At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player gains for each artifact they control.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Blinkmoth Urn Discussion
1 month ago
You might like these: Clock of Omens, Merchant's Dockhand, Wirewood Symbiote, Second Harvest, Spark Double, Sakashima of a Thousand Faces, Sakashima the Impostor, Illusionist's Bracers, Blinkmoth Urn, Lantern of Insight, Wizened Snitches
1 month ago
TheVectornaut no worries about timing. There's no rush to build a good deck. I'm just glad to hear from you. Based on your descriptions I think the second option is where I want to go with this deck, but with some added self-mill so I can really build up options for osgir quickly. Here are some cards that are on the way that I am most likely going to add soon: Phyrexian Triniform (big creature that may work better than triplicate titan), Rings of Brighthearth (4 tokens instead of two with osgir), Blinkmoth Urn(big mana), Goblin Engineer (sac and tutor in one), Zirda, the Dawnwaker(more mana help) and Leonin Abunas (protection). I also am pretty sure I will get Coveted Jewel, Basalt Monolith, Jhoira's Familiar (mana help), Grinning Totem, Kuldotha Forgemaster, Oswald Fiddlebender (tutors), Urza's Bauble (draw). I think if I get these and drop the ones in the sideboard section the deck would have increased mana efficiency, more tutors, and overall just stronger. The last piece I think would be a Mesmeric Orb, Grinding Station, or Keening Stone to fill up faster because the current GY fill cards are just lacking. Let me know if you think these are good choices out of the maybe board to snag. Ill try to playtest the deck a bit more online to see as well. Thanks!
1 month ago
Sorry I haven't been on to respond in a while. I've been busy with work and haven't been playing much as my LGS still hasn't opened tables up to Magic players. I may not know much about some of these new cards, but I'll still offer some advice on running artifacts in EDH. (Most of my experience is with Sydri, Galvanic Genius in A Pile of Cans so feel free to check that out.) First, I'd try to narrow down to a particular approach to build around. Osgir, the Reconstructor offers a range of options in this regard. Then, you can make swaps for cards that synergize more with that chosen approach.
One option I see is running as many low-cmc artifacts as possible to minimize how much you have to spend on your commander's activated ability. The best bet for this might be the new modular cards. They have small bodies that can be buffed by Osgir after combat and give extra benefits on being killed off themselves. Bonus points if you can afford Arcbound Ravager. Modular is not actually a triggered ETB so you can't get more benefit from Panharmonicon, but I'll touch on that more later. Other options include Bomat Courier, Epochrasite, Gingerbrute, and Sorcerer's Broom. Making lots of token creatures makes a go-wide plan with Steel Overseer, Chief of the Foundry, Signal Pest, and the like more viable. Anything else that produces thopters or servos fits too. Untapping Osgir is probably more mana efficient than copying his ability with this approach.
The exact opposite gameplan is also possible. Run plenty of ramp artifacts like Basalt Monolith, Thran Dynamo, Blinkmoth Urn, and Hedron Archive to play and duplicate overwhelming threats. Darksteel Forge, Soul of New Phyrexia, Platinum Angel, Platinum Emperion, Spine of Ish Sah, Bosh, Iron Golem, Phyrexian Triniform, and Summoning Station are the first options I can think of. Unfortunately, such cards do tend to be less budget friendly. I think it would also be worth distinguishing between a plan using death and entry triggers and one using taps and untaps. The former is where Panharmonicon comes back into play along with Mirrorworks, Prototype Portal, and the refurbish-ers like Goblin Welder. The latter is where Unwinding Clock is king along with its little brothers Clock of Omens, Voltaic Construct, and Voltaic Key. (Both choices can also apply to a more aggressive approach of course.) Here, copying Osgir's ability is likely to be more efficient than untapping him.
Some other artifacts I'm a fan of that are always useful are Mirage Mirror, Kuldotha Forgemaster, and Scourglass. Let me know if you have any questions and I'll try to get back as soon as I'm able. I apologize in advance if that means a few days.
1 month ago
Thanks rb701 for youre comment!
But im not sure if i just should remove Blinkmoth Urn since i never really needed it and the deck is running pretty well at the moment.
Any other ideas what to Change?
At the Moment im thinking of something like this:
1 x Tormod's Crypt Graveyard hate
1 x Grave Pact Creatures
2 x Altar of the Brood more mill
1 x Profane Memento lifegain against aggro
4 x Feed the Swarm
1 x Genesis Chamber
5 months ago
You might like these: Feasting Troll King , Keskit, the Flesh Sculptor , Herald of Anguish , Blinkmoth Urn , Ich-Tekik, Salvage Splicer , Moriok Rigger , Pitiless Plunderer , Underhanded Designs , King Macar, the Gold-Cursed , Grim Haruspex
6 months ago
Thoughts on these? Soulscour , Bonders' Enclave , Arch of Orazca , Throne of the High City , Eye of Doom , Inspiring Statuary , Blinkmoth Urn , Coalition Flag , Endless Horizons , Mistveil Plains , Lapse of Certainty , Not of This World , Champion's Helm , Tome of Legends , Argivian Archaeologist , Serenity
6 months ago
The dragon breaks parity with all of those cards :)
7 months ago
Oops, I totally spaced and meant Blinkmoth Urn which makes way more sense!
My first cuts for Duplicant and Urn if you want it would probably be Lux Cannon and Scourglass , because your opponents have a lot of time to respond or deal with them; if you want to keep one of them, maybe Dramatic Reversal .