Wayward Swordtooth


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all


Wayward Swordtooth

Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

Wayward Swordtooth Discussion

KindredDiscovery on Mayael EDH Primer

3 days ago

@thewyzman I think you could easily argue that Atla Palani, Nest Tender is the stronger of the two in the command zone. She doesn't have the same deck-building constraints as Mayael (throwing in some sac outlets for those egg tokens is waaaaay less demanding than 25+ big creatures) and is pretty much guaranteed never to whiff. I've even seen some really cool combo builds with only a few creatures in the deck, so saccing an egg token is effectively like tutoring for your win-con. If you're looking to be more competitive, I'd recommend retooling your deck to run Atla as the general.

As a second in command, she's perfectly serviceable. Don't expect to be maximizing her value though. There are not enough utility slots in this deck to include the really good sac outlets for those eggs ( Skullclamp , Ashnod's Altar , etc.) so you'll usually have to wait for them to die on their own.

@Ataraxey Vedalken Orrery was working well, but I think Birthing Pod outclasses it. Both options allow us to be more responsive to our opponents' plays, but Pod is both faster and works better with our substantial creature toolbox. I haven't been playing with it for very long, but it's gotten me out of quite a few jams already. Saccing an obsolete Wayward Swordtooth to grab Surrak, the Hunt Caller , then dropping a hasted Balefire Dragon feels incredible.

@bankrupt_on_selling I really do like Highcliff Felidar . I'll be testing it for sure, probably in place of Thorn Mammoth . Felidar is likely to kill more things, but Mammoth gives you the option to snipe pesky utility creatures that Felidar can't hit.

Coward_Token on Oko spoiled?

3 weeks ago

The Great Henge has some weird tension on the surface at least. It rewards you for having a single big creature with (1) ramp, which you'd probably would rather have to cast said fatty and (2) an ETB draw & pump trigger, which encourages you to build a deck that casts many creatures rather than a few big ones.

Still, I like it, and if you compare it to Beast Whisperer & Guardian Project I think it's fair to say that it'll give OK mileage if you can consistently cast it for , or at least . Creatures with 5 or more power yet CMC 3 or less like Wayward Swordtooth and the recently spoiled Vantress Gargoyle seems like the most straightforward way of achieving that, but I could also see dropping something less huge on one turn and then giving it a boost with an Equipment or Aura on the next so that you can cast the Henge on the turn after that. You could also use a pump spell/ability which gives more than 1 power per mana and cast the Henge on the same turn as the pumping. Accumulating +1/+1 counters is another option, and there's probably a few more I haven't thought of. A neat puzzle design with many solutions.

multimedia on Gishath is sick and needs help spreading the germs

4 weeks ago

Hey, fine start, lots of good cards here, but I think you can make much better use of $600 budget. Infect isn't working here and you get it. Three infect creatures is not worth adding additional cards that have interaction with infect. My advice is focus more on Dinos and what makes Dinos good which is enrage.

Cards to consider adding:

Atla and Piper can be backup plans to cheat Dinos onto the battlefield without Gishath. Atla's Eggs can benefit from enrage enablers because they're 0/1 creatures making these enablers also sac outlets. Enrage is an ability that makes Dinos unique and it can be powerful in multiplayer Commander when it can be repeatedly triggered.

Cards to consider cutting:

  • Blight Mamba
  • Glistener Elf
  • Phyrexian Hydra
  • Viridian Corrupter
  • Groundswell
  • Giant Growth
  • Contagion Clasp
  • Contagion Engine
  • Sword of Truth and Justice
  • Sword of the Animist
  • Whispersilk Cloak
  • Kinjalli's Caller
  • Huatli's Raptor
  • Evolution Sage
  • Commander's Sphere
  • Kodama's Reach
  • Explosive Vegetation

bushido_man96 on Lord Windgrace Hired an Orcish Lumberjack

1 month ago

Hi_diddly_ho_neighbor, talk to me some more about Need for Speed . I like it, but I'm afraid I'll a land behind in giving critters haste. With Angry Omnath or Titania out, if I sac a land to give target creature haste, I'm not able to give haste to the Elemental that comes into play because of the sac, am I? Not that that's a deal breaker, I just want to make sure how it plays out.

