Phyrexian Totem

Phyrexian Totem


: Add to your mana pool.

: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.

Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.

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Phyrexian Totem Discussion

Mortlocke on New hubs to be added

4 months ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.


Flooremoji on They Exist to Cease -Suicide Black-

1 year ago

You don't have enough creatures for Aether Vial, it's more of a dead draw than it is a way to cheat on mana. Devour in Shadow is terrible, if you really want a removal spell that makes you lose life Dismember is much better. Vendetta is just as bad as Devour in Shadow, Fatal Push is better. You can add some fetches to make revolt work. Phyrexian Totem is nothing but a homage to an old card which wouldn't be playable now and totem itself is just a worse version of said old card with nothing to ramp into. Sangrophage will kill you before it does anything useful, I know that you want to keep the spirit of sicide black but these 'undercosted beaters' are frankly quite bad. Death's Shadow is your only payoff for losing life, and with no way to find it/get it back none of these cards that make you lose life are acctually giving you an advantage. If you want a competetive deck based around Death's Shadow there are plenty of options. Vampire's Bite dosen't do enough, pumping a creature for three isn't playable unless there is another reason for it (i.e. infect), and with the amount of life this deck is losing lifelink isn't going to save you. Treacherous Pit-Dweller is a two for one in your opponents favor, I can see many games where you play it, it gets killed, and none of your creatures are big enough to attack throgh it so you need to wait until you find a removal spell. Inquisition of Kozilek hits pretty much everything you'll need to hit early game but you don't lose two life, losing life is not an advantage. It should probably be the 4-of over inquisition.

DreadKhan on LOSER

2 years ago

Haha, I'm a bit jealous, I only play vs myself actually, since I'm trying to relearn the game after one of a long series of breaks. I'm going to have to do some arena or something at some point, since I live in a pretty isolated area, and don't know anyone in the area that plays atm, though I'm sure some do, or did and could be coaxed into getting interested again, since the game really has improved over the years.

The biggest thing I noticed with your deck was you were a tiny bit short of land, but that could be bad luck. Assuming nobody plays pox, you don't have too much to worry about, since land destruction is otherwise a bit rare. Pox is considered one of the least friendly styles though, so I'd be shocked if someone brought it to a friendly family tournament, so it probably won't be a problem, but you do have a high top end to your curve. TBH, even running some Phyrexian Totem might work, offering a ramp card that does double duty as a hard hitter if they have a clear field. I run it in a pox deck, and it is very, very nasty, though vs burn it's just a mana rock, but you do have a fair number of 4 and up drops, so this or the keyrune would be a good call if you really don't want to add any lands. Another option to consider would be a Dark Ritual or two, but I think with so many higher cost cards, you'd probably like the ramp to be permanent.

HeretekAuger on Father of Machines (Phyrexia Vorthos)

2 years ago

Cool decklist. Some more cards i could come up with for this are : Chancellor of the Dross Culling Dais Phyrexian Totem Reprocess

Vipy5 on Father of Infect

2 years ago

If you need help with knowing how much/what ramp to use, you might want to check out

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

BelugaWhale217 on Hythonia the Cruel EDH

3 years ago

Commander's Sphere is super cheap right now. Same with Darksteel Ingot, Leaden Myr, Everflowing Chalice, Astral Cornucopia, Corrupted Grafstone, Guardian Idol, Phyrexian Totem and Worn Powerstone. there are more (My LGS goes by tcg prices so that's what I use). If you wanted to make Hythonia the Cruel deck then maybe add a couple more gorgons. The ramp cards I suggested should be auto-includes once you get your hands on some money.

Lord_Khaine on Toilet Paper

3 years ago


I've gone back and forth on mana accelerants such as Dark Ritual. While being able to do a larger spell earlier is great, my goal with the mana rocks is to have a mana base intact after the Pox cards remove lands.

Coldsteel Heart is worth considering, but not Star Compass because Star Compass wants basic lands, and the Smallpox/Pox/Death Cloud cards often result in having no lands.

I used to run Sign in Blood prior to Sword-Point Diplomacy, but actually stuck with Sword-Point Diplomacy due to opponents who thought it was smarter to lose the life instead of letting me have the cards, and that Sword-Point made the opponent bleed instead of me.

Phyrexian Totem looks hella fine... I'll add it next time I browse tcgplayer for cheap cards I want to use to polish stuff up. Mainly because I can turn it on/off easier than Cryptolith Fragment.

naynay666 on Toilet Paper

3 years ago

Foremost, I like where your head is at.

Some cards to consider:

Dark Ritual - You're going to need BBB often. This gets more mileage out of everything.

Star Compass or Coldsteel Heart instead of any Signet. Signet gives you colors you don't need when you just want B.

Sign in Blood might be better than Sword-Point. Draws off of only 2 mana and can be turned on your enemy to end the game or make poxing better.

Phyrexian Totem is a sneaky card that does everything you want. 1. Gives mana 2. Takes out big chunks of life 3. Rubs their nose in it.

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