Explorer's Scope

Explorer's Scope

Artifact — Equipment

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Explorer's Scope Discussion

LunchBox1211 on Who controls equipment abilities?

3 days ago

There are several questions here. If need be, I can make multiple posts. For all of these, picture the following: I have a creature with an equipment. My opponent gains control of said creature, and attacks.

If I control an equipment that is attached to a creature an opponent controls, who controls attack/damage triggers and abilities that trigger at the beginning of combat? My guess would be that whoever owns the equipment, but I'm not entirely sure.

Who can activate Robe of Stars's Astral Projection if it is equipped to a creature an opponent controls? Again, I control the equipment, but not the creature.

How does Conqueror's Flail's 2nd ability work if I control it, but an opponent controls the creature it is attached to?

Cards that I am specifically wondering about: Argentum Armor, Explorer's Scope, Infiltration Lens, Sword of Fire and Ice as well as all the other "Sword of's",

Tederollz on Sram, Senior Edificer [Voltron] (Mono White)

1 month ago

EyelessStarfish I think Avacyn's Memorial and Darksteel Forge are too mana heavy to fit in the deck but I really like the idea of Leonin Abunas; maybe on a similar note Rebbec, Architect of Ascension could offer similar protection. Gods Willing effects also look like solid cards to look into. I’m not a big fan of Lightning Greaves in this deck since I play such a low number of creatures and if they get stuck on Sram I can’t equip anything on him.

Only reason for Zephyr Boots being in the deck is because it’s a 1 mana equipment so it’s definitely a card I could replace with something better. I don’t think I want to remove Balan, Wandering Knight I play him as a backup wincon when Sram is too expensive to play and/or equip.

Cards I’m considering replacing would be Zephyr Boots, Explorer's Scope and Armed and Armored, Also I’m thinking if I should cut down on removal in favour of adding more protection.

Niko9 on Grand Warlord Radha the manaificent

2 months ago

Radha is a great aggro elf, and I think the deck looks really good as is. I have a modern Radha deck and here are a few tricks I've got in there. You'll have to judge and see if you think they will fit for edh or in your deck, but I figure, the more ideas the better :)

Kessig Wolf Run is a great land that can pump your creatures. It's expensive mana wise, but in this deck you will be making just a ton of mana, so it usually works great.

Tilonalli's Summoner doesn't go infinite with Radha, but does play very nice. You should usually get ascend pretty easy with the tokens, and it's just a nice place to put your mana. Put all your mana into summoner at combat and then get it all back with Radha for main phase 2, it feels amazing.

might of masses may be better in 60 card, but it might be a way to just knock somebody out in edh. Got a ton of creatures from T-summoner? Pump up one of your big tramplers to absolute absurdity.

Fumiko the Lowblood She can act like removal for a lot of your opponent's small creatures and if you give her trample with Kessig Wolf Run she's an attacking monster. You can pump her up and if you have enough attacking creatures, a lot of the time their blocks just don't matter. Plus, it just feels good to see all your opponent's dorks attack into oblivion.

Gallia of the Endless Dance Mask of Memory Explorer's Scope Sword of Fire and Ice or anything else that gets value off attacks can be great.

I think that's it. Sorry I don't have more advice, but my deck is probably very different. It has a lot of cards like Monastery Swiftspear to play with Savage Swipe and get removal plus very fast buffs for attacking into an empty board. But I don't think that would translate too well into edh.

Good luck with this one! It looks basically there to me with a ton of good stuff and synergy. I do wonder if you need things like Cultivate with all the creature ramp that you have, but you'd know better than me if you are playing it.

Sammycy1 on Equip/Aura Galea

3 months ago

Hey nice deck! The way i see it you can focus more one one direction of this deck and use the other for support: either auras or equipment. Aura Focus: Add: Archon of Sun's Grace Ashiok's Erasure Boon Satyr Copy Enchantment Curiosity Darksteel Mutation Dissipation Field Hydra's Growth Gift of Paradise Hypnotic Siren Ichthyomorphosis Idyllic Tutor Kenrith's Transformation Plea for Guidance Psychic Impetus Unflinching Courage

Remove: Masterwork of Ingenuity Puresteel Paladin Explorer's Scope Indomitable Archangel Catti-brie of Mithral Hall Resolute Archangel Valiant Endeavor Serum Visions Brainstorm Angelic Gift Unsettled Mariner Cold-Eyed Selkie Military Intelligence

Equipment Focus: Add: Balan, Wandering Knight Behemoth Sledge Belt of Giant Strength Golem-Skin Gauntlets Kemba, Kha Regent Mask of Memory Mirrormade Paradise Mantle Prying Blade Quest for the Holy Relic Whispersilk Cloak

Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel

And if you dont want to focus on one this would be a more Varied apporach incorporating a little from both Both Focus: Add: Fleecemane Lion Geist of Saint Traft Kiora's Follower Mirrormade Spirit Mantle Staggering Insight Utopia Sprawl Curiosity Beast Within Archon of Sun's Grace Curiosity Darksteel Mutation Dissipation Field Idyllic Tutor Unflinching Courage Behemoth Sledge Kemba, Kha Regent Mirrormade Quest for the Holy Relic Whispersilk Cloak Kenrith's Transformation

Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel Abundant Growth Goldvein Pick Cream of the Crop Three Dreams

TypicalTimmy on SEND DECK PICS ♡ [Boat Themed Dimir]

4 months ago

No Explorer's Scope? Lol

It's honestly not the best card, but for Dimir it can definitely help with some occasional ramp.

Honestly I'd replace Expedition Map with Scope. It'll net you more benefit over the course of the game. Even just the card info is infinitely more valuable.

thijmnesoy on The Firelands Portal

6 months ago

Update 10 july 2021

out: Explorer's Scope (looked cool, but I don't plan on having creatures early on. just to get Neheb out as early as possible); Tome of Legends (was still around from when I didn't have Endless Atlas yet; Glint-Horn Buccaneer (first looked like it did everything I wanted: bonus effects when I discard, deal damage and draw cards. but it turned out to be really situational).

in: Planar Bridge had this card laying around for a while and finally decided to put it in because it can search for my win-conditions really well when I have a lot of mana. Wayfarer's Bauble good ol' bauble. Fall of the Titans I've had this in my collection for a long time. but didn't see why I should play it in Neheb because I thought two targets would be bad. turns out, two targets is enough most of the times, since you sometimes don't want to kill the creatures on the board.

Guerric on [Primer] Crouching One-Drop, Hidden Ninja

7 months ago

Prying Blade OUT Explorer's Scope IN

Prying Blade has always been terrible in this deck. After all, while our evasive creatures can make mana with it, they are usually bounced before they do damage, and hence it can't pay for its own equip cost. Plus if pirates are the eternal enemies of ninjas, then why would they use a pirate sword? Explorer's Scope is great because in this deck we'll often know what the top card of our library is, and thus we have a turn one playable card that we can often use to ramp out lands. Also, ninjas need spy scopes for their espionage activities.

In Garruk's Wake OUT Devastation Tide IN

While IGW can provide great damage when we draw it off the top on a Yuriko trigger, it is way too expensive as a board wipe, and the best board wipes for Yuriko are blue ones, since they put our tools right back in our hands to be re-used again. Also, we can usually cast DT for its miracle cost, which is great. Additionally, IGW just feels like the wrong flavor for this deck.

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