Faeburrow Elder

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Faeburrow Elder

Creature — Treefolk Druid


Faeburrow Elder gets +1/+1 for each colour among permanents you control.

: For each colour among permanents you control, add one mana of that colour.

thefiresoflurve on The Zacaning

1 month ago

Hey, there! This looks really fun :)

As far as making things a little more competitive, one thing I can offer is: As someone who runs an Esper combo deck, one of the biggest things you can do for a combo deck is to make your combos synergize better with everything else in your deck, and not just each other.

Right now, I see Lurking Roper/Famished Paladin, Presence of Gond, and Healer of the Pride as an infinite combo where each piece is 1) hard to tutor, and 2) doesn't synergize with your overall gameplan of massive creatures dishing out damage.

An alternative infinite combo that synergizes better is Savage Ventmaw and Aggravated Assault, since both those cards do things with the rest of the deck without each other.

So, if I did the switch over to a more synergistic set of cards, I recommend replacing:

Ageless Entity -> Lathiel, the Bounteous Dawn

Colossal Dreadmaw -> Blossoming Bogbeast

Enduring Angel  Flip -> Archivist of Oghma - enduring angel looks dope, but your life total shouldn't hit zero.

Famished Paladin -> Faeburrow Elder

Healer of the Pride -> Serra Ascendant (just broken in EDH).

Verdant Sun's Avatar -> Old Gnawbone

Wall of Reverence -> Smothering Tithe

Presence of Gond -> Armadillo Cloak

Elemental Mastery -> Kenrith's Transformation

Alhammarret's Archive -> Aggravated Assault

The idea behind some of the picks is to get lifegain ability out a bit more consistently, and create fuel to power your giant creatures. I also don't know what your budget looks like, so full disclaimer there: some of the cards I recommended are expensive.

Happy building!

jamesmac42 on Jodah, The Unifier

1 month ago

x1AlphaWolf36 – I think running Goreclaw, Terror of Qal Sisma is worth it just for negating Jodah’s commander tax, with the added benefit of pumping the team and giving them trample.

I also see that every single creature in your deck is legendary. I think running dorks like both Heiarchs and Faeburrow Elder is totally worth it.

Gidgetimer on Does it make sense to …

2 months ago

Any spells or abilities cast/activated in response to the board wipe will resolve before the board wipe. This means that your newly made tokens will be destroyed by the Supreme Verdict if you Saw in Half a Faeburrow Elder in response to it.

lanceshooter on Does it make sense to …

2 months ago

Hi all, I want to play Saw in Half as a response to removal. Let's say than in EDH game one player casts Supreme Verdict priorities are passed and in response I cast Saw in Half on eg. Faeburrow Elder. There are no other responses. Do I create the copies before the trigger from Supreme Verdict resolves?

Epicurus on Ramos, Mutate Engine! Wait, what?

2 months ago

I love the idea, so +1 to that!

A couple notes, though, with regards to your choice of commander.

First, you have a lot of mono-colored spells on the list. In fact, only 15 multicolored spells for the deck, while also having 10 colorless spells. That won't get 5 counters on Ramos very quickly, and the longer he sits the greater the chance he will be removed before he can pop. Ramos is one of those kill-on-site type of commanders.

Pertaining to that, a lot of your Mono-colored spells are in your instants and sorceries - particularly draw spells. And, obviously, your colorless spells are mana producing artifacts. What I would do would be to find multicolored spells that draw cards or produce mana and swap them.

Arixmethes, Slumbering Isle, Faeburrow Elder, and Leyline Prowler are all good multicolored mana producers. And Ilysian Caryatid is mono-colored, but at least puts a counter on Ramos, which a colorless artifact won't (and, on top of that, is just really damn good).

For draw spells, I really like Brokers Charm for Ramos. Some good repeating draw engines are Chulane, Teller of Tales, Aesi, Tyrant of Gyre Strait, Mask of Riddles, Jori En, Ruin Diver. A couple more single use draw spells are Diabolic Vision and Shielding Plax (which doubles as protection for Ramos).

A lot of this will potentially raise your mana curve a bit, so keeping a few of the 2-drop mana rocks wouldn't be bad, and maybe keeping Brainstorm, for example, wouldn't hurt. However, you'll be surprised how much more quickly and repeatedly you can get Ramos up to 5 counters if you include some of the stuff I've listed.

Sorry for the thesis, hahaha. I've just been playing Ramos a lot in the past few years, and I feel like I have a pretty solid understanding of how to play him.

Good luck, and happy gathering!

Caerwyn on Questions regarding color identity/color interaction

3 months ago

In the future, please use the Rules Q&A section of the site if you have questions about rules, cards or card interactions. That section has some added functionalities, like the ability to "mark as answer" a question and indicate you had your question resolved. I went ahead and moved it for you.

Moving on to your questions:

Question 1: You are incorrect in your understanding. Jodah provides an alternative cost for a spell, but does not change the mana cost of the spell, nor does it change the colour of a spell. A Phyrexian Hulk cast with Jodah's ability will still have a mana cost of 6 and it will still be a colorless spell.

As such, you cannot use Obsidian Obelisk's "mana of any color" ability to cast non-multicoloured cards with Jodah and you will not receive triggers on cards like Mana Cannons and Widespread Thieving.

Question 2: Faeburrow Elder only looks at color, not color identity (it does not specifically say "color identity" akin to Command Tower). As such, with only those two permanents there would not be any Black mana added.

Rhonir on Questions regarding color identity/color interaction

3 months ago

Good day,

I'm building a Jodah, Archmage Eternal deck and have two questions regarding the alternative cost and color identity of Jodah.

  1. As far as I understand it, Jodah's ability sets the cmc for a spell to WUBRG for the action "casting". After resolving the spell gets back its former cmc and therefore colorization. Is it right that cards like Obsidian Obelisk, Mana Cannons and Widespread Thieving therefore interact with spells that I cast for WUBRG although they are monocolored since those cards interact with the "casting" action?

  2. If I have those two permanents on the battlefield: Faeburrow Elder and Jodah, Archmage Eternal. Does Faeburrow Elder give me WURG (WUR from Jodah, G from Faeburrow Elder) or WUBRG from Jodah's color identity?

Many thanks in advance and I hope this is the right forum for these questions.

Housegheist on Go-Shintai - Shrines, Gods & Gates [Primer]

4 months ago

Interesting take on Shrines and Gods.

I took a different approach for this. Maybe you can take sone inspiration.

You better worship! Meet the Gods on Shrines!

Commander / EDH* Housegheist


As for Manalith… aren‘t Arcane Signet or Altar of the Pantheon straight upgrades?

Mox Amber or Faeburrow Elder would fit perfectly, too.

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