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Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Quest Magic | Legal |
Vintage | Legal |
There and Back Again
Enchantment — Saga
(As this Saga enters the battlefield and after your draw step, put a lore counter on it and activate and/or enable the ability of tied to the required number of counters. Sacrifice it after you put a third lore counter on it.)
— Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.
— Search your library for a Mountain card, put it onto the battlefield, then shuffle your library.
— Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens. (It's a colourless artifact with ", Sacrifice this artifact: Add one mana of any colour.")"
argonianbeast on Official missing/incorrect card/token thread
9 months ago
Looks like Kibo, Uktabi Prince isn’t attached to Banana because there isn’t a Banana token yet. Same with There and Back Again and Smaug
Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]
1 year ago
I finally finished my "vacation" (courtesy of our Dear Leader) in the Southern Booger Mines and was able to review the last few sets.
Say hello to our newest friends*!
Gimli, Counter of Kills: Decent boardwipe dissuasion and adds a nice layer of extra damage to everything we're doing anyway.
Pain Distributor: Nice pressure in general due to the number of artifacts that leave play naturally, but also helps make Descent into Avernus more one-sided.
Fall of Cair Andros: Yes they are dirty Orcians, but with the amount of noncombat damage dealt by this deck the Army should have a strong board presence. Ties into Toralf, God of Fury Flip, the damage doublers/triplers, Skirk Fire Marshal, and Blasphemous Act very well.
There and Back Again: Has all the elements requested in Ib's latest agenda.
Maskwood Nexus: While not game-changing on it's own when it comes out, I think the fun factor of what it enables is worth testing out.
Mines of Moria: Not sure if this makes the cut, but it's easy enough to swap a land for a land for testing.
Say goodbye to these dishonorable discharges!:
(Your mother's baby name for you! - Ib Halfheart)
Professional Face-Breaker: Can't say I ever got the use the first ability due to how often my damage was non-combat, and is too spendy for a little bit of quasi-draw.
Rose Room Treasurer: Looks decent at face value, but didn't hold its weight in actual play.
Grenzo, Havoc Raiser: Not comfortable with this removal, so will be the first one that goes back in if any additions are sub par.
Rain of Riches: I think in a deck built to cascade better this would make a bigger impact, but all it really got me is two treasures for . Oof.
Big Score: Another hard decision, and likely to come back after testing. Either that or an actual draw engine of some sort?
Riveteers Overlook: My landbase has been pretty refined for a long time, so this was literally only used for the pretty inconsequential 1 life. Easy cut.
That's it for now. Let me know what you think!
* Show
Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]
1 year ago
I finally finished my "vacation" (courtesy of our Dear Leader) in the Southern Booger Mines and was able to review the last few sets.
Say hello to our newest friends*!
Gimli, Counter of Kills: Decent boardwipe dissuasion and adds a nice layer of extra damage to everything we're doing anyway.
Pain Distributor: Nice pressure in general due to the number of artifacts that leave play naturally, but also helps make Descent into Avernus more one-sided.
Fall of Cair Andros: Yes they are dirty Orcians, but with the amount of noncombat damage dealt by this desk the Army should have a strong board presence. Ties into Toralf, God of Fury Flip, the damage doublers/triplers, Skirk Fire Marshal, and Blasphemous Act very well.
There and Back Again: Has all the elements requested in Ib's latest agenda.
Maskwood Nexus: While not game-changing on it's own when it comes out, I think the fun factor of what it enables is worth testing out.
Mines of Moria: Not sure if this makes the cut, but it's easy enough to swap a land for a land for testing.
Say goodbye to these dishonorable discharges!:
(Your mother's baby name for you! - Ib Halfheart)
Professional Face-Breaker: Can't say I ever got the use the first ability due to how often my damage was non-combat, and is too spendy for a little bit of quasi-draw.
Rose Room Treasurer: Looks decent at face value, but didn't hold its weight in actual play.
Grenzo, Havoc Raiser: Not comfortable with this removal, so will be the first one that goes back in if any additions are sub par.
Rain of Riches: I think in a deck built to cascade better this would make a bigger impact, but all it really got me is two treasures for . Oof.
Big Score: Another hard decision, and likely to come back after testing. Either that or an actual draw engine of some sort?
Riveteers Overlook: My landbase has been pretty refined for a long time, so this was literally only used for the pretty inconsequential 1 life. Easy cut.
That's it for now. Let me know what you think!
* Show
amarthaler on EDH Ganax, Astral Hunter & Tavern Brawler
1 year ago
Update!
Out: Themberchaud... Spit Flame... Ancient Hellkite
In: There and Back Again... Reckless Fireweaver... Thundermaw Hellkite
Have (1) | JordanSanFran |
Want (2) | aKamikazePigeon , DeadliestWar666 |