
Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mahadi, Emporium Master
Legendary Creature — Cat Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn. (They are colourless artifacts with ", Sacrifice this artifact: Add one mana of any colour.")







![Negan, The Cold-Blooded feature for Mentally Screw With Your Friends [Negan Primer]](http://static.tappedout.net/mtg-cards-2/secret-lair/negan-the-cold-blooded/mtg-cards/_user-added/femme_fatale-negan-the-cold-blooded-sld-16061198410.png)







Czarnian90 on
Goblins, Problematic Squad
5 days ago
The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.
Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.
While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.
Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.
Deck is constantly evolving, open to tuning!
Last_Laugh on Marchesa, The Black Rose - …
1 year ago
Ok, so I'm not going to lie... I've had this deck built for roughly 9 years straight at this point so the list is very optimized and cuts are TOUGH. Every Masochist Needs a Marchesa to Love Them is the list and Mahadi, Emporium Master is the card I'm looking to hopefully add.
The deck is set up for ETB/Death trigger abuse with aggro as a plan B. It usually wins by looping Gray Merchant of Asphodel with alternate sources of +1+1 counters and sac outlets so I can drain multiple times on every player's turn (including any of my clones entering/re-entering as Gary copies).
CickNason on
Prosshy Prossh
1 year ago
I would add more mana dorks: Ignoble Hierarch adds Jund colors and gives exalted as a bonus Deathrite Shaman acts as graveyard hate and can drain/gain at instant speed on on top of exiling any lands from anyone's graveyard for mana of any color also at instant speed. Delighted Halfling adds colorless or any color for legendary creatures and makes them uncounterable.
I would also add more aristocrat/sacrifice effects: Korvold, Fae-Cursed King crazy draw engine with sac synergy and a potential one-shot kill if he gets big enough Mahadi, Emporium Master generates treasures EOT based on how many creatures died, setting you up for big plays in the coming turns Pitiless Plunderer generates treasures whenever another creature you control dies immediately Chatterfang, Squirrel General basically a 3 mana Parallel Lives. Goes infinite with Pitiless Plunderer 1.Activate Chatterfang by paying b and sacrificing two other Squirrels. 2.The Squirrels die, triggering Pitiless Plunderer twice, creating two Treasure tokens and two 1/1 Squirrel tokens. 3.Activate a Treasure token by tapping and sacrificing it, adding b. 4.Repeat. 5.Resolve all Chatterfang abilities, causing any number of target creatures to get +2/-2 until end of turn any number of times. This gives you: Infinite colored mana. Infinite death triggers. Infinite ETB. Infinite LTB. Infinite sacrifice triggers. Infinite Treasure tokens. Reduce all opponents' creatures to 0 toughness.
Some pay off for sacrificing Mirkwood Bats, Blood Artist, Garna, Bloodfist of Keld & Poison-Tip Archer are good win condition for infinite sac outlet effects
Some better tutor effects: You can replace Diabolic Tutor for some other options below Diabolic Intent Tutor for 2 mana for any card with an additional sac requirement for sac effect synergies Demonic Tutor The OG best tutor Diabolic Revelation You wanna be cheeky? If you have big mana you can dump it all to grab multiple pieces to win the game
Some ramp effects: Cultivate & Kodama's Reach puts one to hand one to battlefield Nature's Lore & Three Visits puts any forest card onto the battlefield Entish Restoration is a new card that is better than harrow because you sacrifice a land on the resolution of the spell rather than paying the additional cost upfront, which makes it more safe from a feels-bad counterspells which puts you down a land. If you have a big enough creature you get 3 basics to the field all at instant speed as well. Nissa, Vastwood Seer Flip is a pet card of mine which allows you to search for a basic and when you have 7 lands she flips and generate lands and card draw for pretty much free. Oracle of Mul Daya Allows you to play an additonal land every turn and allows to play them off the top of your library. If you dont see a card you like you can shuffle it away with a fetch land to try to get another off the top.
Better Lands: Urborg, Tomb of Yawgmoth & Yavimaya, Cradle of Growth are must includes allowing all your lands tap for B/G respectively in addition to your other colors. The pain lands Llanowar Wastes, Karplusan Forest & Sulfurous Springs are cheap dual lands that give you all your colors The reveal lands Game Trail, Foreboding Ruins & Necroblossom Snarl are also good cheaper options which give you dual colors The shocklands Blood Crypt, Overgrown Tomb & Stomping Ground are fetchable and come into play untapped for a measley 2 life are some of the best lands in the game Verdant Catacombs is the last fetch of your color not included. I would include it if you could because it allows all three of your fetches to fetch any of your shocks or battlelands. You can also include other Fetchlands as well such as Arid Mesa, Misty Rainforest etc to fetch because they can fetch for one of the jund colors of lands at least, however, they aren't as efficient Ziatora's Proving Ground is a must include because you can fetch it out and it taps for jund as well as cycle if it comes too late. If you don't have a turn one play you can fetch it out as your best land with no plays.
