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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Dryad Arbor
Land Creature — Forest Dryad
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Gain .")
Dryad Arbor is green.
Arrzarrina on
Roon Shenanigans
1 month ago
Planned Land Changes
- Treetop Village -> Branchloft Pathway Flip
- Vesuva -> Spara's Headquarters
- Dryad Arbor -> Seaside Citadel
Planned Flicker Changes
- Green Sun's Zenith -> Wall of Omens
- Threats Undetected -> Wall of Blossoms
- Gilded Lotus -> Farhaven Elf
- Yavimaya Elder -> Wood Elves
- Explore -> Mystical Tutor
- Turnabout -> Preston, the Vanisher
- Stroke of Genius -> Solemn Simulacrum
- Angel of Serenity -> Sun Titan
- Turnabout -> Emiel the Blessed
- Acidic Slime -> Reclamation Sage
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These changes are intended to streamline the deck by reducing the overall average cmc of the deck or reducing coloured pips in low cost spells. There's also a shift towards more ETB creatures rather than instants or sorceries for bread and butter effects.
Arrzarrina on
Roon Shenanigans
1 month ago
Planned Land Changes
- Treetop Village -> Branchloft Pathway Flip
- Vesuva -> Spara's Headquarters
- Dryad Arbor -> Seaside Citadel
Planned Flicker Changes
- Green Sun's Zenith -> Wall of Omens
- Threats Undetected -> Wall of Blossoms
- Gilded Lotus -> Farhaven Elf
- Yavimaya Elder -> Wood Elves
- Explore -> Mystical Tutor
- Turnabout -> Preston, the Vanisher
- Stroke of Genius -> Sun Titan
- Angel of Serenity -> Sun Titan
- Blue Sun's Zenith -> Solemn Simulacrum
- Turnabout -> Emiel the Blessed
- Acidic Slime -> Reclamation Sage
-
These changes are intended to streamline the deck by reducing the
Spells on
Azusa, Lost but Seeking Cthulu [Primer]
2 months ago
First of all, welcome to the Azusa TappedOut community. :) We’re a small, but mighty bunch.
I see that Profet93 has already beaten me to the comments section! I would wholeheartedly back up everything he already suggested. You have a really cool build here - very heavy on the big Eldrazi, and lighter on the Landfall cards that most Azusa decks steer toward, which makes your list more unique.
If I may make a couple of additional suggestions:
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I’ve found Mind's Eye to be a little slow, and I personally think Memory Jar is a better choice. It’s more explosive and one mana cheaper.
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In a deck like this, Genesis Wave can absolutely crush your opponents. As you know, Azusa has no trouble making massive amounts of mana, so casting G-wave where X is 10+ isn’t a big ask.
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Tooth and Nail is a total slam-dunk. Pay 9 mana, go get your two most favorite Eldrazi and put them on the battlefield. I’d play it over Shared Summons.
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I know Profit already suggested this, but Field of the Dead is an army in a can. I’ve won so many games with this card, and it pairs very well with your existing strategy of playing fetches from the graveyard.
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Personally, I’m a big fan of Ancient Greenwarden. It’s another lands from the graveyard effect that doubles your Landfall triggers and is easily tutored for.
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Concordant Crossroads is a wicked haste-enabler that works for your opponents as well, but if you don’t like your Eldrazi sitting around for a turn, this would be my go-to option. Also, Lightning Greaves.
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I’m sure I don’t need to tell you this, but Scute Swarm is such a busted card. You may not want to include this being that you’re going for Eldrazi over Landfall, but if you find yourself needing an extra wincon, Scute Swarm is absolutely capable of stealing games.
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Dryad Arbor can be fetched, and also counts towards your creature count if you decide to include Gaea's Cradle.
That’s all I’ve got for now, but feel free to check out my Azusa build if you want some food for thought! Again, I think you’re off to a strong start with your list.
Catpocolypse on
The Island Awakened
3 months ago
Prismatic Omen is actually in the decklist in order to get Forest etb triggers from Titania, Nature's Force off of many of the fetch lands I run in the list, getting 2 Forest triggers the same way any other landfall trigger would work.
Field of the Dead is a card that Profet93 and I already and we came to the conclusion that the list doesn't run enough non basic lands, that specifically aren't fetches, to consistently activate Field of the Dead. Even if you slot in half the Forests as Snow-Covered Forests, there are only 10 non fetch land cards with different names; Forest, Snow-Covered Forest, Field of the Dead, Yavimaya Hollow, Yavimaya, Cradle of Growth, Lotus Field, Lotus Vale, Jungle Basin, Dryad Arbor and Boseiju, Who Endures. Leaving a fetchland in play without cracking it is a really painful cost just to have Field of the Dead up and running, and without doing that, I don't know if it is consistent enough to consider running.
Andramalech on
Shifty Crabs!
4 months ago
lhetrick13 you make a good point. Scythe Leopard and Kazandu Mammoth Flip struck a cord with me for the same reason, but that ended up with me building in Vintage (I'll tag the slug below) so I could include Fastbond and Manabond. I also really like how Dryad Arbor functions for a build like this.
The Vintage one: UG Crabs
nbarry223 on
Viga-BOOM! (Turn 2)
4 months ago
Hmm a turn 3 Dryad Arbor is not nearly as good as an Elvish Reclaimer or Arboreal Grazer. It does get significantly better as turns go on, but at that point a better threat may be better.
The landfall enabling and synergy with increasing land count for Dryad of the Ilysian Grove and Scapeshift may be enough for it to be a decent lategame threat, but objectively it’s kind of meh early.
Still going to test, but it’s not as good as a tutor like Eladamri's Call was. Diabolic Intent also looks like something to test for that reason, but I don’t really like cards that rely on a resource I can’t guarantee (in this case having a creature to pitch and mana). I’d be very hard pressed to play this particular tutor t2.
nbarry223 on
Viga-BOOM! (Turn 2)
4 months ago
I think the newly spoiled "Awaken the Woods" is what I've been waiting for, for the last slot!
Sorcery
Create X 1/1 green Forest Dryad land creature tokens.
That is flexible, making a swarm late game, or just ramp early to mid game. I really like the card in theory for the last slot. It basically lets me find x Dryad Arbor, which sounds pretty incredible for a deck where most people run spot removal instead of wipes against us.
Great synergy with the lines already in the deck (Dryad and Scapeshift - where lands matter), and a versatile casting cost, I'm super excited, might be overhyping it though, time will tell.
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