: Add to your mana pool.
: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.
Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
Printings View all
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Uncommon|
|Time Spiral (TSP)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Phyrexian Totem Discussion
3 months ago
You don't have enough creatures for Aether Vial, it's more of a dead draw than it is a way to cheat on mana. Devour in Shadow is terrible, if you really want a removal spell that makes you lose life Dismember is much better. Vendetta is just as bad as Devour in Shadow, Fatal Push is better. You can add some fetches to make revolt work. Phyrexian Totem is nothing but a homage to an old card which wouldn't be playable now and totem itself is just a worse version of said old card with nothing to ramp into. Sangrophage will kill you before it does anything useful, I know that you want to keep the spirit of sicide black but these 'undercosted beaters' are frankly quite bad. Death's Shadow is your only payoff for losing life, and with no way to find it/get it back none of these cards that make you lose life are acctually giving you an advantage. If you want a competetive deck based around Death's Shadow there are plenty of options. Vampire's Bite dosen't do enough, pumping a creature for three isn't playable unless there is another reason for it (i.e. infect), and with the amount of life this deck is losing lifelink isn't going to save you. Treacherous Pit-Dweller is a two for one in your opponents favor, I can see many games where you play it, it gets killed, and none of your creatures are big enough to attack throgh it so you need to wait until you find a removal spell. Inquisition of Kozilek hits pretty much everything you'll need to hit early game but you don't lose two life, losing life is not an advantage. It should probably be the 4-of over inquisition.
10 months ago
Haha, I'm a bit jealous, I only play vs myself actually, since I'm trying to relearn the game after one of a long series of breaks. I'm going to have to do some arena or something at some point, since I live in a pretty isolated area, and don't know anyone in the area that plays atm, though I'm sure some do, or did and could be coaxed into getting interested again, since the game really has improved over the years.
The biggest thing I noticed with your deck was you were a tiny bit short of land, but that could be bad luck. Assuming nobody plays pox, you don't have too much to worry about, since land destruction is otherwise a bit rare. Pox is considered one of the least friendly styles though, so I'd be shocked if someone brought it to a friendly family tournament, so it probably won't be a problem, but you do have a high top end to your curve. TBH, even running some Phyrexian Totem might work, offering a ramp card that does double duty as a hard hitter if they have a clear field. I run it in a pox deck, and it is very, very nasty, though vs burn it's just a mana rock, but you do have a fair number of 4 and up drops, so this or the keyrune would be a good call if you really don't want to add any lands. Another option to consider would be a Dark Ritual or two, but I think with so many higher cost cards, you'd probably like the ramp to be permanent.
1 year ago
1 year ago
If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math
I am not an expert in mono, but for you I recommend adding:
Myriad Landscape can go in almost any edh deck
Nykthos, Shrine to Nyx is solid in any one- or two-colour deck
Lake of the Dead has a downside, but you won't care when you're using it (trust me)
Petrified Field to protect valuable lands.
I'm not sure how I feel about Temple of the False God , but it is an EDH classic.
Other mono ramp
I ended up finding so many mono ramp cards I thought I might as well make a more full list.
Solemn Simulacrum is a good catch-all
Nirkana Revenant is good in the right deck
Bog Witch is kind of weird, but has fringe uses
I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix
Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black
Sol Ring every edh deck should include this
Pillar of Origins for tribal decks
In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern
Thought Vessel if you fill your hand
Chrome Mox is usually worth the card disadvantage
Mox Amber if you usually have your commander/a legendary thing out
Mox Diamond if lands in your graveyard is a good thing
Mox Opal if you have 2+ extra artifacts
Black Market is good if you tend to sacrifice/kill a lot of creatures
Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game
Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not
Carnival of Souls is fun with some creature-based combos
Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard
Phyrexian Tower eats your creatures
Cabal Coffers is a staple
Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.
1 year ago
Commander's Sphere is super cheap right now. Same with Darksteel Ingot, Leaden Myr, Everflowing Chalice, Astral Cornucopia, Corrupted Grafstone, Guardian Idol, Phyrexian Totem and Worn Powerstone. there are more (My LGS goes by tcg prices so that's what I use). If you wanted to make Hythonia the Cruel deck then maybe add a couple more gorgons. The ramp cards I suggested should be auto-includes once you get your hands on some money.
1 year ago
I've gone back and forth on mana accelerants such as Dark Ritual. While being able to do a larger spell earlier is great, my goal with the mana rocks is to have a mana base intact after the Pox cards remove lands.
I used to run Sign in Blood prior to Sword-Point Diplomacy, but actually stuck with Sword-Point Diplomacy due to opponents who thought it was smarter to lose the life instead of letting me have the cards, and that Sword-Point made the opponent bleed instead of me.
Phyrexian Totem looks hella fine... I'll add it next time I browse tcgplayer for cheap cards I want to use to polish stuff up. Mainly because I can turn it on/off easier than Cryptolith Fragment.
1 year ago
Foremost, I like where your head is at.
Some cards to consider:
Dark Ritual - You're going to need BBB often. This gets more mileage out of everything.
Sign in Blood might be better than Sword-Point. Draws off of only 2 mana and can be turned on your enemy to end the game or make poxing better.
Phyrexian Totem is a sneaky card that does everything you want. 1. Gives mana 2. Takes out big chunks of life 3. Rubs their nose in it.
2 years ago
I'm trying to make a deck that's based around Phyrexian Totem, since it can transform into a 5/5 trampler for three mana. The downside is sort of mitigated by the token sub-theme, but it needs a lot of help
Also, I'm trying not to use super expensive cards, I'm trying to stay as budget as posible