Incubation Druid

Incubation Druid

Creature — Elf Druid

: Gain one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, gain three mana of that type instead.

: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Browse Alters View at Gatherer

Trade

Have (1) GeminiSpartanX
Want (2) Birdman1 , Ripsawn

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Incubation Druid occurrence in decks from the last year

Standard:

All decks: 0.47%

Commander / EDH:

All decks: 0.02%

Incubation Druid Discussion

RuneLongsword on Ramp for Gruul deck?

4 days ago

Looking for better ways to consistently cast Etali, Primal Storm early in my Greedy Dinosaur deck.

Currently using Incubation Druid combined with Rhythm of the Wild, as well as a couple Birds of Paradise.

Any suggestions are appreciated, thanks!

Meachman on Praetor's Army

2 weeks ago

Looks a little light on ramp and color fixing. Gyre Sage, Incubation Druid, and Devoted Druid are some nice ramp synergies in the +1/+1 counter genre. Jiang Yanggu, Wildcrafter also capitalizes on the mechanic to help you ramp/fix.

Simic Ascendancy feels gross in this deck since Atraxa can proliferate +1/+1 counters and the growth counters on the enchantment itself.

rfc1437 on Kenrith Elfball

2 weeks ago

I wonder if Incubation Druid would be better than Priest of Titania here - especially if I also run Neoform? To me it feels like a possible combo piece that is easy to activate with Neoform or Kenrith is better than something that never can go infinit in our deck, especially since the Druid will reliably give 3 mana when activated, where the Priest is much more conditional. And I was wondering, why Pemmin's Aura isn't in here as a backup for Freed.

TheEbolaPolarbear on Oh my God, they (were) killed (by) Kenny!

4 weeks ago

Might I suggest adding in Vigean Graftmage and Incubation Druid to create infinite mana. You could even go as far as doing flash hulk and adding in Torch Courier. Even if you dont go the flash hulk route adding the graftmage and incubation druid is a good way to make infinite mana.

Riveyn on Land/Mana Question

4 weeks ago

TypicalTimmy

1x Azorius Chancery - (2)

1x Command Tower - , , or (3)

1x Field of Ruin - (4)

1x Flooded Grove - : or , : , , or (5)

6x Forest - x6 (11)

1x Glacial Fortress - or (12)

1x Hinterland Harbor - or (13)

1x Incubation Druid - : or (if +1/+1 is on Incubation Druid (16)

4x Island - x4 (20)

1x Jungle Basin - (22)

1x Karn's Bastion - (23)

1x Myriad Landscape - (24)

1x New Horizons - : Add two mana of any one color (25)

1x Oran-Rief, the Vastwood - (26)

4x Plains - x4 (30)

1x Reliquary Tower - (31)

1x Seaside Citadel - , , or (32)

1x Selesnya Sanctuary - (34)

1x Simic Growth Chamber - (36)

1x Sol Ring - (38)

1x Sunpetal Grove - or (39)

1x Temple of Enlightenment - or (40)

1x Temple of Mystery - or (41)

1x The Great Henge - (43)

1x Treetop Village - (44)

1x Weaver of Currents - : (46)

I miss counted earlier. Up to 46 total mana available

Sc1enc3 on Kenrith Wheels and Bears [Primer]

1 month ago

edhCommander thanks for the feedback! Chulane is a bomb, I'm also slowly building him:) I'll use some of the interactions from your list!

Spirit of the Labyrinth also stops me from drawing, so it's powerful but I fear it will also blank my wheels, Kenrith ability and draw engines! I'll test it later this evening on cockatrice though, let's see how it goes.

Remora is in there for sure! Smothering Tithe is on the sideline because the list has artifact hate bears, if they are not relevant in the given meta, the tithe with wheels is absolutely ridiculous.

I've played with both Familiar and Training Grounds and I'm not a fan of either of the two cards, after the stax is in place the next step is to assemble infinite mana, so it was rarely useful for more than 1 or 2 activations.

Which brings us to the next point about infinite mana, it's the old Incubation Druid/Faeburrow Elder + Vigean Graftmage/Freed from the Real. The other inifinite G is Vizier of Remedies and Devoted Druid, G mana with Kenrith is good, I won many games just giving trample to 4/5 bears huge bears. I Knerith is offline the backup is finale of devastation. Vizier is a very iffy card, I like to play with Glen Elendra, so that more of a personal twist than optimal slots.

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