Herald of the Pantheon
Creature — Centaur Shaman
Enchantment spells you cast cost less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Herald of the Pantheon Discussion
3 months ago
zapyourtumor I thought about Herald of the Pantheon but in the end i preferred Fertile Ground and Wolfwillow Haven as 2 mana ramp spells, simply because they are enchantments so they are never actually dead cards, while Herald is totally dead if I draw it late.
Setessan Champion has been my choice for a 3 mana Eidolon, I like it better than the Satyr because it grows.
Destiny Spinner is a cheap enchantment that is also an alternative wincon if needed.
I might consider Runed Halo
3 months ago
My very first deck was kitchen table modern selesnya enchantment lifegain, so I'm partial to this kind of build.
I suggest a playet of Herald of the Pantheon just because it helps speed up the deck a ton. Satyr Enchanter is 3 mana Eidolon of Blossoms . Also, 1x Starfield of Nyx is really fun. Destiny Spinner feels like more of a sideboard card, and I think more Runed Halo / On Thin Ice would be good (requires snow lands though of course).
4 months ago
Hey, good start on a budget version of Tuvasa.
Some budget cards to consider adding:
- Fertile Ground : mana.
- Setessan Champion : enchantress.
- Vanishing : protection for Tuvasa and auras she has.
- Overgrowth : mana.
- Verduran Enchantress enchantress.
- Wolfwillow Haven : mana.
- Stony Silence : opponent artifact disruption.
- Shielding Plax : hexproof for Tuvasa.
- Duelist's Heritage : double strike.
- Favor of the Overbeing : flying and vigilance.
- Stubborn Denial
- Open the Vaults : reanimate all enchantments.
- Seal of Primordium
- Kenrith's Transformation
- Archon of Sun's Grace
- Destiny Spinner
Some cards to consider cutting:
- Azorius Signet
- Lightning Greaves
- Selesnya Signet
- Simic Signet
- Swiftfoot Boots
- Chromatic Lantern
- Arcane Signet
- Reclamation Sage
- Llanowar Elves
- Danitha Capashen, Paragon
- Transcendent Envoy
- Herald of the Pantheon
- Starfield Mystic
- Kestia, the Cultivator
- Sun Titan
- Creeping Renaissance
Consider more enchantments, less mana rocks and creatures? Adding more land auras as well as more enchantresses could replace mana rocks, Sol Ring is the exception. With only Sol then Stony Silence could disrupt your opponents artifacts. More advice for cuts is to streamline the creature base. Use the other creature spots to add more enchantments.
Danitha Capashen, Paragon , Herald of the Pantheon , Starfield Mystic and Transcendent Envoy could be cut for more low CMC enchantments since you have more low CMC enchantments then higher CMC ones which makes these cost reducers subpar. To replace Greaves and Boots for protection for Tuvasa instead use some auras. Vanishing can be repeatable protection for Tuvasa and all auras on her from removal even board wipes. When Tuvasa phases out all the auras she has also phase out. When she phases in at your next untap step all the auras also come back still with her.
Good luck with your deck.
6 months ago
Hey, I love the deck! I have a more competitive Sisay build, and I’ve been really interested in changing it to a shrine build. I know that all of the enchantresses aren’t cheap, but there are a few that are affordable that I’d highly recommend.
- Eidolon of Blossoms . This is a great card draw for little mana
- Satyr Enchanter . This is cheap and it’s on cast. Great card
- Mesa Enchantress . Really similar to Satyr Enchanter.
- Setessan Champion . Card draw and eventually a threat.
- Verduran Enchantress . A little more expensive $-wise, but still affordable
- Tuvasa the Sunlit . Not only does she give you card draw, she buffs Sisay by +3/+3 all on her own.
The two enchantresses that have constellation would be the ones I’d put in first, followed be Tuvasa. Since Sisay will be tutoring, it’s more important to have ETB triggers instead of cast triggers.
Because this is an enchantment deck, I’d also recommend some ramp that deals with Enchantments. Wild Growth , Utopia Sprawl , Herald of the Pantheon , Starfield Mystic , and Fertile Ground are all great options.
Destiny Spinner is a great card to protect your enchantments.
Grim Guardian is a nice card to get some incremental damage.
Protean Thaumaturge is a fun card that can become a threat out of nowhere.
But anyways, I hope that helps!
8 months ago
Looks like a super fun, casual deck! Nice brew, though I would cut back on the creature count to make room for more enchantments. Kruphix, God of Horizons, Satyr Enchanter, Herald of the Pantheon, Alseid of Life's Bounty, and Nylea's Colossus are all good cards, but they're either redundant or are goodstuff cards that have other enchantment applications (Though you may want to consider cutting other, as the cards mentioned are powerhouses. Just a couple suggestions). Good build, I like where it's headed
10 months ago
The example of 601.2f given above is a bit of a distraction. I assume it was meant to show how cost increasing/reducing effects impact the total cost to cast a spell, but it doesn't have anything to do with CMC. As shown in the example of 202.3, CMC is strictly the sum of the symbols in the printed mana cost. Herald of the Pantheon doesn't have any interaction with the abilities of Fires of Invention or Matter Reshaper.
Note that is considered zero at all times except when the spell is currently being cast and on the stack, in which case it takes whatever value was chosen for it. For example: Blaze in your hand or in the graveyard has CMC = 1. If it's on the stack as a spell with X = 5, then it has CMC = 6.
10 months ago
Ahh okay makes sense. But what about creatures that give buffs? Wouldn't you want to run creatures that are useful in the game, yet doesn't matter if they die? For instance, you could run Herald of the Pantheon and use more enchantments with it, as it reduces their generic mana cost by 1. Also, unless you completely control their hand or draws or the battlefield, creatures are useful for chump blocking and protecting your life-points.
And I completely agree, if Eldrazi Displacer were for enchantments I would love it even more, but displacer is useful for cards like Eyeless Watcher, which could give 4 eldrazi scions of sacrificing to get 4 generic mana, instead of 2. But the cost of exiling and retrieving is kinda expensive on Eldrazi Displacer.
10 months ago
If I used Herald of the Pantheon and make my enchantments one generic mana cheaper, does that count as cheaper CMC for Fires of Invention? Or is that wrong and Fires of Invention just uses the default CMC without modifiers? Also, if I use Herald of the Pantheon, will I be able to use Matter Reshaper when it dies for a 4 CMC enchantment when it is beforehand reduced to 3 mana by Herald of the Pantheon?