Crucible, while nice, isn't as easily tutorable. It will definently be another consideration though.

RiotRunner789 on Klothys Land Destruction or Edric …

5 days ago

I haven't looked hard at either but have glanced.

Go with land destruction. Break the contract and laugh. Run ramp, Crucible of Worlds and Ramunap Excavator and then laugh some more. Burn it. Burn it all.

LandoLRodriguez on Windy Kitty's Landfall Engine

1 week ago

Changes, 03Aug2020:

-4 Forest, +2 Snow-Covered Forest, +1 Snow-Covered Mountain, +1 Snow-Covered Swamp. Adding the snow lands gives a slightly better chance at turning on Field of the Dead sooner with no downside. Slightly changed basic land balance.

-1 Burgeoning, +1 Worldly Tutor. Just running the playtesting made two things clear: Burgeoning isn't going to pay off all that much, and the deck needs either Crucible of Worlds or Ramunap Excavator to make it into play to get the engine churning. Adding the tutor will ensure that will happen more reliably. The Gitrog Monster is also pretty important to find too, so I'm likely going to find spots for the Demonic Tutor anyway as well as a Chord of Calling.

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