Lord Windgrace

Lord Windgrace

Legendary Planeswalker — Windgrace

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.

-3: Return up to 2 target land cards from your graveyard to the battlefield under your control.

-11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.

Lord Windgrace can be your commander.

Lord Windgrace Discussion

NTakamura on Commanders you have built in …

1 month ago

TypicalTimmy Sorry to hear the deck didn't work out. My first commander deck was a phoenix tribal but the more I played it the less it was viable and too hard to get out. So I added up making it into a landmatter Lord Windgrace deck.

DrukenReaps It is interesting that much people did not build Olivia, Crimson Bride in the way you described. I guess your makes for a unique Olivia.

FormOverFunctionI like the how you made your Nekusar, the Mindrazer and really highlighting his ability. Interesting.

LandoLRodriguez on My first edh. Omnath locus of mana

1 month ago

Unless I'm missing something about how this deck is supposed to play, you're running way too many lands here. Your typical commander deck has probably between 34-40 lands. My Lord Windgrace landfall deck (in which the lands are extremely important) only runs 42. The upside of this fact though is that it takes away some of what is the most painful part of tweaking my decks: deciding what to cut. You need to cut a bunch of forests. Also, I'm not sure why you're running Mirror Gallery. It doesn't look like you're trying to copy any legendaries

You could probably consider swapping one of them out for Nykthos, Shrine to Nyx. This is a great mono-colored commander land.

Getting a bunch of extra land drops in a turn is great with stuff like Azusa, Lost but Seeking and Exploration, but unless you're able to draw extra cards to replace those lands, you're just gonna wind up with an empty hand and hoping for something good from your top deck. Cultivator Colossus is a great way to dump some lands onto the battlefield and keep your hand full in doing so.

Cultivate is a great way to dig some lands out of your library, and there's other good spells that do similar things. Harrow, Kodama's Reach, Three Visits, and Nature's Lore among others can help you ramp up and thin lands out of your library. You may want to include some more of these types of spells.

Personally, I like to include some redundant effects along with my commander. Omnath can help you pile up mana, sure, but you'll lose it all if he gets zapped. Horizon Stone can help hedge your bets in case something happens to your commander.

There's lots of Nissa planeswalkers that interact nicely with your lands, most notably Nissa, Who Shakes the World. You should definitely look into some of those.

Lastly, given what Omnath can do and since you're clearly looking to produce absurd amounts of mana, it kinda looks like you're lacking a real payoff for all that production/retention. You need some outlets into which to sink all that mana so that you can close out the game. Finale of Devastation is a pretty popular one in these types of decks. You might also want to consider Helix Pinnacle as a surprise alternate win-con if you're sitting on a pile of 100 or more mana. Not to mention, being mono-green, there's tons of enormous and expensive creatures with devastating effects (I'm looking at you, Craterhoof Behemoth) you can run as well.

I hope this is helpful, I'd say you've probably got about 20 slots to replace forests with stuff that's more fun than basic lands. You say this is your first EDH deck, so in case you were unaware, EDHREC is a great resource for ideas while brewing your decks. Good luck!

KBK7101 on What's a card you thought …

1 month ago

I've tried to build an Archelos, Lagoon Mystic commander deck a few times and have always lost interest for some reason. I've had this problem with Lord Windgrace, too. :\

test_user2 on Xyris, love at all cost

3 months ago

Playtested in a 1v1 vs. a Lord Windgrace landfall deck. Played out 1:1 in 2 rounds. Loosing my commander hurts the playout a lot, because I need those tokens. Also, I need the commander attacking ASAP. Therefore, a few drags were removed in favor of Anger, Cryptolith Rite, Asceticism and Burgeoning. And added in Goblin Bombardment for more flexibility to kill off unwanted drops on the BF.

TypicalTimmy on Card creation challenge

3 months ago

Crak-Crak, Lord of the Fracture

Legendary Creature - Goblin


Sacrifice a land: Crak-Crak, Lord of the Fracture deals 3 damage to any target. If that land was legendary, he instead deals 6 damage.

Legend has it that Crak-Crak's pickaxe was forged from the fang of O-Kagachi itself.


Terrible Commander, perfect for Lord Windgrace.

Make another terrible Commander who slots beautifully into another deck.

UltimateRoxas40 on Windgrace, Lord of Urborg [PRIMER]

4 months ago

AscendedLandfalls Thanks for looking at my deck and for your suggestions!

  1. I like my decks to feel unique, and while the Kiki-Jiki, Mirror Breaker + Hyrax Tower Scout combo is powerful, it doesn't really mesh with the rest of my deck.

  2. Deadly Rollick is getting slotted in as soon as I can get a copy. It's been on my wishlist for a while now lol.

  3. I already run Purphoros, God of the Forge and Impact Tremors in my Xyris, the Writhing Storm [PRIMER] deck, and again, I like my decks to feel unique.

  4. Toralf, God of Fury  Flip is another one of those cards I feel needs to be built around a little bit, and just having Blasphemous Act in the deck isn't enough for me to use it.

  5. I probably should run Sol Ring, but if I have to run another mana artifact, I might end up using Mana Crypt so that I could at least take some damage and hopefully appease Lord Windgrace lol. And I will try to find a slot for Collector Ouphe too. Great suggestion!

KBK7101 on Sisay's Landfall Titans

5 months ago

Field of the Dead! I'd also recommend Multani, Yavimaya's Avatar (kind of a pet card for me) and Lord Windgrace.

RambIe on RNR_Gaming

6 months ago

posting here so thread stays on topic
lore wise im not sure ether. but cats Savannah Lions have always been and Arahbo, Roar of the World just doesn't make sense to me. also Lord Windgrace activated abilities seem like naya to me +2 discard and draw , -3 land from gy to battle field , -11 semi wipe and make cat tokens seems to me
also Sarkhan's progression of , , & just makes sense that one day he would be jund. ugin sending him back in time suddenly makes him ?

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