|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Saviors of Kamigawa (SOK)||Common|
Combos Browse all
Freed from the Real
Enchantment — Aura
: Tap enchanted creature.
: Untap enchanted creature.
Freed from the Real Discussion
1 day ago
Nice deck! I'd like to point out some things:
Building a mana base for 5 color deck's without spending a lot of money is difficult. I'd say the biggest improvement your deck can see is going from slow taplands and temples to Check Lands and Shocks. This can be done over time, so don't worry. But you can also go the cheesy route and put more basic lands instead, of course distributed in the proper way depending on our colour needs. It's not ideal, but it's certainly faster.
The most efficient way to win with Kenrith is to produce infinite mana and proceed to kill your opponents with a combination of Kenrith's abilities. One neat infinite mana combo is Faeburrow Elder / Bloom Tender + Freed from the Real / Pemmin's Aura . The "/" represent interchangeable pieces. The combo doesn't provide infinite blue mana, unfortunately, but you could still go to infinite life, grow infinitely big your creatures and swing or else...
5 days ago
Yea I saw this card and immediate laughed and thought Persistent Petitioners . I am actually already running Mobilize which is amazing haha. The other cards feel slow or not quite right. If i'm targeting petitioners I'm usually going to have to untap multiple for it to be effective. Cards like Freed from the Real and Galvanic Alchemist aren't too bad since they're repeatable. If I'm targeting Wood Sage I'm worried that over using him will lead to me milling too many needed cards since there's only like 3 shuffle effects in pauper and I'm running all three, and one of them is Devious Cover-Up ! Haha
5 days ago
This is super cool!! You might consider trying these: Seeker of Skybreak , Freed from the Real , Galvanic Alchemist , Cerulean Wisps , Mobilize , Refocus , Emerald Charm , Tidal Bore , Return to Nature (upgraded naturalize), Deep Analysis , Think Twice
6 days ago
So take everything I say with a grain of salt, I don't really play control decks that much so this is just more of a feeling on my end. 1. The deck looks cool. While this might not make you a ton of friends at the table especially if you get Narset, Parter of Veils out, it does look good. To that end though I'd just make sure you have some solid win cons in your deck and an idea of how to get there. 2. As silly as it sounds I feel like you might want a little more direct card draw as opposed to just card advantage or card selection. Something like Stroke of Genius or even Blue Sun's Zenith . 3. I also feel like your a little low on actual removal. You have a bunch of tap effects but not a ton of hard kill spells. Your also in white which has some of the best ones, Swords to Plowshares , or any number of cards similar to Wrath of God . While it might not feel like it right now if you ever end up behind on board your gonna wish you had those. 4. A bunch of your tap effects are based around tapping creatures you control, specifically Aura of Dominion and Freed from the Real . I'm not sure if you have enough creatures to make those super useful. However, I certainly could be wrong cause you have quite a few token generators. Those are just cards that stood out to me as possible cuts, though I don't really know what to replace them with. I guess Sun Titan is never bad? Ps. Whats up with Mimic Vat ?
1 week ago
Okay so thanks for commenting Fallerup Voltaire26 so in playing mill decks obviously there is a problem of cards with when something goes to grave put it back in library and exile is needed for that issue but what i tried to do is when i go off and they have those couple cards that wont go in grave in trying to make them draw those cards into there death with Jace's Archivist Windfall Jace Beleren Forced Fruition . Now i agree with potentually dropping jace for combo pieces with Tunnel Vision . I absolutely love the thought of Bitter Ordeal in this didnt know about that card. The sadist requires 3 black sources and until I nearly hit the full kicker price would i really have the three black. Im trying to play as many blue mana sources for the Freed from the Real or Pemmin's Aura combos along with most the spells needing blue. Though dont get me wrong i understand how powerful that exile would be and ill be thinking about it for a bit. As for the rain over discovery I play against artifacts so being able to make them return like a Mycosynth Lattice (if its the biggest like it is if he's rushing me) when he tries to Hurkyl's Recall is solid. if you look at the number of three drops i really want out on turn three Notion Rain would feel like a turn set back compaired to doing it for one less card and keeping 2 life on turn 2 that has less options to play for that turn. As for the Fleet Swallower i just have no idea where to put him
2 weeks ago
These may interest you: Freed from the Real , Pemmin's Aura , Thornbite Staff , Oona, Queen of the Fae , Slagwurm Armor , Wall of Blood , Profane Memento , Magewright's Stone , Traumatize , Diluvian Primordial , Talent of the Telepath , Rise of the Dark Realms
2 weeks ago
Infinite Mana Combos:
- Bloom Tender + ( Freed from the Real OR Pemmin's Aura )
- Dramatic Reversal + Isochron Scepter + mana rocks/dorks that give at least 3 mana
- Palinchron + ( High Tide OR Mana Reflection )
- Dryad Arbor + Utopia Sprawl
2 weeks ago
Deck is already pushing my budget restrictions, but I really wanted a good deck to play against people at my LGS and in my league. Freed from the Real isn't bad but Bloom Tender is a bit up there on price. I am trying to avoid the infinite mana thing for now just to see how it plays and if I think my meta is too strong for it, then I'll consider doing dramatic scepter or something to that effect. For now though I'm content to self mill and explode with Splendid Reclamation . Thanks for the suggestions though, I may find a way to budget that combo, perhaps with Arixmethes
Freed from the Real occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%