Crop Rotation

Crop Rotation

Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle your library.

Latest Decks as Commander

Crop Rotation Discussion

multimedia on Dino Breath

1 week ago

Hey, good start, nice Atla Dino version.

When you start to make modifications consider adding more low CMC noncreature ramp? Arcane Signet, Fellwar Stone, Farseek. The Farseek suggestion goes with some budget land upgrade suggestions: Cinder Glade, Canopy Vista and Alpine Meadow. These lands have two different basic land types which can be searched for by Farseek. When land ramp can get a dual land instead of basic land(s), that helps color fixing.

Quartzwood Crasher is one of the best Dinos since it can create an army of Dinos with trample by itself because it has trample and it's $2. Of course if you have more creatures who have trample then Quartzwood becomes much better esepcially with Ghalta, Primal Hunger. Garruk's Uprising gives all creatures you control trample and it also can be repeatable draw since each time a Dino ETB or Dino token that's created that's 4 or more power you draw a card. Uprising is just plain good with Dinos because most of them have 4 or more power.

With Mirror Entity more effects to give Atla a +1/+1 counter are helpful and you can get more just from budget lands: Tyrite Sanctum, Opal Palace, Forge of Heroes. Sanctum is best of these three because it can be repeatable and you don't have to cast Atla with it. When Sanctum has made Atla a God it can be saced to make Atla indestructible which is really helpful against the majority of board wipes and targeted removal. High Market is a land sac outlet. Crop Rotation can instant tutor for one of these lands, put it onto the battlefield or sac a basic land to get Command Tower.

Fanatical Devotion is more protection for Atla and it's a sac outlet for Eggs.

Good luck with your deck.

Stardragon on Ungoliant's Brood

2 weeks ago

Blobby_Bobby

Maelstrom Pulse is not only creature but artifact, planeswalker and enchantment removal all in one package the only thing holding it back is that it is sorcery speed instead of instant so yeah I think pulse is worth it even in singleton for the flexibility of what it can hit.

As for the ramp/lands yeah it needs more may 3-4 more lands and of course thing of things like Crop Rotation, Explore Farseek, Evolving Wilds, Terramorphic Expanse, Myriad Landscape Pir's Whim, Hour of Promise ect.

As for the commander mana ability the additional ramp/lands should help with that

for her token ability im thinking of adding Panharmonicon, and Primal Vigor

solterranean on Lathril (94%) let’s get 95!

2 weeks ago

If you're looking to speed the deck up, I'd consider adding: Elves of Deep Shadow, Birds of Paradise, Wild Growth, Utopia Sprawl, Boreal Druid, Elvish Pioneer and the all-mighty Deathrite Shaman. For those, I'd look at cutting: Kodama's Reach, Rampant Growth, Elfhame Druid, Farhaven Elf, Jaspera Sentinel, Llanowar Visionary, and Springbloom Druid. Selvala, Heart of the Wilds is an amazing card, just not sure if it belongs here, maybe replace it with Elvish Guidance. There's also always Heritage Druid,

And hey, if you've got a Gaea's Cradle, Crop Rotation is a must (and its slower cousin, Sylvan Scrying, which also makes Nykthos, Shrine to Nyx a good add. More ($$$$) lands to consider would be: Cavern of Souls and Yavimaya Hollow. Other utility lands you might want to check out would be: Emergence Zone, Nurturing Peatland, Castle Garenbrig, and Wirewood Lodge.

If you've got the funds and are looking to get those last few % points in your ramp package, take a look at: Carpet of Flowers and Jeweled Lotus.

For card advantage, yeah I agree that Glimpse of Nature and Oakhame Adversary are good options, along with Sylvan Library, Necropotence, and Dark Confidant if you've got the $$ and looking to get as close to 100% as possible. Regal Force is a non-elf that's essential in elf decks. Some other options would be: Pact of the Serpent and Elvish Visionary. In terms of tutors, definitely consider: Chord of Calling, Eldritch Evolution, and maybe even Woodland Bellower and Fauna Shaman. Decks closer to CEDH would probably include: Vampiric Tutor, Diabolic Intent, and Survival of the Fittest. Also, Eternal Witness might be too good to not include, along with Noxious Revival. Patriarch's Bidding is a cheaper Haunting Voyage.

Card advantage cards you could consider cutting would be: Twinblade Assassins and Silhana Wayfinder.

In terms of removal, I think you'd want: Assassin's Trophy, Abrupt Decay, Nature's Claim and/or Force of Vigor, and Deadly Rollick. I also like Golgari Charm in more casual metas.

For elf synergy, along with Elvish Champion, I'd take a look at: Ezuri, Renegade Leader, Immaculate Magistrate

For utility, consider: Autumn's Veil, Veil of Summer, Vitalize, and the non-elves Scryb Ranger and Temur Sabertooth. Concordant Crossroads seems really good with Lathril too.

Hope this helps! Happy brewing

bushido_man96 on Making Waves

2 weeks ago

Harrow and Crop Rotation are both great ramp spells, but with Muldrotha's ability to recast creatures from the graveyard, getting ramp on creatures is a better way to go. Yavimaya Granger is a land tutor that also puts itself in the graveyard.

I question why you have included Search for Azcanta  Flip. It doesn't seem like it will do all that much for you, especially once it's flipped. There are some much better mill cards you could run in it's place.

Epicurus on Card creation challenge

3 weeks ago

Hastened Compost

Sorcery

Sacrifice each nonland permanent you control and discard your hand, then draw 7 cards

Take an extra turn after this one


I just wish that the name "Crop Rotation" hadn't already been taken.

Make a noncreature permanent with the words "each," "then" and "if" in its text.

Still_In_Exile on Riku low control, no infinites

2 months ago

Chaos Warp is a little over your budget, but a solid addition.

Growth Spiral is fun to copy.

Crop Rotation fetches non-basics.

Hunter's Insight is great card-draw.

Your elves should give you the mana for Hunting Pack.

Increasing Vengeance or any other copy effect is always fun to copy.

Sprouting Vines is great for grabbing your basics.

Unleash Fury is a straight upgrade (costs 1 mana less, and no sacrifice) Fatal Frenzy and Rush of Blood.

Mirari is a replacement for Riku’s first ability if he gets to expensive to cast.

Swarm Intelligence is a nice bonus if you end up running enough instant/sorcery to make it worthwhile.

Wilderness Reclamation is a little over-budget as well, but a great investment for this type of deck.

These suggestions all come from my Kalamax, the commander-damage, hence the instant heavy suggestions. And the commander himself could be fun in this deck as well.

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