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Ramunap Excavator
Creature — Cleric
You may play land cards from your graveyard.
foxinsox on Turtle lands
5 months ago
Such an innovative deck! I wonder whether Ramunap Excavator has a place given the milling. Being able to play all those lands from your graveyard might come in handy! The Gitrog Monster also services what you're doing nicely - sacking lands for Tatiana, playing them faster, and churning through the deck with the card draw. I feel a combination of them could replace the topiary stomper package which, though nice, doesn't really add significant benefits to the deck. You also have a LOT of ramp with eight elves. Six mana dorks would probably be sufficient.
SufferFromEDHD on Jolrael - Till Birnam Wood remove to Dunsinane
5 months ago
I too run Jolrael in my Simic lands deck. Quite possibly the strongest color combination for the strategy.
That Expedition Map needs Academy Ruins.
Ancient Tomb > sol ring
Dangerwillrobinson79 on Innistrad Beauty/Innistrad Horror
11 months ago
Love the deck and am looking forward to building this commander. What are your thoughts on Ramunap Excavator? Seems like it would be handy when you’re sacking lands.
GeRmS3 on Lands Down, Fang Up
1 year ago
Hopefully, You will be making 3-5 land drops a turn. For basic land recursion there is Life from the Loam, Ramunap Excavator, Crucible of Worlds etc. The big payoff is Splendid Reclamation and World Shaper One cool synergy is God-Eternal Bontu and World Shaper sac all your lands and him and you get to draw a lot of cards and get all your lands back!
Icaruskid on Azusa, Lost but Seeking Cthulu [Primer]
1 year ago
Thank you Profet93!
Fierce Empath replaces Time of Need. I like the early blocker and the classic synergy with Woodland Bellower.
Seek the Horizon replaces Kodama's Reach. Three lands per card is better than two.
Gaea's Cradle and Itlimoc, Cradle of the Sun are pretty good here. But this deck goes tall with a few creatures rather than wide as you said about Eldrazi Monument. Even though I have the card and there is no budget technically, I can play this deck in more pods when not running the more competitive card that is not at its best here anyway. Leaving it out for now but mostly because I want to play this deck as often as I can.
I'm keeping Shared Summons in for now as well because I like the cast triggers of Kozilek and Ulamog which are my most tutored Eldrazi. I'll try to find a spot for Tooth and Nail too as it helps with velocity even if I don't get the cast trigger.
Harrow and Springbloom Druid effectively give Azusa extra lands, just from the graveyard. They help with consistency when I don't hit Lotus Vale, Lotus Field, or the fetch lands and help justify Ramunap Excavator, Crucible of Worlds, and Perennial Behemoth. Speaking of, Perennial Behemoth's unearth ability is handy when Eldrazi Monument is out and even when I don't have it on the battlefield there are usually some other fodder like Tireless Tracker, Springbloom Druid, or Ramunap Excavator to buy three or more turns of indestructible flying Eldrazi which make the monument more than just a flavor win. If I cut the monument I would still need some protection from boardwipes in that spot. This is why Planar Bridge is so useful as I can grab Eldrazi Monument or Akroma's Memorial to get damage through. And using Planar Bridge to get Mana Reflection is also a near game winning play too. These cards are imperfect but they are hard to replace with single cards. Like Heroic Intervention or Asceticism or even Wrap in Vigor don't give multiple turns of indestructibility and evasion (flying).
I hear you on Desolation Twin. It does do work after a boardwipe though and I don't want to diminish organic threat density too much. Maybe this is where Tooth and Nail belongs. I'll try it out.
I really appreciate your ideas!!
Profet93 on Azusa, Lost but Seeking Cthulu [Primer]
1 year ago
Boseiju, Who Endures - Interaction that takes up a land slot
Cavern of Souls - Ensures your huge mana investment into eldrazi doesn't go to waste.
Field of the Dead - Zombies!
Gaea's Cradle - Even better with zombies!
Deserted Temple - Untap cradle
Thespian's Stage - Copy field, deserted, opposing utility land or even an eldrazi temple in a pinch
Petrified Field - Recur important utility land
High Market - Sac eldrazi to prevent theft, prevent your GY from being exiled by saccing an eldrazi to shuffle grave in. Depends on the meta, same with Homeward Path
Momentous Fall - More sac outlets! Draw more cards, gain some life, etc...Be aware though, that sacing is additional cost to cast so watch out for blue player
Mana Crypt - Ramp
Realms Uncharted - Tutor for Eye of Ugin, petrefied field and 2 other utility lands. Damned if they do, damned if they dont. Much better with land recursion effects such as crucible, Ramunap Excavator
More suggestions to come should you enjoy these.
SirFowler on Angry Cyclops Apocalypse
1 year ago
Also, if you're looking for budget alternatives for Crucible of Worlds, Ramunap Excavator & Perennial Behemoth can work. You could also use Splendid Reclamation for a huge mana boost.
nbarry223 on Land Prison
1 year ago
I’d even try cutting a second grazer for Eladamri's Call potentially. If you run a creature tutor, it also may be worth swapping a copy of Crucible of Worlds for Ramunap Excavator although creature removal is far more common, so I’m not sure if that’s totally worth it.
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