Combos Browse all Suggest
- Darkblast + Fecundity + Pitiless Plunderer
- Mikaeus, the Unhallowed + Pitiless Plunderer + Walking Ballista
- Ashnod's Altar + Pashalik Mons + Pitiless Plunderer
- Altar of Dementia + Korozda Guildmage + Pitiless Plunderer
- Pitiless Plunderer + Thopter Assembly + Time Sieve
- Pitiless Plunderer + Sifter of Skulls
- Ashnod the Uncaring + Pitiless Plunderer + Spawning Pit
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Human Pirate
Whenever another creature you control dies (is put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist), create a colourless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any colour."
1 week ago
How about Blood Celebrant? It could make things pretty steep, but it gives you more options when it comes to K'rrik's ability.
Pitiless Plunderer also gives you more ramp options. 4 CMC is a lot, even in Commander, but the ability makes every sac engine in your deck more efficient, and you have a lot.
1 week ago
Given the Mana curve, you can probably get away with 33-34 lands.
I know you were talking about adding Mycosynth Lattice to use with Vandalblast and Karn, the Great Creator (it is not official, but at some point they're going to need to create wishboard in the EDH rules to use with fetching cards outside the game, 10 is what I usually see allowed--> you could use this to add some artifacts to board that could act in a more stax capacity.
Some cards I am not big on, i.e. I think you can drop these:
Impact Tremors: I get it works with a combo but I feel like there are better cards to use
Fable of the Mirror-Breaker Flip: a pretty good card, it could fit in here, but you may need to run more reanimating cards, I don't feel it exactly fits too much with the goblin token and the mini-kiki
Pitiless Plunderer: excels in decks with lots of creature sacs but I don't see as much in this list, I feel at a glance, that it is more of a dead card more often than not.
2 weeks ago
Hey, well done so far, but I think you overestimate needing so many buffs (anthems).
All the artifacts for anthem effects is overkill, you have tutors that can get the better anthem. Adding more repeatable draw sources can do more for gameplay than anthems because more reliable draw helps to draw the better anthems. Coat of Arms, Eldrazi Monument and The Immortal Sun are much better than the other artifact anthems here.
In my opinion anthem effects to be worth playing need to also have card quality for the mana cost. Instruments of War and Hall of Triumph are bad cards, only providing a small anthem effect nothing else for their mana cost isn't good enough to take deck spots. Obelisk of Urd is subpar, but at least it can be mana cost reduced even to 0 with Zombies. Bad Moon is only 2 mana, but there's greater two drops that have much better card quality. Heraldic Banner can be a mana rock, but even so you can do better for a three drop.
Adaptive Automaton is a creature who Gisa can sac and who can be a Zombie lord (anthem), but it's a bad card compared to all other Zombie lords who provide another good repeatable effect. Icon of Ancestry and Vanquisher's Banner aren't worth it since there's too many nonZombie creatures here. You can get more reliable repeatable draw from other sources.
You have Crypt Ghast, Cabal Coffers and tutors to get them, you don't need Caged Sun and Gauntlet of Power mana effects. These cards are better in mono white, red or blue because these colors can really use the mana ramp. Liliana's Mastery is a very low budget five drop for Zombies, not needed here.
There's several cards in the maybeboard to consider adding main deck if you have them. Areas to focus on improving with cards from the maybeboard are early game ramp, repeatable draw for only you, reanimation and more Zombie evasion.
- Dark Ritual, Ashnod's Altar
- Braids, Arisen Nightmare, Species Specialist
- Reanimate, Animate Dead, Altar of Bhaal
- Zombie Master
Other cards to consider adding from the maybeboard.
