When Endless Horizons enters the battlefield, search your library for any number of Plains cards and remove them from the game. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Endless Horizons Discussion
2 months ago
This deck does look very fun to play, always having options and hinged on a delicate balance of triggers.
Your mana base could really use an upgrade. I would lose the lands that come into play tapped, especially Boros Garrison, and replace them with what you have or can afford: Command Tower , Clifftop Retreat , Needleverge Pathway Flip, Rugged Prairie , Spectator Seating , Sacred Foundry and Arid Mesa .
It seems like you would produce enough tokens to generate value for a Purphoros, God of the Forge . It would pair very well with Assemble the Legion, perhaps finally silencing the haters. ;)
Apostle's Blessing might be an worthwhile upgrade of Stave Off, allowing to protect your artifacts if needed.
I know Smothering Tithe is all the rage right now, but I would playtest Endless Horizons in this build. Setting 7 or 8 lands aside skims your deck and improves the quality of your draws, similar to Land Tax.
Hoping this inspired you
3 months ago
4 months ago
Lol, i can't even bring my 8 to my groups commander games because it's so hated (its a jhoira, weatherlight captain combo deck, which my play group swears is a 10 but it's definitely not). I don't mind helping out at all, i have been doing equipment Voltron decks for 12 years now, so I'm no pro but i do have some insights into it lol. If you're really looking to strip the deck you could always go for something like Endless Horizons which will strip the deck of all your plains when you play it lol. The diff between a check land and a show land is just in the order you play them lol, though a check land is much better in the late game, but honestly it shouldn't matter much tbh. You might have been right to have so many basics with that strat for getting them out of the way, though having them be equal would still not be recommended due to the offset of white.
I tried to build wyleth, but i don't have much of the red part to make it great. I'm still stuck on Balan, Wandering Knight and her synergies lol (though honestly that deck is only like a 7.5). Anyways my favorite thing is to play against decks that make me feel like the game could end on any turn, it makes the game more exciting
5 months ago
Thoughts on these? Soulscour , Bonders' Enclave , Arch of Orazca , Throne of the High City , Eye of Doom , Inspiring Statuary , Blinkmoth Urn , Coalition Flag , Endless Horizons , Mistveil Plains , Lapse of Certainty , Not of This World , Champion's Helm , Tome of Legends , Argivian Archaeologist , Serenity
6 months ago
Omniscience_is_life thank you for the suggestions. Sword of Vengeance isn't the best weapon in Balan's arsenal, but those key words aren't the least relevant. Vigilance for blocking, trample for getting through blockers, and haste so she can go to town the turn she lands. Add to that a +2 power boost and it's not too shabby. I do like Infiltration Lens , but tbh it doesn't offer a power boost and I'm trying everything in my power to get Balan through unblocked lol. I do actually have Cartographer's Hawk , Verge Rangers , Burnished Hart , Endless Horizons and a few other rampy dudes in my list of considerations. Tbh though, blackblade puts in some real work, it only ever needs to get to +8/+8 but even at +5/+5 I'm only 2 away from lethal. I know my land is much lower than it needs to be, but that's why I pay close attention to the average cmc of the deck, it's currently sitting at a comfortable 2.18, which is probably going to get lower once i cut Batterskull (something of a pet card lol). I'm definitely investing in an Ancient Tomb asap, as well as a Conqueror's Flail , Champion's Helm , Sword of Sinew and Steel , as well as a few other things to help get the deck to it's highest potential. I'm even looking at some of the mdfc lands to help spice it up
6 months ago
In Red, you only have rituals which may not be what you're looking for.
And, Honestly, Endless Horizons seems good until you use it and someone disenchants it or bounces it and your lands are gone!
6 months ago
Fetchs and Shocks are really the best you can do in modern, but I do understand that they are expensive. I wouldn't reccomend adding in stuff like Endless Horizons , Celestial Dawn or Chromatic Lantern . Additionally, your mana could be significantly better if you cut your colorless utility lands, none of them are worth their drawback.
6 months ago
I feel I am in need of some mana fixing, maybe not. I am honestly not sure. I am thinking of adding Celestial Dawn to a Boros Angel deck.
I have updated this deck recently, adding 10ish new cards that are all white. This brings down the count of red/white cards to 3. There are 3x Boros and 2x Cliff Tops, the rest are plains which brings my lands to 19.
Low right! I’ve been running 19 lands with an average success rate of about 85%. I’d like to increase my success rate. The tricky part is that white has limited options for ramping. Iv’e got Endless Horizons ... but what else is there really that fits.
This is a 99% tribal deck, the only exception being Serra Avatar . I don’t want to add non angel creatures. My problem I know but meh.
I have tried cards like Tith and they don’t hold up to my expectations.
So how about mana fixing? Does it fit? Cards like Chromatic Lantern are an obvious choice, but I simply am annoyed by the overuse of the card by the people I play with. Such a ridiculous excuse.
What are your thoughts on CE. It’s my understanding from the web is that the card lacks potential and isn’t played much... it is crap...but is it really crap when played in the right deck?
For example, turn 5/7 I pull CE, chances are (with my play style) I have yet to play any red/white cards. So I play CE and now I can play the 3 cards as I please. Is this a correct understanding?
I am torn, I don’t know the answer. This deck is playable, even with its high costing creatures and skewed mana curve. The stax helps. But I feel my mana base has a huge gap in it.
Thoughts and suggestions are welcome
Good day and be well.