Storm-Kiln Artist

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Storm-Kiln Artist

Creature — Dwarf Shaman

Storm-Kiln Artist gets +1/+0 for each artifact you control

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a treasure token (It's a colourless artifact with ", Sacrifice this artifact: Add one mana of any colour.")

Jabber on Judith

1 month ago

Cards you might consider adding:

Festival of Embers: Good late game not so great early...

Electrickery: Instant speed board wipe...

Storm-Kiln Artist or Urabrask  Flip better than some of the rituals, mana and Urabrask does damage

Erebor Flamesmith

Return the Favor Another deflecting swat type effect

Valakut Awakening  Flip Replace a land with, free wheel if needed

Starstorm Good board wipe finish if you side is about to get exiled

Ojer Axonil, Deepest Might  Flip good damage ramp option turn 1/2 into 4 damage

Wail of the Nim protection and board wipe...

Spikefield Hazard  Flip replace a basic land for

Malakir Rebirth  Flip protection for commander, could replace basic land for

Fell the Profane  Flip: Target remove or a land when you need it

Shatterskull Smashing  Flip another land/spell you could add

Aetherflux Reservoir Finisher maybe?

Goblin Bombardment: consider in addition to or as a replacement for impact tremors

Vampiric Rites: More consistent card draw maybe?

TheOfficialCreator on Flubs, the Fool WIP

3 months ago

Avaricious Dragon, also you're missing Grapeshot. Storm-Kiln Artist is another potential addition.

PhotogenicParasympathetic on Card creation challenge

4 months ago

Idrix, Who Hastens the End

Legendary Creature - Demon

Spells can't be countered.

At the beginning of each end step, each player loses life equal to the number of spells they cast that turn. Then, each player whose turn it is loses 10 life, unless they cast 2 or more spells that turn. Then, each player whose turn it is not loses 5 life unless they cast a spell that turn.

6/6

"The elevator is going down."

Cards in his precon:

Bolt Bend
Expedite
Crimson Wisps
Reverberate
Stun
Overmaster
Grapeshot
Jeska's Will
Storm-Kiln Artist
Guttersnipe
Krark, the Thumbless


Make me a card named Brennan Lee Mulligan. (If you don't know who that is, I'm sorry).

Azoth2099 on Kess, Graveyard Farm Mage - JJG

10 months ago

Yep, it's a good deck for sure lol.

I guess my only real questions/statements are as follows:

Is there any reason you're not running Entomb? I can understand not running things like Displacer Kitten or Storm-Kiln Artist, but Entomb is a 2nd 1-card wincon alongside Demonic Consultation with this Commander since you're running Intuition. I'd ask the same for Deflecting Swat, especially since it was also reprinted recently.

Consider Tolarian Winds over Thrill of Possibility! It usually draws more cards, is better for Underworld Breach & can be pitched to Force of Will & Force of Negation. Value! Merchant Scroll - being able to Tutor up the almighty Intuition - should probably be tested as well of you haven't already done so.

Hypersayia9001 on A WOMAN'S INTUITION (NARSET)

10 months ago

Azoth2099

If we're looking for something to swap out for Storm-Kiln Artist, then I'd say take out Simian Spirit Guide. You lose an easy red mana in exchange for relatively easy mana of any colour you need.

If Dockside Extortionist is your go-to, I'd run some bounce or flicker spells. One that comes to mind as one that'll do immense value in that regard is Displacer Kitten, you get Underworld Breach running, and then basically everything you do nets you more treasures to work with. But this is assuming a decently artifact/enchantment heavy board on the enemy side, which I guess is a pretty safe bet in a highly competitive environment.

Azoth2099 on A WOMAN'S INTUITION (NARSET)

10 months ago

Hypersayia9001

Hey man, thanks for checking out my list!

So this particular iteration is definitely pretty light on rituals as you can see, instead opting for an abundance of low-cost mana rocks along with a few ways to quickly get Dockside Extortionist into your hand - namely Gamble, Imperial Recruiter & Recruiter of the Guard. The curve of the deck is fairly low, and you shouldn't run into too many problems if you play your cards right (lol), but I can definitely see how the lack of rituals could be seen as problematic if we're talking about going fast af. The main reason that I chose to opt for rocks over rituals is the fact that Narset's ability is centered around the combat phase, and it's just more difficult to squeeze value out of rituals in that context than mana rocks, especially since the rocks can also be cast from the graveyard. I do think that something like Storm-Kiln Artist deserves consideration here, though. I've actually been trying to find space for that guy for a few weeks if you have any suggestions on what to cut. If I'm going to slot him in, though, I'd almost rather slot in Birgi, God of Storytelling  Flip so that I can combo with Sensei's Divining Top & Elsha of the Infinite for more sweet, sweet resilience.

Getting to the decks wincons, It's admittedly relying on Intuition to an extreme degree to set up a win by Tutoring up Underworld Breach, Sevinne's Reclamation & Brain Freeze. This strategy relies on the pilot having Lion's Eye Diamond on the board prior, but considering Narset can snatch other people's Tutors from their Graveyards and cast them for free as well as your own, this is actually quite a bit more feasible than it seems at a glance. Remembering that everyone's Graveyards are pretty much yours for the taking is super important here.

Mana Geyser is a timeless banger, but I struggle to find justification for it beyond 2-color builds. There's just not enough room for it compared to other essentials in most 3-color lists within that I've built, unless I'm able to either cast it at instant speed or for a heavily reduced cost, preferably both. My standards for rituals in general may have been ruined by Dark Ritual & Culling the Weak, though...Once you go , ya know...

All of my lists undergo constant editions, though, and I'm sure this one will be no different. I can actually feel the next version brewing in my mind right now lol, thanks for your feedback!

Hypersayia9001 on A WOMAN'S INTUITION (NARSET)

10 months ago

Azoth2099 Thanks for your suggestions on my own Narset deck. There's some very interesting things that I'm definitely going to be thinking about.

In regards to this deck, this might just be me, but looking at this in it's current state, I feel like you're liable to struggle to really combo properly when you get Underworld Breach online. No issue keeping the graveyard full, but there's only really Jeska's Will and Rite of Flame in terms of rituals, so I see you running out of Mana fairly easily if you don't draw/mill either of them. (Not difficult, in hindsight seeing how many tutors there are, but still)

I'd see about trying to fit Mana Geyser in there for some extra red and Storm-Kiln Artist for some colour fixing as you go.

I'm also kinda struggling to see a definitive win condition. Might be me being dumb, but I'm not seeing anything that'd clear the board, damage the opponent or mill anyone out, aside from maybe comboing Traumatize and Brain Freeze while Underworld Breach is active, but you'd then need some crazy mana for that to work. That in mind, Cyclonic Rift is a good way to clear out the board for an attack, Grapeshot can easily storm out if you get a loop going, and Jaya's Immolating Inferno can just incinerate everyone if you build up a decent pool of mana.

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