- Champion of the Perished, Plague Belcher
- Phyrexian Dreadnought
- Zulaport Cutthroat
- Pitiless Plunderer
- Grave Pact
- Dreadhorde Invasion, Grave Titan
Some cards to consider cutting:
- Instruments of War, Hall of Triumph, Obelisk of Urd, Bad Moon
- Adaptive Automaton, Icon of Ancestry, Liliana's Mastery, Vanquisher's Banner
- Caged Sun, Gauntlet of Power
- Temple Bell, Howling Mine
- Yargle, Glutton of Urborg
- Death-Priest of Myrkul
Good luck with your deck.
2 weeks ago
Skullclamp, Reassembling Skeleton, Treacherous Blessing, Victimize, Gray Merchant of Asphodel for more card draw and recursion and remove Cordial Vampire, Xathrid Necromancer, Bloodcrazed Paladin, Undead Augur, Maskwood Nexus, and Doomed Dissenter. They are all different tribal cards and you can't rely on seeing Maskwood Nexus every game.
1 month ago
Nice deck! Alesha received a lot of cool tech this year.
I'd recommend maybe swapping out Mentor of the Meek for Tocasia's Welcome, especially to run in tandem with the Welcoming Vampire in your 99. It looks like about 20 of your creatures, including Alesha, would trigger it.
1 month ago
I love to see people playing Alesha. Some newer cards that could work well for her:
Preston, the Vanisher - Will create an Illusion token copy of any creature you reanimate. The priciest recommendation. I'm not sure if this due to Jump Start 22 being hard to find.
Alesha has a lot of cool options and tech. Lots of cool variability in her deck lists.
1 month ago
A few things that might help, I'm hoping I've understood what you're looking for!
Viscera Seer is among the best sac outlets ever printed at only B, but the most popular altars are all really pushed, Phyrexian Altar, Ashnod's Altar and Altar of Dementia. Ashnod's is probably the best, but Phyrexian is still very good. Skullport Merchant is great on a budget, if you want a recursive body some of the better options are Gravecrawler, which only needs a Zombie and can easily go infinite with a lot of things, and Haakon, Stromgald Scourge who lets you recast any Knights, which also includes Changelings but most importantly lets you loop the same 1 drop Knight. These sorts of cards also like Pitiless Plunderer, Pawn of Ulamog and Sifter of Skulls, and any colourless sources can benefit from Bog Initiate. Nether Traitor can let you get an extra sacrifice for each Black mana you have to match a dying creature. If you usually have a cheap sacrifice outlet, Endrek Sahr, Master Breeder can make a ton of bodies for you. Another recursive body that can offer some ongoing value is Silversmote Ghoul, you just want a way to gain a bit of life, so something like your Exquisite Blood or Whip of Erebos can help ensure you gain enough. Ogre Slumlord is a decent source of bodies if you have some ways to kill enemy creatures, the nice thing is that once the Slumlord gains some steam, you're pretty tough to attack on the ground. Kazuul, Tyrant of the Cliffs can make bodies that discourage people from swinging at you. Really bad in some ways, but Bloodsoaked Altar can make weenies into beefy demons, plays well with token generators obviously.
If you expect to have medium size creatures die, Mask of Griselbrand can draw a reasonable number of cards, it can also gain you decent life while offering evasion. There are very few downsides to running this card in my experience, even in a deck that doesn't run many creatures your Commander can wear it.
Blade of Selves would be funny if you ever get your Commander melded, when you swing you get a copy of your meld for each opponent (though you only get the ETBs before they die unfortunately).
War Room is a very good land to look at, maybe Bonders' Enclave if you think you can get a big enough body out consistently. Agitator Ant can help ensure you have a big enough body fwiw, the effect can get very out of hand though if you lack wipes.
1 month ago
I've updated the deck again. I would like to add Martyr's Cause, Harvester of Souls, Pitiless Plunderer, and perhaps Anowon, the Ruin Sage and Chainer, Dementia Master. Suggestions on what to cut? I don't think I will add Imp's Mischief or Rebuff the Wicked. Not sure what I would cut for it. Removal perhaps? All of the scary spells that I would mostly worry about aren't targeted. Also, I may want to add more sacrifice outlets. Not sure what else I would add though.