
Combos Browse all Suggest
- Freed from the Real + Krosan Restorer
- Birds of Paradise + Freed from the Real + Leyline of Abundance
- Freed from the Real + Selvala, Heart of the Wilds
- Freed from the Real + Ley Weaver
- Experiment Kraj + Freed from the Real + Krosan Restorer
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Freed from the Real
Enchantment — Aura
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
DreadKhan on
Zur, the Disenchanter
6 months ago
Exquisite Blood would be pretty nice with Zur's Weirding Out, in addition to giving life for Necropotence, and with Protection Racket, it's one thing to pay a few life to keep you from getting a free card, giving you free life feels pretty awful, and Zur can dig out Protection when you just want cards without paying life. You can mention to people you don't run any 2 card combos, so they won't worry about the Sanguine Bond combo with Exquisite Blood.
With Merieke and Zur, I feel like you'd want Pemmin's Aura and/or Freed from the Real, once Zur puts the Aura on her, it's U to kill target creature, and when you're out of U you keep the best creature you can steal until you have mana again. If Merieke is a card you like digging out, there are 3 mana Transmute cards fwiw, Perplex, Dimir Machinations and the ungodly bad Drift of Phantasms.
For Zur, I like having the option to go Voltron, to do so I run All That Glitters and Heliod, Sun-Crowned. If one copy of All That Glitters doesn't quite cut it, there is also Michiko's Reign of Truth Flip, but I mostly use Copy Enchantment, Estrid's Invocation and Mirrormade to make more Glitters if I want a bigger Zur, 3 is usually a 1 hit kill fwiw, and he can dig out an Unblockable aura or Thassa, God of the Sea technically. For Shroud I like Greater Auramancy, but there is also Diplomatic Immunity to consider.
If you don't mind running Vanishing, which is a very good 'dodge' effect for Zur that doesn't cost him Auras/Counters, you can also run the very funny Out of Time to just wipe creatures pretty much permanently. If you have Copy Enchantment effects, you can duplicate this before it goes away to lock away another group of creatures, very nasty vs large creature boards, and Zur finds both pieces.
Another funny Zur card is Dance of Many, which can duplicate a creature you can target, a very strong effect if your meta cares about powerful creatures. If people run Mill in your area, Nighthowler can be fetched out for a big creature or be drawn to make Zur bigger.
You can't fetch it out, but like Mother of Runes it's very good to have out, Devoted Caretaker can offer very versatile protection to more stuff.
If you want something pretty dirty you can pull out vs opponents that are running stronger than expected decks, your Smothering Tithe works very well with Stasis, which also likes Black Market Connections, though you'll want Brave the Sands to give Zur (and your board) Vigilance. Stasis also likes Archon of Emeria and you're already running Thalia, Heretic Cathar. It's certainly not fetching out Heliod after you've dropped Balista, this doesn't win on the spot, but it's a very strong/nasty effect to have access to, even if you don't dig it out very often. Fortunately Stasis is the only piece you wouldn't want to draw!
SufferFromEDHD on
Arcanis Mono Blue Wizard Control
6 months ago
Freed from the Real for Arcanis and Psychosis Crawler for the decks main theme.
enpc on
King me! King me!
6 months ago
Megalomania: I hadn't thought of Sanctum Weaver. It's not bad and is definitely better inside of combo with Freed from the Real. The big selling point for Bloom Tender though is that outside of combo, she often generates 3-4 mana per tap which equates to more card draw. Still, I'll add weaver to the maybe pile.
legendofa on
Defending budget commander deck
7 months ago
How do you feel about infinite combos? With a way to untap a creature for only a mana payment, like Sword of the Paruns, Freed from the Real, or Pemmin's Aura, Axebane Guardian and Overgrown Battlement can produce all the mana you will ever need. At minimum, Assault Formation (which could also fit in here) gives all your creatures effectively infinite power and toughness for a turn.
mlequesne on
Eligeth and Kydele - Draw engine
7 months ago
Nice deck friend, I love the way you only care about drawing. I would recommend Sea Gate Restoration Flip as an upgrade of any island, you will probably have the mana to cast it.
Another idea that comes to mind is the use of Chromatic Orrery, with it you can go infinite with Freed from the Real, take more advantage of the colorless mana and even draw cards.
See you! :)
DreadKhan on
Sisay, Weatherlight Captain
7 months ago
Have you thought about adding Ancestral Mask and All That Glitters, possibly Ethereal Armor, to allow voltron off of one card and what your deck is already trying to do? Zur the Enchanter can be found via Sisay and can find these pieces. Zur can also find Freed from the Real or Pemmin's Aura to make infinite mana off of Sanctum Weaver, which I feel is a card you might look at even if you don't bother with Zur. Zur in general is good with Shrines or Backgrounds, I feel like with both he's a great fit.
Really love this deck!
SaberTech on
Derevi Pulls All Of The Wurms Out Of A Hat!
9 months ago
The only infinite combos with Wurms that I can think of off the top of my head are infinite tokens with Ashnod's Altar + Nim Deathmantle + Wurmcoil Engine/Symbiotic Wurm.
The combos I was originally thinking of were infinite mana using Bloom Tender/Faeburrow Elder/Sanctum Weaver + Freed from the Real/Pemmin's Aura.
You are already running 2/3 of the creatures and the auras can also be used with Arcanis the Omnipotent, Elvish Piper, and Howlpack Piper Flip so they can still work with your game plan even outside of the combos.
I can respect wanting to keep a deck within a particular power range though. I think that the best games are ones where it feels like everyone is on about the same level and have a roughly equal chance at taking the win.
KongMing on
cEDH Arcum Dagsson
9 months ago
Nimblewright Schematic gives you value, and you can go infinite with a few other cards; Servo Schematic works the same way. Sai, Master Thopterist also works well in this regard. Freed from the Real and Pemmin's Aura allow you to repeat Arcum.
Emry, Lurker of the Loch lets you recur your artifacts, and Scrap Trawler gives you great efficiency as well.
Summoning Station and Intruder Alarm allow you to go infinite with Dagsson and pull out all your noncreature artifacts.
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