Pawn of Ulamog

Pawn of Ulamog

Creature — Vampire Shaman

Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Latest Decks as Commander

Pawn of Ulamog Discussion

Drellino on Ob Sacrifice

1 day ago

ok un altro dubbio che avevo era se tenere Pawn of Ulamog o mettere Anax, Hardened in the Forge. Mi sembra meglio la prima perché posso sacrificare.

Massacar on A Teysa-tiful Death

1 month ago

I saw that you're trying to keep this on a budget, so absolutely ignore as much of this as necessary.

Elenda, the Dusk Rose, Suture Priest, Karlov of the Ghost Council, Phyrexian Tower, Altar of Dementia, Phyrexian Altar, Pawn of Ulamog, Vito, Thorn of the Dusk Rose, Nykthos, Shrine to Nyx, Nether Traitor, Ravenous Chupacabra, Brought Back, Tragic Slip

There's really a lot you can do, so I will leave it here for now.

No matter what you decide to do, I highly recommend cutting Temple of the False God and replacing it with almost any other land, even just another basic. That card is a dead land for the first 4 turns of the game and I personally feel that it's more productive to have something more reliable.

Gidgetimer on Triggered abilities and the stack …

1 month ago

Objects on the stack resolve one at a time with a round of priority between each. New objects can be added to the stack during any round of priority and will become the topmost object of the stack when added.

So, yes, you are correct Pawn of Ulamog's trigger will go on the stack above your other spell and the active player will receive priority followed by each other player in turn order until all players have passed in succession.

FillenNameer on Triggered abilities and the stack …

1 month ago

Just a general game rule question on how the stack is ordered and priority, say its my turn, in the main phase and i have Pawn of Ulamog, i go to cast an arbitrary spell placing it on the stack then pass priority and someone targets pawn of ulamog with Dreadbore, placing that on the stack, dreadbore resolves killing pawn of ulamog, does pawn of ulamogs trigger go on the stack above my arbitrary spell? And does the active player gain priority again and it cycles through all players in turn order after each spell or ability or trigger resolves on the stack? Thanks! Magic is a heck of a brain workout

AstroAA on What's in the Box? Oh! It's a Combo! (Karador)

1 month ago


I'd recommend adding in sac outlets that allow you to kill your own stuff easier, such as Ashnod's Altar and Phyrexian Altar. Meanwhile, if you wanted to get more use out of permanents entering the battlefield, you could run Altar of the Brood.

Zulaport Cutthroat is also really nice for providing additional redundancy for Blood Artist, and Bastion of Remembrance fulfills a similar role. You can also include Carnival of Souls if you really wanted to for more mana. Pair with Pawn of Ulamog for more mana shenanigans.

I'd also recommend running more removal, such as Nature's Claim or Return to Nature as something like Rest in Peace or Grafdigger's Cage completely screws you over and you don't currently have many cheap ways to respond to those type of effects. Krosan Grip is also great for this. If you want it on a creature, Reclamation Sage is great as it's fairly cheap and you can recur it; Caustic Caterpillar is another option.

In addition, creatures like Reassembling Skeleton and Gravecrawler are also great for additional sacrifice fodder.

Mrinconspicuous on Army of vampires (dying (but winning))

1 month ago

Nice list, I was thinking of changing my vamps deck to Elenda.

I would think about taking out Pitiless Pontiff for Indulging Patrician given the ammount of potential lifegain you're running and you have plenty of sac outlets.

Pawn of Ulamog also seems strong as the tokens can immediately sac themselves for extra triggers. Maybe take out Solemn Simulacrum as it's lackluster compared to some of your other pieces.

I also find Phyrexian Arena generally overrated and Herald's Horn might work better as 90% of your creatures are vampire and most have at least 1 generic, unless the reveal clause is an issue.

Other than that, seems pretty tight.

wallisface on Black sac deck

3 months ago

LoTS I think going into 2 colors would help you for sure. Adding red would give you a LOT more power in those 2 red cards I mentioned earlier.

As to why the cards I mentioned are "bad":

  • Demonlord of Ashmouth is a lot of mana and doesn't really do anything other than kill a bunch of your own creatures. 4 mana is a LOT in modern, so anything costing this much needs to provide a huge amount of value (common 4 mana cards in modern include Bloodbraid Elf, Omnath, Locus of Creation, Yawgmoth, Thran Physician and Urza, Lord High Artificer, which can each single-handedly turn the tides of a game).

  • Mortician Beetle is just another creature that becomes bigger over time. But "becoming big" isn't particularly useful on its own, especially if it takes a long time to do so. On its own, it's just a vanilla 1/1 that your opponent mostly doesn't have to care about.

  • Typhoid Rats just doesn't do enough. Because it's a 1/1 deathtouch, it's basically resigned to sitting back to block for the entirety of the game (or swing for insignificant damage). It's not terrible, but its not doing anything particularly useful towards enacting your gameplan, so I don't see any reason why you'd want to run it.

  • Yahenni, Undying Partisan is effectively just a really expensive sacrifice outlet. It just can't compete against all the much more mana-effective sacrifice outlets out there (Carrion Feeder, Viscera Seer, Goblin Bombardment), so it's just a case of it being too slow at what it does and there being better cards for the job

  • Dreadhorde Invasion is just a very weak Bitterblossom. Bitterblossom is great because it lets you go-wide, creating multiple creatures (and those creatures importantly have evasion). Meanwhile, Dreadhorde Invasion puts all your eggs in one basket, that takes a lot of time to become big enough to matter. The amount of damage you can deal with this card is often very close to the amount of life you lose from having it in play.

  • Whip of Erebos 4 mana card that does almost nothing, which then costs another 4 mana to temporarily resurrect a thing... it's all just too mana-costly - paying 8 mana to get a single creature back for one turn is faaar too slow and clumsy.

  • Profane Command, like the Whip above, just costs too much mana to be of any practical use.

As for your decklist, I would think something like the following could be a strong direction to take it:

Load more