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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Circle of Dreams Druid
Creature — Elf Druid
: Gain for each creature you control.
TheOfficialCreator on Unstoppable Elvish Horde
3 months ago
Firstly, I love elfball so I love this deck by association. Though I think you may want to consider changing the format to Legacy so that the site doesn't mark it as illegal.
Lys Alana Huntmaster could probably be pulled for Collected Company, but this isn't a budget option. Leyline of Abundance is another strong choice, as well as Priest of Titania and Circle of Dreams Druid.
Do you find that you have trouble dealing killing blows? There aren't really any big threats in this deck.
I have a similar deck that I love to use so very excited to see another one in action.
Renegadespider on Help improve my deck pls
5 months ago
https://tappedout.net/mtg-decks/genesis-surge-1/?cb=1714747746
So I'm trying to make the ulimate Genesis Deck that focuses on cheating out Creatures and producing lots of mana to activate Spawnsire, Avacyn, Angel of Hope is for boardwipe protection Archetype of Endurance is for targeting Exile protection, Nylea's Disciple is for life gain from using The One Ring for draw and all the Genesis Cards to cheat my Board state out, except Gelatinous Genesis which for an alt win con. I've managed to get everything out by turn 4 before...but it just doesn't feel fast enough, I brick way too often, by either drawing way too much mana or not drawing enough mana, any advice?
TheCatHerder on Get in Losers
6 months ago
Gemstone Array Wood Elves Circle of Dreams Druid Farhaven Elf Jolrael, Mwonvuli Recluse
NV_1980 on The Elves Of Elder Deep
8 months ago
Looks solid. Some ideas:
- Copperhorn Scout: allows you to attack with your Elves, while still being able to defend with them 9or tap them for other reasons) during the opponent's turn.
- Elvish Champion: giving all your Elves forestwalk will really hurt opponents featuring green.
- Freyalise, Llanowar's Fury: much better suited to this deck than Nissa, Who Shakes the World.
- Galadhrim Brigade: very strong as it boosts all your Elves and has the potential to cast infinite elves with infinite power/toughness if you can pull off an infinite mana combo.
- Heroic Intervention: better version of Gaea's Gift and Tyvar's Stand.
- Skyshroud Poacher: a handy, repeatable Elf-tutor. Especially fun to use during opponent's turn as you can immediately use the tutored Elf on your follow-up turn.
- Tajuru Preserver: makes your Elves a bit more resilient against removal.
- Umbral Mantle: a pathway to infinite when equipped to some of your creatures (like Circle of Dreams Druid or Elvish Archdruid
Hope this helped. If you're interested, feel free to check my Elf-tribal with Ezuri in command.
legendofa on Mox Quartz
10 months ago
Circle of Dreams Druid doesn't represent a specific character, place, or event, but rather a specific subclass of druid. In 5th Edition D&D, the thirteen main classes each have a number of specializations called subclasses. Each character chooses a subclass for their main class, usually at second or third level, that gives them more exclusive abilities, but you only make this choice once per class--once you choose your subclass, that's it. The Circle of Dreams is a druid subclass that emphasizes protection, safety, and travel (so the flavor's a little off, but a lot of the AFR cards concede flavor for gameplay).
I think Mox Quartz is too strong and reliable, since its mana cost is strictly generic mana. CoD Druid uses heavy color costs to restrict its utility. As it stands, this card is a supercharged blue Sol Ring. A cost of or even might be better, since there are a lot more utility artifacts than creatures at mana value 0-1.
T1 Seat of the Synod, T2 Darksteel Citadel, T3 Treasure Vault, Mox Quartz, and you're mana-positive with no further investment or opportunity cost, and I'm deliberately leaving out other colors and mana rocks--Sol Ring, Fellwar Stone, signets and talismans and so on. This would be a major threat in Commander and devastating in everything else.
DemonDragonJ on Mox Quartz
10 months ago
WotC finally printed a creature version of Gaea's Cradle in the form of Circle of Dreams Druid. meaning that it counts itself for its own ability, so I decided to create an artifact version, since Tolarian Academy does not count itself, and here is the result of my work:
Mox Quartz Show
I kept this card very simple and straightforward, but, if anyone feels that 3 mana is too low of a cost for such a card, please let me know, and I shall make a version with a higher mana cost.
What does everyone else think about this card?
Also, as a side note, it has been years since I last played Dungeons & Dragons, so does Circle of Dreams Druid represent a specific location or element in that game? If so, I would be very disappointed, as that would limit the sets in which it can be reprinted.
hypotheek on Lathril's Dark Elfball
10 months ago
Hi Romer! I know! I run the same deck and making cuts is so hard, just too many good elf cards.
One question I don't really know which is better and also myself am struggling with. Maybe it's an idea to take Joraga Warcaller out for Galadhrim Brigade. I use Joraga only with a kicker so paying 3 mana, what is the same cost of Galadhrim (then both will give +1/+1). The kicker has the same price as the squad (2 mana). Shouldn't Galadhrim's squad ability give us copies which will count as elfs? This would give a little bit more advantage for Circle of Dreams Druid, Elvish Archdruid, Priest of Titania or Wirewood Channeler. Or won't they count as elfs?
Also Collected Company and Genesis Wave are worth watching, gives me a great advantage now and then. Especially the last one when I have a lot of mana on the table. I'm def gonna follow your deck cause it gave me some cool new cards for my deck!
legendofa on Still Can't Trust Elves
1 year ago
Crow-Umbra Thanks for checking it out!
In this deck, in my testing, I don't often get above 5-6 lands before going off, and sometimes as low as 3-4. The Elves usually provide their own ramp, with Priest of Titania, Circle of Dreams Druid, Bloom Tender, etc., so I'm not sure that the eight land bonus will come up much, especially with the low land count this draft has. The extra draw and life drain are a nice touch, though.
Also, I'm designing a thematic Saproling deck around Zimone and Dina right now. It'll be a lot less dynamic, but it's going to be more personal to me.
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