Hopefully this helps
JHall on
Unholy Rage
1 year ago
Mahadi, Emporium Master Torch Fiend Mayhem Devil Varragoth, Bloodsky Sire Bloodthirster
ascanio on
Anhelo's Thriller
1 year ago
Cambi che io farei:
Ghoulish Procession --> Demand Answers
Cut/Ribbons --> Sorin's Vengeance
Rakdos Charm --> New Blood
Jadar --> Dark Petition
Poppet Stitcher --> boh, Mana Geyser? Anche se in realtà ti servirebbe uno spot per la nuova Judith.
In boh se vuoi puntare un pochino di più sui tesori: Mahadi, Emporium Master; Marionette Master; Blood Money.
Si può anche dibattere se è meglio Metallurgic Summonings o Shark Typhoon
Heavensgates on
Marchesas' Thorns
1 year ago
Cmi1103 Those are some great comments and suggestions, thanks!
I either missed Anduril, Narsil Reforged or it was a bit out of my budget at the time I first saw it. A copy of it is on the way!
I used to have Thran Vigil, until it hit me that it was only a single +1/+1 counter, no matter how many cards come in and it was only on your turn. I cannot remember what I swapped it out for, but I am unwilling to use it, given its constraints. Had it been one counter per turn, I would still have it.
I will seriously consider Spark Double, so many legendary cards are worth copying, commander included, just gotta figure out what to dump for it.
Ashnod's Altar is in the deck, Goblin Bombardment will go in my thinking pile, free sacs are nice indeed.
I used to have Flayer of the Hatebound in the deck combined with Stalking Vengeance for a double whammy, but I took em out to go another direction.
I also like to walk the dangerous line of not being the one with the most lives, often not blocking attacks to drop my lives to activate dethrone. It's also why I use all those pain talismans. So Gray Merchant of Asphodel is not really an option I am willing to entertain.
Wish I had a Dockside Extortionist!
I stole your Danny Pink and am thinking on your Kardur, Doomscourge as well.
Looking through your decklist, I see you are using Mahadi, Emporium Master, an alternative could be Gadrak, the Crown-Scourge, same CMC, but he flies, does not require the black mana and is 5/4 instead of 3/3, downside is you need 4+ artifacts for him to attack and he will not spawn a treasure when tokens die.
Another interesting free sac outlet is Grimgrin, Corpse-Born, free sacs, adds +1/+1 counters on himself (and untaps!) and kills a target and buffs again when attacking.
Another interesting creature I toyed with that serves as a good defender and gives you perfect control of your life total (on the downside) is Mischievous Poltergeist, stops anything that is not trample or unblockable and survives many kinds of board wipes all while allowing you to drop your life total to the same level as the highest life total at instant speed!
Otherwise, Skullclamp, 1 mana for 2 extra card draws? Sign me up!
Thanks for the comments and the upvote and here is one back from me (I tried, but I get a 404 page when I click the button...)!
tkjanacek on
Korvold, Food-Cursed
1 year ago
Skullclamp is $5, but it's good with creature tokens, which you make a lot of, and is playable in a lot of decks. Mahadi, Emporium Master lets you turn creature tokens into treasures. Inspiring Statuary makes all your food tokens into mana rocks. Idol of Oblivion draws a lot of cards. Tireless Provisioner, Killer Service make a lot of food tokens. Arterial Alchemy makes a lot of blood tokens. Khalni Garden makes a plant. Judith absolutely isn't bad here, I would much rather cut Bog Naughty, Ciril Ungol Patrol, Dimir House Guard, Galadriel, Scream Puff, Skybeast Tracker, Bake into a Pie, Giant's Skewer, Horned Helm. While they are flavorful, they are very inefficient.
DreadKhan on
"The High Priestess of Helgrind"
1 year ago
I'm going to assume that you don't really want suggestions for anything to pricey, if this is wrong I can offer some different suggestions.
I could be wrong, but I've always felt like Lyzolda really likes low to the ground creatures that are both Red and Black, here are a few that seem worth a look. Rakdos Cackler and Footlight Fiend are 1 drops that are Red/Black. There is also Manaforge Cinder, which can help fix your mana. I second adding Anathemancer, it seems like a great fit here. Charforger might be interesting, it makes a token and has a possibly useful effect. I'm not sure if you often go through 5 creatures in a turn, if you can Lagomos, Hand of Hatred is a neat tutor that makes fodder each turn. Mahadi, Emporium Master seems really good in here. It might be too slow to matter, but Pyre Zombie is a recursive Black/Red creature. Shambling Remains can come back one time.
Tor Wauki the Younger seems like it has good synergy, offering a pinger that improves non-combat damage. Another big card that probably would do some work in here is Rite of the Raging Storm, this is a favorite card of mine for budget decks, anyone who can't reliably block the 5/1s will get massacred, and you get free fodder if the tokens aren't worth swinging with.
Hope something there works out for you, I had some ideas that I had to cut because of Obosh, but I think Obosh is probably worth the tradeoff.
Have (0) | |
Want (1) | qao50 |