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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Land Creature — Forest Dryad
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Gain .")
Dryad Arbor is green.
1 month ago
Here's some suggestion / Upgrades
1 month ago
Xantid Swarm is surprisingly good at protecting combos
Phyrexian Dreadnought is PB&J alongside Varolz. Doesn't fit the combo but it is an alternative win condition similar to your Witherbloom Apprentice and Chain of Smog.
Staying on the buyback theme Corpse Dance would be Shallow Grave #2.
Rushed Rebirth potential?
1 month ago
Tough Cookie from Wilds of Eldraine fulfills the 3x food requirement for both Sam and Pippin, and works well next to Feasting Hobbit to support the beatdown side-plan. Noncreature artifact doesn't have to be food, so I could run artifact lands if I really wanted to get cute, but basics are probably still better. It also lets Witch's Oven and Altar of Dementia sacrifice themselves in response to removal, which is non-zero value.
Maybe dropping the Deadly Dispute and Trail of Crumbs for 4x Collected Company? It broadcasts itself in a deck that otherwise runs at sorcery speed, but the power level is undeniable. Would probably want a creature-based sac outlet that can be found by Company to get the Sam combo, since you're losing the ability to find Altar of Dementia with Trail of Crumbs (and/or a creature to feed self-mill for Sam, maybe Sarinth Steelseeker?). Another copy of Grist could find its way in as well, fetchable removal is quite good. With Company costing four the deck might want to run another couple of lands, too (same with Cookie being mana-hungry).
Another option is Invasion of Ikoria Flip, which is guaranteed to find a combo piece (swapping in Viscera Seer as the sac outlet), is sometimes cheaper than Company, allows throwing in a silver bullet like Vampire Hexmage and a Dryad Arbor for ramp if you need it, and doesn't restrict deckbuilding otherwise like Company does so I could keep my other non-creatures around. A single Scurry Oak could find its way in for the combo with Rosie, but I don't like it as much. Not sure I want to play a tutor at all, though, since it's a casual deck. Plus it's monetarily costly compared to the rest of the non-lands in the deck. It does have the ability to get things from the graveyard, which is nice if I'm playing some self-mill to feed Sam already. Which I don't need to do (especially since I'd be swapping out Altar for Seer), but I want to because I like value. If Sam could get it out of the grave it'd be bonkers, but I think I'm pretty thankful he can't.
Hopefully Wilds gives me even more ways to play with my food!
4 months ago
ooow... i forget 4 things ... Dryad Arbor would get us some counters or draws in some situations Opal Palace get some counters on lathiel Karn's Bastion this with arbor elf .. counters + counters War Room to get more card draw Auriok Champion its a Soul Warden but with 2 colors protection
5 months ago
5 months ago
With the resurgence of the lands theme in the deck, I feel like I want one or two more utility lands. Options:
Extra land drops + Crucible effects is a situation that the deck may get into pretty often.
Strip Mine backup. Never not good.
Not as good as Thespian's Stage, but that doesn't make it bad.
Fetchable creature that can be sac'd to creature outlets and used with creature recursion.
Removal, albeit slow.
Argoth, Sanctum of Nature Meld
Token maker, feeds recursion. But it's very slow and the ETB untap condition isn't reliable. It makes me consider Titania, Voice of Gaea Meld so I can tutor for one when I have the other (and Titania's lifegain on its own isn't the worst either), but that's probably too many slots for an unreliable effect. The meld not happening until your own upkeep sucks too.
Kessig Wolf Run
Wincon on a land. Though Korvold usually grows quickly enough on his own to do the job.
5 months ago
Dust Bowl the flavor AND utility.
Seismic Assault might have potential in this list.
7 months ago
Planned Land Changes
- Treetop Village -> Branchloft Pathway Flip
- Vesuva -> Spara's Headquarters
- Dryad Arbor -> Seaside Citadel
Planned Flicker Changes
- Green Sun's Zenith -> Wall of Omens
- Threats Undetected -> Wall of Blossoms
- Gilded Lotus -> Farhaven Elf
- Yavimaya Elder -> Wood Elves
- Explore -> Mystical Tutor
- Turnabout -> Preston, the Vanisher
- Stroke of Genius -> Solemn Simulacrum
- Angel of Serenity -> Sun Titan
- Turnabout -> Emiel the Blessed
- Acidic Slime -> Reclamation Sage
These changes are intended to streamline the deck by reducing the overall average cmc of the deck or reducing coloured pips in low cost spells. There's also a shift towards more ETB creatures rather than instants or sorceries for bread and butter effects.