Krosan Verge enters the battlefield tapped.
: Gain .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped, then shuffle your library.
Printings View all
|Zendikar Rising: Commander (ZNC)||Uncommon|
|Commander 2020 (C20)||Uncommon|
|Mystery Booster (MYS1)||Uncommon|
|Commander 2019 (C19)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Planechase Anthology (PCA)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Krosan Verge Discussion
1 week ago
I would add these: Spire Garden, Bountiful Promenade, Sea of Clouds and take out 3 of these: Irrigated Farmland, Scattered Groves, Sheltered Thicket, Krosan Verge. they are faster and better lands. they are only bad late game when 2 of your opponents are dead, but by that time, any land is bad, so, yeah, add them. Later this year, when Commander legends comes out, you can add Rejuvenating Springs and Spectator Seating and take out the last of these "come in tapped" lands (the one you decide to keep) and a basic forest. it will make your deck faster. other than this, the addition that "Commander Replay" suggested is very good. he suggested: Blasphemous Act, which is always useful, as well as Volcanic Offering. these are his suggestions and the cards he cut for them were Counterspell and Thirst for Knowledge. So these are the changes I would make. I love the deck by the way, and with these changes, I think it would be even better. So for now, add Rejuvenating Springs and Spectator Seating to the maybe board and add them later when the set comes out.
2 weeks ago
Your deck is almost all green-white, but I believe you should have more mana sources for your other colors:
5-color lands like Vivid Grove and Vivid Meadow won't hurt, neither will Jungle Shrine, Seaside Citadel, Sandsteppe Citadel and Murmuring Bosk. If you run at least 1 basic of each color, Evolving Wilds and Terramorphic Expanse can fetch any color for you.
If you prefer untapped lands, Exotic Orchard, the pain lands (e.g. Battlefield Forge) and the Odyssey filter lands (e.g. Sungrass Prairie) can be quite useful. Fellwar Stone also works as the Orchard.
You should be aware of these synergies: Krosan Verge, Farseek, Nature's Lore and Skyshroud Claim can fetch Murmuring Bosk, the triomes (e.g. Indatha Triome), the battle lands (e.g. Canopy Vista) and the bicycling lands (e.g. Scattered Groves).
If it helps, you can check my Kenrith deck. Its mana base is mostly green-blue-white, with black and red as splashes.
1 month ago
I would love to see them, for two reasons:
EDH wants all of them. I can afford a couple shocks if I save up, but not fetches -- these would make my mana extremely good for my budget purposes.
They are strictly better than Evolving Wilds, specifically because they are dual lands. They can be 2-3 colors really easily. I would actually only run 2-3 Ewilds in a Landfall strategy in Standard/Pioneer if it's a 3+ color deck. Guildgates are better for all purposes, because they are better for fixing your mana.
What I would love to see in Zendikar Rising is the full 10 of the slow fetches and the full 10 Krosan Verge lands as uncommons. This would be awesome in a Landfall-themed land-heavy set, especially as they really aren't that great in the first place. I would love for them to do those and the enemy Tangos, solely because EDH.
That said, these are far too slow for modern, unfortunately. Checklands are the absolute slowest you can run without getting crushed.
1 month ago
Carddraw and ramp, on your lands! It's the best utility.
2 months ago
Tango, Check, and Pain are all basically OG Duals with a small downside but cost hundreds less.
Speaking of, I need me two more Temples for my Tuvasa deck so I can flicker them with Skybind. It's a stupid trick, but it's really cool.
Also, just run Verge in EVERYTHING period, it's so freaking good and I can't wait until wotc finally figures out names for the rest of the cycle and prints them in commander precons.
2 months ago
DeinoStinkus those are good suggestions and I appreciate your feedback, however Arboreal Grazer isn't a card I'm willing to swap out one of my other 1 drops for. He would do his job well, but it's not worth cutting out something like Caustic Caterpillar or Sylvan Safekeeper.
Nissa, Who Shakes the World is good, but leaves some of my lands vulnerable before I can get the emblem, so I may honestly swap Zendikar Resurgent with her. The issue with that though is that I'm giving up doubling white Mana and drawing cards off of creature casts, so I will have to weigh the options.
The lands are good, I've been planning to add them for a while, just never really saw the need to yet. Krosan Verge is too slow for my purposes, as it takes at least until turn 3 to turn it into 2 lands, and late game it's nearly useless. I see what you're thinking and you're right, it works great in a selesnya ramp deck, but this deck only needs to get to 5 Mana ASAP.
Thank you and I do really appreciate the input
2 months ago
2 months ago
Cool build! I am a sucker for a nice tribal deck.
I am questioning the relevance of Burgeoning and Wayward Swordtooth, since you have so little draw. I would suggest cutting Growing Rites, since you are not playing an impressive amount of creatures at once, and replacing it with Land Tax in order to have these lands ready to drop. At the same time you are thinning out your deck, making your commander's ability better.