Also, Wayward Swordtooth is under consideration. Good option. Skyshroud Claim will go in eventually. The only reason it isn't in right now is because I'm not running that many dual lands. When I get more added, I'll swap it in.

Poly_raptor, Boundless Realms is worth considering, too, and I think I will keep Groundskeeper in for now. After all, I do run a lot of basics. I'll think on the Orrery for a while.

Thanks again for all your help here, guys!

Poly_raptor on Lord Windgrace Hired an Orcish Lumberjack

1 month ago

Ahh! Sorry about Caldera, I must have missed it when double checking as I always double check a card isn’t in the list before typing it, haha! My bad.

I get what your saying about oracle and Azusa, you could have a nice day out with the cost for the two of those. Another option you might want to consider is Ghirapur Orrery as it’s not going to trigger for the draw for everyone else, I’ve noticed in commander, unless people want their hands empty then people usually have sufficient draw.

I’d say keep Groundskeeper , if you’re sacrificing a lot of lands it’s safer to have a few options of bringing them back.

I agree about running Wayward Swordtooth it’s a lot friendlier on the wallet.

Boundless Realms could be a good budget option for mega land fall triggers for you? (It’s also a pet card of mine)

Hi_diddly_ho_neighbor on Lord Windgrace Hired an Orcish Lumberjack

1 month ago

I completely understand your stance on Crucible of Worlds and Scapeshift . The only reason my deck runs 'em is because I was lucky enough to crack one of each from M19 packs. Sadly those cards aren't that cheap.

In regards to Concordant Crossroads vs. Need for Speed , it really comes down to preference. Crossroads is a fine haste enabler (though since you do have access to red I would suggest one that isn't a symmetrical effect), but I like Need for Speed because it doesn't require a huge non-land board state to win a game. All you need is Titania, Protector of Argoth on the battlefield and you can then quickly take down the table. Throw in Splendid Reclamation for to an immense set of landfall triggers (basically building your own Scapeshift ). Plus being able to sac a land when you want is pretty solid with The Gitrog Monster and Lord Windgrace .

I think if you are not going to include Oracle or Azuza, then Rites of Flourishing is a fine replacement since you should benefit more from the extra land drops than your opponents. Wayward Swordtooth is another option that is a little easier on the wallet (though even he is getting up there these days). Just as an aside, one way you can get around the lack of Oracle and friends is to use 'big' ramp spells which drop multiple lands onto the battlefield at once. So cards like Summer Bloom (which you already run), Skyshroud Claim , Harvest Season , Traverse the Outlands , Collective Voyage , New Frontiers , Harrow , Far Wanderings (if you have threshold), and Animist's Awakening . Basically you use your ramp spells as replacements for your extra land plays. It's a bit slower than playing extra lands every turn, but the landfall effect is all the same.

Octrate on It's Tough to be Xenagod

1 month ago

TheRedGoat - I've been considering some effects like that, namely Bloodshot Cyclops and Chandra's Ignition , due to their proclivity at dealing a lot of damage. As for Wayward Swordtooth and other incidentally fat creatures, I'm always open to ideas that fit. The current decklist as it is still relatively new, so I've got to get some gameplay experience down before I can say what sort of cards will stay or go. Thanks for your comment, my friend!

TheRedGoat on It's Tough to be Xenagod

1 month ago

So what is your experience with Bloodshot Cyclops , or Soul's Fire , or Thud and effects like that?

Additionally, have you considered utility creatures that are incidentally larger than their cost? Wayward Swordtooth is the only example that comes to mind, but you get the idea.

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Wayward Swordtooth occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Green: 0.26%


All decks: 0.07%