Dryad Arbor

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dryad Arbor

Land Creature — Forest Dryad

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Gain .")

Dryad Arbor is green.

SufferFromEDHD on Turbo Hulk | Varolz, the Scar-Striped

1 month ago

Green Sun's Zenith + Dryad Arbor with the Natural Order you are already running is a Legacy engine staple.

Xantid Swarm is surprisingly good at protecting combos

Phyrexian Dreadnought is PB&J alongside Varolz. Doesn't fit the combo but it is an alternative win condition similar to your Witherbloom Apprentice and Chain of Smog.

Collective Brutality is an awesome swiss army knife for graveyard strategies. What are your thoughts on slotting in Demonic Collusion to feed the graveyard or is the 5 CMC a dead end?

Staying on the buyback theme Corpse Dance would be Shallow Grave #2.

Rushed Rebirth potential?

thesilentpyro on Casual Golgari Food

1 month ago

To consider:

Tough Cookie from Wilds of Eldraine fulfills the 3x food requirement for both Sam and Pippin, and works well next to Feasting Hobbit to support the beatdown side-plan. Noncreature artifact doesn't have to be food, so I could run artifact lands if I really wanted to get cute, but basics are probably still better. It also lets Witch's Oven and Altar of Dementia sacrifice themselves in response to removal, which is non-zero value.

Maybe dropping the Deadly Dispute and Trail of Crumbs for 4x Collected Company? It broadcasts itself in a deck that otherwise runs at sorcery speed, but the power level is undeniable. Would probably want a creature-based sac outlet that can be found by Company to get the Sam combo, since you're losing the ability to find Altar of Dementia with Trail of Crumbs (and/or a creature to feed self-mill for Sam, maybe Sarinth Steelseeker?). Another copy of Grist could find its way in as well, fetchable removal is quite good. With Company costing four the deck might want to run another couple of lands, too (same with Cookie being mana-hungry).

Another option is Invasion of Ikoria  Flip, which is guaranteed to find a combo piece (swapping in Viscera Seer as the sac outlet), is sometimes cheaper than Company, allows throwing in a silver bullet like Vampire Hexmage and a Dryad Arbor for ramp if you need it, and doesn't restrict deckbuilding otherwise like Company does so I could keep my other non-creatures around. A single Scurry Oak could find its way in for the combo with Rosie, but I don't like it as much. Not sure I want to play a tutor at all, though, since it's a casual deck. Plus it's monetarily costly compared to the rest of the non-lands in the deck. It does have the ability to get things from the graveyard, which is nice if I'm playing some self-mill to feed Sam already. Which I don't need to do (especially since I'd be swapping out Altar for Seer), but I want to because I like value. If Sam could get it out of the grave it'd be bonkers, but I think I'm pretty thankful he can't.

Hopefully Wilds gives me even more ways to play with my food!

RCD2023 on Lathiel, Who Blots Out the Sun

4 months ago

ooow... i forget 4 things ... Dryad Arbor would get us some counters or draws in some situations Opal Palace get some counters on lathiel Karn's Bastion this with arbor elf .. counters + counters War Room to get more card draw Auriok Champion its a Soul Warden but with 2 colors protection

SaberTech on An Open Palm Counter-Strike

5 months ago

I dunno, the ramp options don't seem that bad. There are 14 potential ways to ramp in the deck, 9 of them are 2 CMC or less. Dockside Extortionist and Jeska's Will fill that explosive ramp role.

I include Green Sun's Zenith as cheap ramp because X=0 gets Dryad Arbor and X=1 gets Birds of Paradise.

thesilentpyro on Korvold - Treasures Without Borders

5 months ago

With the resurgence of the lands theme in the deck, I feel like I want one or two more utility lands. Options:

  • Crystal Vein
    Extra land drops + Crucible effects is a situation that the deck may get into pretty often.

  • Wasteland
    Strip Mine backup. Never not good.

  • Thespian's Stage
    Not as good as Thespian's Stage, but that doesn't make it bad.

  • Dryad Arbor
    Fetchable creature that can be sac'd to creature outlets and used with creature recursion.

  • Blast Zone
    Removal, albeit slow.

  • Cabal Pit/Barbarian Ring
    Creature removal. Random burn to the face with Ring if you have spare mana and land drops with nothing else to do with them.

  • Argoth, Sanctum of Nature  Meld
    Token maker, feeds recursion. But it's very slow and the ETB untap condition isn't reliable. It makes me consider Titania, Voice of Gaea  Meld so I can tutor for one when I have the other (and Titania's lifegain on its own isn't the worst either), but that's probably too many slots for an unreliable effect. The meld not happening until your own upkeep sucks too.

  • Tranquil Thicket/Barren Moor
    Go nuts with Loam, turn Wrenn and Six into a draw engine.

  • Kessig Wolf Run
    Wincon on a land. Though Korvold usually grows quickly enough on his own to do the job.

SufferFromEDHD on Time for Dessert

5 months ago

Green Sun's Zenith + Dryad Arbor + Natural Order is crucial to land strategies. You have a swiss army knife of quality targets.

Dust Bowl the flavor AND utility.

I say cut Sol Ring and add Collector Ouphe and Null Rod. Force your opponents to play on your terms.

Seismic Assault might have potential in this list.

Arrzarrina on Roon Shenanigans

7 months ago

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