Krosan Verge enters the battlefield tapped.
: Gain .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped, then shuffle your library.
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|Commander / EDH||Legal|
Krosan Verge occurrence in decks from the last year
Latest Decks as Commander
Krosan Verge Discussion
1 day ago
In the long run, lower CMC ramp gets you farther than ones of higher that get more lands. Vastwood Surge , Explosive Vegetation , Kodama's Reach , and Thran Dynamo can be swapped out in favor of Farseek (if you add the Shock lands mentioned below especially), Arcane Signet (a commander staple), Thought Vessel , and Mind Stone .
Your land package is decent, but worth putting more attention into. Depending on your budget (something that would be worth putting somewhere so people know in advance), the Shock / Fetch (+ Prismatic Vista ) lands are the best in the house for color fixing. Barring those expensive cards, your best bets would have to be cutting the Panoramas + Warped Landscape (I know, it's hard), and adding in Evolving Wilds , Terramorphic Expanse , Krosan Verge , Fabled Passage and a Wastes .
Past that, Fires of Yavimaya is almost strictly worse than Rhythm of the Wild , so I'd suggest you switch 'em. Merciless Eviction is far inferior to Austere Command in my opinion, given you can save all your Eldrazi with it.
Now, on the card draw front... you are severely lacking. But given that you have UG in this deck, you have plenty of options, so never fear. I do see a Return of the Wildspeaker in the maybeboard--run it! I've had great experiences with that one. You could conceivably cut Ulamog's Crusher for it. In addition, you can replicate your Garruk's Uprising / Guardian Project situation with an Elemental Bond : perhaps instead of an Essence Depleter .
And that's all I have to say. Hope this helped, please let me know if it did ;)
1 month ago
Cool thematic deck, looks fun to play.
I don't know your card pool or budget, but I prefer relying on fetches and shocks than having the 3-colored slow lands. Whenever I see a mana base with this many lands that enter the battle field tapped I can't help but think of Amulet of Vigor. An Enlightened Tutor could allow to find it early and still be helpful in late game. A City of Brass or a Mirrodin's Core could come in handy.
Arguably, Song of the Dryads is a stronger removal than Kenrith's Transformation. Three Visits is faster than Spoils of Victory, you can fetch a Triome (or a shock land) and play it for free on turn 2. You can Fetch 2 Triomes with Krosan Verge.
Hope some of this helps!
2 months ago
First of all, your curve is high so you need way more mana acceleration, especially early game.
Here are some other suggestions:
Buried Ruin, Dread Statuary, Gavony Township, Tomb of the Spirit Dragon, Krosan Verge, Blighted Woodland, Canopy Vista, Scattered Groves, Castle Garenbrig, Bala Ged Recovery Flip instead of basic lands.
3 months ago
I agree with the suggestion for Rebbec, Architect of Ascension or at least include her. In no particular order: They are reprinting Three Visits, which is strictly better than rampant growth. Nature's Lore is good too. Cavalier of Dawn can be used on your own artifacts. Guardian Idol is a good ramp card early and doubles as a Golem. Land Tax is rarely going to be worth it in a green land ramping deck. Maul Splicer is expensive, but trample is good evasion for decent sized golems. Sensor Splicer gives vigilance. Vital Splicer gives the ability to regenerate for 1. It's not great, but is another creature you can bounce for more golems. Ichor Wellspring is a great target for both self destruction and recursion, in case of opponents having no artifacts to destroy. Arcbound Reclaimer for ensuring you get a good draw. Ancient Stone Idol for a really big boi. Ancestral Statue can replay splicers or get rid of bad auras. Also you have a lot of stuff like myrsmith, palladium myr, and I think those might be better served by a couple more treasure/clue/food generation cards. Treasure Map Flip, Prying Blade, or Tireless Tracker, Ulvenwald Mysteries, or Gilded Goose (replacing Avacyns pilgrim). Any decent equipment, but especially a Bloodforged Battle-Axe. Maul of the Skyclaves, Heirloom Blade. Swords are good. And as always: Lightning Greaves Swiftfoot Boots Skullclamp Running a bunch of basics is always cheaper, but if you have a couple of bucks consider the following mostly budget additions. Homeward Path Scattered Groves is cheap and fetchable. Gavony Township for more counters. Gingerbread Cabin for an artifact with your land. Krosan Verge/Myriad Landscapefor mana fixing ramp. Command Tower because it's better than a basic. Path of Ancestry because the splicers are all human. Evolving Wilds/Terramorphic Expanse/Fabled Passage Blighted Woodland Sungrass Prairie Opal Palace
4 months ago
My advice is consider cutting a few land ramp spells and adding some repeatable draw sources such as Valakut Exploration, Garruk's Uprising and Tireless Tracker. Exploration uses landfall to play cards from the top of your library including lands. It can also be graveyard fuel for Trove Warden, Sun Titan and Emeria Shepherd. Uprising is an amazing budget card in Commander with creature strategies especially with Omnath, Locus of Rage and Rampaging Baloths since it triggers when a token is created. Tracker, Mystery Booster version, creates clues with landfall and clues can sac to draw.
Crop Rotation can tutor for any land which is nice with Bounce lands, Fetch lands, Kessig Wolf Run and Gavony Township. Emeria Angel and Scute Swarm are build your own army with landfall which is very good with Doubling Season, Felidar Retreat, Township and Beastmaster Ascension.
Cinder Glade and Canopy Vista are some land upgrades for the manabase because they have good interaction with lots of basic lands and they're two different land types. Farseek, Nature's Lore, Grasslands, Mountain Valley can search for one of these dual lands. Krosan Verge and Skyshroud Claim can get both of them. These Battle lands are $2 or less each at TCGPlayer. Exotic Orchard is a budget Rainbow land that's quite good in multiplayer Commander.
Cards to consider cutting:
- Gruul Guildgate
- Selesnya Guildgate
- Boros Guildgate
- 1x Forest
- Awakening of Vitu-Ghazi
- Beanstalk Giant
- Nissa's Renewal
- Far Wanderings
- Circuitous Route
- Rampant Growth
- Retreat to Kazandu
Good luck with your deck.
4 months ago
Thank you thedoldi!
4 months ago
Kierane210, THANK YOU! For literally reminding me, that they exist. I dropped Wasteland in my first iteration, as I was not able to get it back most of the time. Though, this has changed since then, in my opinion. I will cut Reflecting Pool for Wasteland.
MoxRavager, I actually thought about which one was more suited for this deck.
While I was putting it together I figured out, that I was more comfortable running Blighted Woodland than Krosan Verge due to already having a good amount of lands entering tapped.
Additionally, I usually do not run into the problem of not having enough mana of a certain kind.
I noticed, that the ability to immediately crack Blighted Woodland brings us ahead of the curve one turn earlier than Krosan Verge.
The up front value from Blighted Woodland is pretty significant in comparison to Krosan Verge, though the latter definitely helps more in the long run.
I will nonetheless reevaluate both cards to see, if I am wrong on this one.
4 months ago
Have you considered replacing Blighted Woodland with Krosan Verge? You lose one mana the turn you play it (or none if you have amulet of vigor) but you save two mana the turn you crack it. You also get much better selection since you can get non-basics.