Mahadi, Emporium Master
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mahadi, Emporium Master

Legendary Creature — Cat Devil

At the beginning of your end step, create a Treasure token for each creature that died this turn. (They are colourless artifacts with ", Sacrifice this artifact: Add one mana of any colour.")

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Last_Laugh on Every Masochist Needs a Marchesa to Love Them

1 day ago

DarkKiridon My build probably isn't the home for it, but if you make a lot of treasures via Mahadi, Emporium Master, Pitiless Plunderer, etc. it may pan out. I just foresee a lot of answers you'd rather hold in hand for the right moment being forced at inopportune times so it doesn't "get wasted".

ermd on Oops! All female! Marchesa

1 month ago

I really like how thoughtful you drive into the matter. nice recommendations. agree on most of them.

Here is my unreasonable "but". They mostly miss my "female art" restriction for creature cards. E.g. that's why cards like SL Pitiless Plunderer did replace Mahadi, Emporium Master once.

Cormela, Glamour Thief is 4cmc and probably not good enough. She havn't had any chance to do anything yet thou. I'm totally on this one. But she's also dearly beloved. Can't get rid of her for now but I keep an eye on her.

Domineering Will is hot. no timing restriction. The creatures I steal just have to be non-attacking at the moment this spell resolves. simply attack afterwards. It always did way more than I could have asked for.

Sad Robot and Reins of Power might be good cuts. May- be Cormela too

Last_Laugh on Oops! All female! Marchesa

1 month ago

You are also correct, having too many 4 drops can be pretty awkward here so I'll help suggest a few cuts and lower cmc replacements.

Solemn Simulacrum - could be pretty much anything else. Satoru, the Infiltrator is one of the best draw engines Marchesa has ever seen.

Cormela, Glamour Thief - seems out of place. Gev, Scaled Scorch is another alternative source of +1+1 counters that I've had good results with so far.

Pitiless Plunderer - is probably the card I'm most tentative to suggest cutting. I was personally happier with Mahadi, Emporium Master coming down a turn earlier but have ultimately cut both personally.

Disciple of Bolas - Liliana's Standard Bearer is 1 mana cheaper, has flash, and will draw as many cards typically.

Domineering Will - is a cool card but not really the timing you're looking for since you get no window to attack, get a +1+1 counter on it, and make that theft permanent. Grim Haruspex is a possible replacement.

Reins of Power - You trade Marchesa as part of this swap so you can't make this theft permanent. Vigean Graftmage comes down before Marchesa, can immediately protect her with a +1+1 counter, and enables 2 sacrifices (itself +1 other) each turn for etb/death trigger abuse.

Czarnian90 on Goblins, Problematic Squad

7 months ago

The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.

Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.

While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.

Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.

Deck is constantly evolving, open to tuning!

Last_Laugh on Marchesa, The Black Rose - …

1 year ago

Ok, so I'm not going to lie... I've had this deck built for roughly 9 years straight at this point so the list is very optimized and cuts are TOUGH. Every Masochist Needs a Marchesa to Love Them is the list and Mahadi, Emporium Master is the card I'm looking to hopefully add.

The deck is set up for ETB/Death trigger abuse with aggro as a plan B. It usually wins by looping Gray Merchant of Asphodel with alternate sources of +1+1 counters and sac outlets so I can drain multiple times on every player's turn (including any of my clones entering/re-entering as Gary copies).

CickNason on Prosshy Prossh

1 year ago

I would add more mana dorks: Ignoble Hierarch adds Jund colors and gives exalted as a bonus Deathrite Shaman acts as graveyard hate and can drain/gain at instant speed on on top of exiling any lands from anyone's graveyard for mana of any color also at instant speed. Delighted Halfling adds colorless or any color for legendary creatures and makes them uncounterable.

