Creature — Elf Druid
: Gain one mana of any type that a land you control could produce. If this has a +1/+1 counter on it, gain three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Incubation Druid Discussion
enpc on Tasigur cEDH
1 month ago
If you want to go down the route of untapping mana dorks, Freed from the Real / Pemmin's Aura are nice tech with the aforementioned BloomTender. There's also Incubation Druid who is good becuase she can net produce blue compared with most of the others who have to consume it to untap. I personally run these and Faeburrow Elder in my Thrasios/Tymna list however I am trialling Kenrith, the Returned King instead since he gives haste (the one weaknesss of the mana dork combos). you can use stuff like Crashing Drawbridge however it means slots dedicated to haste enablers (rahter than more generic utility or mre strict definitions of combo enablers).
You can however run all of the untappers with Isochron Scepter/Dramatic Reversal. If you were going to go down this route, I would recommend considering Thras/Tymna or Kenrith though, as one ofhte big strengths of tasigur is having a commander that effectively costs 1 mana that can be Neoformed/Eldritch Evolutioned into a combo piece. If you're just going for the fastest infinite mana combos though, the other commanders will probably give you more support.
1 month ago
Have got some cards ideas to think about possibly adding to your list
- Doubling Cube to double your mana
- Elementalist's Palette and
- Empowered Autogenerator will produce more and more mana every time you use them
- Bloom Tender
- Circle of Dreams Druid produces more mana for every creature you control
- Gyre Sage produces more mana for every creature or token you cast or make
- Incubation Druid
- Vorinclex, Monstrous Raider
- Esix, Fractal Bloom to make copies of mana dorks
Another thing to consider is replacing your counterspells and creature removal with X drop versions for producing more hydra tokens.
1 month ago
This looks like it could definitely be scary once it gets going. Very dedicated to its theme.
From a general construction sense, it could probably use a few less lands, a bit more ramp and card draw, and a few less cards on the top end (the mana curve leans high).
Some good mana staples that would help and fit the theme: Sol Ring, Arcane Signet, Commander's Sphere, Fellwar Stone, Everflowing Chalice, Astral Cornucopia, Solemn Simulacrum, Fertilid, Gyre Sage, Rishkar, Peema Renegade, Incubation Druid, Rampant Growth
Since your goal is to get poison counters on ASAP (so that proliferate matters), stuff like Ichor Rats and Plague Stinger would be good additions. Grafted Exoskeleton and Phyresis can make it so some of your other creatures can contribute to the poison damage count. Viridian Corrupter and Relic Putrescence both give you a way to give poison counters while also serving as artifact removal of a sort.
For cards to potentially remove, there are a few that fit the theme, but may be harder to get the benefit from. Melira, Sylvok Outcast and Second Chance don't do too much for you. Door of Destinies doesn't really have a good tribe to name.
There is a sort of sacrifice sub-theme going on that doesn't feel like it fully pans out. The Arcbound creatures are on the expensive side and you don't have a ton of artifact creatures to move the counters onto. Plus, if they hit for regular damage, they're not going to contribute to your infect plan. Throne of Geth and Plaguemaw Beast give repeatable proliferate, but you don't have a ton of things that you want to sacrifice, or ways to get things back from the graveyard to recur them. Martyr for the Cause and Roalesk, Apex Hybrid are only really good if you get exactly Plaguemaw Beast.
2 months ago
I have a couple suggestions. If you're looking for one big turn of storming Aeve I'd consider Parallel Lives , Primal Vigor , Horizon Stone , and Doubling Cube . You might also consider going for big mana with Incubation Druid and Castle Garenbrig . Selvala, Heart of the Wilds can go infinite with a Temur Sabertooth if she has haste, but without it it's just value to be able to bounce your original copy of your commander and recast it on a later turn and to get more mana and tons of draws as Selvala will see the steady progression of each Aeve coming in slightly bigger than the one before. You may also consider Realmwalker and Maskwood Nexus for additional tribal value.
2 months ago
Cool, so creatures with abilities, +1 +1 counters, midrange, and not pushing it into silly competitive. I'd look at building a strong 'spine' to the deck that draws cards and plays lands, probably around 12 cards + lands, then running a lot of 1-ofs to fill the other slots. It keeps things feeling fresh in more casual lists.
Coiling oracle and growth spiral offer an incredible start to that spine, with some 1-ofs to fill it out, say a Eureka Moment , a Zimone, Quandrix Prodigy and a couple of Explore . Gyre Sage and Incubation Druid offers an alternative 'ramp/combo' spine with untaps going infinite, if that is your thing.
Biomancer's Familiar offers a Training Grounds type effect that plays nice with adapt effects. Oran-Rief, the Vastwood or Vastwood Fortification Flip can help getting counters on creatures that like them but don't get them normally. This can also play very nicely with Master Biomancer and Fertilid type effects.
In terms of creatures there are a lot that have really cool abilities that never quite made it to competitive. I'd look up the graft/evolve/adapt keywords to start, followed by simic standard decks older than a couple years to see if there is any stuff you love, then stuff that cares about counters - Animation Module , Simic Ascendancy , but more importantly creature types like ooze (and stuff like Ooze Flux ). There are a lot of janky crabs and fish that deserve to see play but never made the cut because of the format's focus on 1 drops, and so long as you keep an eye on the overall curve you should be able to use most of them.
3 months ago
If you want more of a buff voltron Lathril maybe switch out Incubation Druid and Heedless One for Immaculate Magistrate and Timberwatch Elf Those guys also can go off twice per turn with Copperhorn Scout
3 months ago
For resilience there might be some tutors, that match your play style quite good.
3 months ago
Nice deck, Yeeehaw seems to be the more fitting name indeed =D
What instantly came to my mind looking at this deck were Dragon Throne of Tarkir , giving you the option to boost those mana dorks and Wilderness Reclamation , leaving you ready with more mana for your flash spells. Also Patron of the Orochi might be nice or Incubation Druid .
Since you don't have many artifacts, maybe Molder Slug would be worth a consideration.