Cultivator Colossus

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Cultivator Colossus

Creature — Plant Beast

Trample

This creature's power and toughness are each equal to the number of lands you control.

When this enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

TheOfficialCreator on Her Royal Fluffness

1 week ago

Have you thought about Cultivator Colossus?

nbarry223 on Viga-BOOM! (Turn 2)

1 week ago

This is the best I could come up with. Bring to Light is a little awkward game 1, but in games 2/3 when I can find a silver bullet of some kind, it is much better. I wish it worked with Mosswort Bridge, but we can't have everything. I ended up cutting Karn's Sylex + Chalice of the Void to make space for the "Bring to Light silver bullets" as they were my two weakest links in the sideboard.

Surprisingly, with Threats Undetected I've found myself going for:

Elvish Reclaimer
Omnath, Locus of Creation
Dryad of the Ilysian Grove
Primeval Titan

instead of Cultivator Colossus in a lot of situations, since Elvish Reclaimer almost always manafixes me into Omnath, Locus of Creation with something like Boros Garrison when I know they are going to avoid Dryad of the Ilysian Grove and Primeval Titan.

Honestly, I think I am trying to accomplish too much and should pick Bring to Light or Threats Undetected to run, but I like the idea of both and they have decent enough synergy with the other cards I need to include.

I did come up with some other "options" for Bring to Light, the best of which is The Gitrog Monster, followed closely by Nicol Bolas, the Ravager  Flip (Phyrexian Obliterator + Arena or sneaky tech like Sower of Temptation being honorable mentions).

I'm a little lighter on basic Forests than I would like, so I'll probably end up cutting something to add them back in a little, as 2 is the bare minimum I am comfortable with.

I think Omnath, Locus of Creation with Threats Undetected or The Gitrog Monster with Bring to Light is the correct answer, but I'm going to keep trying to squeeze in both paths for now.

JacobAGrossman on Viga-BOOM! (Turn 2)

2 weeks ago

I think if you swap the Eldrazi Displacer for Dragonlord Dromoka, that might be the only change you need to make. Having 1 Dragonlord Dromoka in the main for 1 Threats Undetected, and no other changes, is actually something I've seen on MTG Top 8. Maybe it's threatening enough to grab a Primeval Titan, Cultivator Colossus, Dragonlord Dromoka, and Dryad of the Ilysian Grove as your package. That way it's 3 major threats upfront, or the threat of a scapeshift hitting right after!

Zobeth on yarok

1 month ago

So I know you dislike this but I would definitely add Thassa's Oracle + Demonic Consultation or Tainted Pact. They are wincons that can just steal games after your opponents have used their resources trying to stop someone else doing the same thing. Demonic/Tainted can also help you find a piece to your combo if youre just missing one thing.

Another thing would be Cultivator Colossus + a bounce land such as Dimir Aqueduct. If lotus cobra is on the field its not techincally infinite mana but it will let you draw your entire deck + the cobra mana will let you play your combo pieces or simply draw your deck into thassas.

Intellect Devourer is also a huge disruption card that will generate tons of advantage for yourself especially if you can flicker/bounce it.

TheLoreSeeker on Omnath - Live Laugh Land

1 month ago

You've got most of your bases covered here, it's quite the deck. Ashaya, Soul of the Wild has any creature you cast enter as a land and can be easily exploited with some cards that search Ashaya out, and bounce your dudes from field to hand, then you can tap your creature's for mana and repeat. It's some good shenanigans. Temur Sabertooth is a decent outlet for methods to protect your commander by sending them to hand, and by protecting your other pieces in general (Aside from the Ashaya deck-tech).

A formatting thing that may assist you, is adding your commander and "CMDR" after their entry in the editer so it is easier for reader's to see your commander.

Abundance can also help you really shoot those lands into play and with Cultivator Colossus you can net a ton of landfall triggers.

That's about all I can say from what I see, take it easy Planeswalker and I hope to see how this deck evolves down the road. It looks great so far.

Gidgetimer on Have you ever discovered a …

1 month ago

I hate to be the bearer of bad news, but Cultivator Colossus doesn't have any interaction with putting a bounceland into play with it. Returning a land to hand with a bunce land is a triggered ability, and triggered abilities are going to wait to go on the stack until after you are done repeating the process for each land you put into play.

You repeat the process as part of Cultivator Colossus's triggered ability's resolution. If the land you put onto the battlefield caused any abilities to trigger, those abilities won't go on the stack until after the ability has finished resolving.

Duncthelunk on Have you ever discovered a …

1 month ago

OMG. Yeah. I got this from watching command quarters originally, but then my mind blew apart when I eventually caught this. Cultivator Colossus and Golgari Rot Farm. Just keep bringing the rot farm back to your hand and keep drawing cards. If the right sac outlet and you're one shotting players.

Arzais on Omnath, A Song of Creation and Chaos

2 months ago

Might I recommend swapping Oko, Thief of Crowns or Maelstrom Wanderer for Sunder? Sunder does a few things very good in this deck other than slow your opponents down. The first is replenishes your hand for those sweet sweet landfall plays especially since the deck runs only 35 lands. The second is it works exceptionally well with Cultivator Colossus! Additionally works fantastic with Patron of the Moon as 4to16characters had mentioned.

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