I would also add more aristocrat/sacrifice effects: Korvold, Fae-Cursed King crazy draw engine with sac synergy and a potential one-shot kill if he gets big enough Mahadi, Emporium Master generates treasures EOT based on how many creatures died, setting you up for big plays in the coming turns Pitiless Plunderer generates treasures whenever another creature you control dies immediately Chatterfang, Squirrel General basically a 3 mana Parallel Lives. Goes infinite with Pitiless Plunderer 1.Activate Chatterfang by paying b and sacrificing two other Squirrels. 2.The Squirrels die, triggering Pitiless Plunderer twice, creating two Treasure tokens and two 1/1 Squirrel tokens. 3.Activate a Treasure token by tapping and sacrificing it, adding b. 4.Repeat. 5.Resolve all Chatterfang abilities, causing any number of target creatures to get +2/-2 until end of turn any number of times. This gives you: Infinite colored mana. Infinite death triggers. Infinite ETB. Infinite LTB. Infinite sacrifice triggers. Infinite Treasure tokens. Reduce all opponents' creatures to 0 toughness.

Some pay off for sacrificing Mirkwood Bats, Blood Artist, Garna, Bloodfist of Keld & Poison-Tip Archer are good win condition for infinite sac outlet effects

Some better tutor effects: You can replace Diabolic Tutor for some other options below Diabolic Intent Tutor for 2 mana for any card with an additional sac requirement for sac effect synergies Demonic Tutor The OG best tutor Diabolic Revelation You wanna be cheeky? If you have big mana you can dump it all to grab multiple pieces to win the game

Some ramp effects: Cultivate & Kodama's Reach puts one to hand one to battlefield Nature's Lore & Three Visits puts any forest card onto the battlefield Entish Restoration is a new card that is better than harrow because you sacrifice a land on the resolution of the spell rather than paying the additional cost upfront, which makes it more safe from a feels-bad counterspells which puts you down a land. If you have a big enough creature you get 3 basics to the field all at instant speed as well. Nissa, Vastwood Seer  Flip is a pet card of mine which allows you to search for a basic and when you have 7 lands she flips and generate lands and card draw for pretty much free. Oracle of Mul Daya Allows you to play an additonal land every turn and allows to play them off the top of your library. If you dont see a card you like you can shuffle it away with a fetch land to try to get another off the top.

Better Lands: Urborg, Tomb of Yawgmoth & Yavimaya, Cradle of Growth are must includes allowing all your lands tap for B/G respectively in addition to your other colors. The pain lands Llanowar Wastes, Karplusan Forest & Sulfurous Springs are cheap dual lands that give you all your colors The reveal lands Game Trail, Foreboding Ruins & Necroblossom Snarl are also good cheaper options which give you dual colors The shocklands Blood Crypt, Overgrown Tomb & Stomping Ground are fetchable and come into play untapped for a measley 2 life are some of the best lands in the game Verdant Catacombs is the last fetch of your color not included. I would include it if you could because it allows all three of your fetches to fetch any of your shocks or battlelands. You can also include other Fetchlands as well such as Arid Mesa, Misty Rainforest etc to fetch because they can fetch for one of the jund colors of lands at least, however, they aren't as efficient Ziatora's Proving Ground is a must include because you can fetch it out and it taps for jund as well as cycle if it comes too late. If you don't have a turn one play you can fetch it out as your best land with no plays.

Hopefully this helps

ascanio on Anhelo's Thriller

2 years ago

Cambi che io farei:

Ghoulish Procession --> Demand Answers

Cut/Ribbons --> Sorin's Vengeance

Rakdos Charm --> New Blood

Jadar --> Dark Petition

Poppet Stitcher --> boh, Mana Geyser? Anche se in realtà ti servirebbe uno spot per la nuova Judith.

In boh se vuoi puntare un pochino di più sui tesori: Mahadi, Emporium Master; Marionette Master; Blood Money.

Si può anche dibattere se è meglio Metallurgic Summonings o Shark Typhoon

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