Star Compass

Star Compass

Artifact

Star Compass enters the battlefield tapped.

Tap: Add to your mana pool one mana of any color a basic land you control could produce.

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Printings View all

Set Rarity
Iconic Masters (IMA) Common
Eighth Edition (8ED) Uncommon
Planeshift (PLS) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Star Compass occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.11%

Rakdos: 0.2%

Star Compass Discussion

Meachman on WB Vampires Reworked

3 weeks ago

I know it's minor, but I like two-drop mana rocks over three-drops when I can get them-- Talisman of Hierarchy and Orzhov Signet and Star Compass. Bontu's Monument is kind of like ramp for your black creatures and also gives you incidental life gain/drain.

Bojuka Bog is a nice graveyard-hate piece with little downside and Tainted Field comes in untapped and will usually give you colored mana. Caves of Koilos is also nice coming in untapped and Silent Clearing gives you the option for card draw when you need it.

Working in some on-theme card draw will help you find your threats and answers. Dawn of Hope synergizes nicely with what you're doing. Icon of Ancestry is pseudo-card draw that buffs your creatures. With all the life you're gaining, Underworld Connections is a nice source of card draw that doesn't really hurt. I also like Marchesa's Decree since you're already running enchantments to discourage your opponents from attacking you and the monarch is a fun mechanic.

Anything that lets you get more activations out of your commander or protect your commander--Illusionist's Bracers, Swiftfoot Boots (to use her when she comes out), and Etchings of the Chosen.

Settle the Wreckage and Kaya's Wrath are some efficiently-costed wraths if you must wipe the board.

Triskaidekaphobia could be an interesting alternate win-condition.

Suggested cuts: Arvad is kind of expensive and has payoffs with only 4 cards in your deck (including the commander) Cast Down doesn't let you deal with your opponents' commanders. Life gain that doesn't do anything but gain life like Sanguine Sacrament and Beacon of Immortality. Impale (Murder is cheaper, Mortify is more versatile, exile effects might even be more efficient)

jakeyuki12 on Feather 75%

3 weeks ago

Hiya!

I've seen a lot of decks built around Feather, the Redeemed and I've been playing Boros in EDH for a long time, so hopefully I can give some helpful advice.

The first thing I noticed- you only have 6 ways to ramp in your deck. Feather decks tend to be very mana-hungry, wanting to always have mana to cast your spells and also have enough open to protect Feather. I find for a Feather deck mana-rocks that cost two mana are ideal. They let you cast a mana-rock turn two, play Feather turn three with one mana held up for a protection spell. You already have some signets, which is good. Other good ones are Talisman of Conviction, Marble Diamond, Star Compass, Coldsteel Heart, etc.

Another thing I noticed is that you're playing both Mirrorwing Dragon and Zada, Hedron Grinder but only have one creature that can generate tokens (that being Monastery Mentor) and no way to tutor said creature. If you're going to be running those bigger creatures that multiply your effects across all your creatures, you're going to want to run more token makers. Some decent ones include Young Pyromancer, Akroan Crusader, and Vanguard of Brimaz.

Finally, I advise upping your land count to 38. Like I said, Feather is a mana-hungry deck, so you want to consistently make your land drop every turn of the game. Having 38 lands as opposed to 36 helps with that.

Also though, how has Underworld Breach been performing in your deck? At first glance it doesn't look like the best card for a Feather deck since you're not exactly filling up your graveyard, but I can definitely be wrong.

irish_trunks on Scarab God

2 months ago

Scarab God is a lot of fun but can be slow as heck too. You've got the right idea with some of the artifacts for mana rocks. I would suggest maybe switching out Coldsteel Heart and Star Compass for Dimir Signet and Talisman of Dominance. Both are also 2cmc and avoid the entering tapped effect. Also highly recommend Dark Ritual, can get those bigger boys or the commander out faster to start generating some zombie havoc. I run Black Market in mine since zombies are dying all the time but since it's 5cmc, it's a personal call there.

Definitely consider Rooftop Storm. I've often used my dark ritual to get it out turn 3-4 and then start dropping those zombies for free!

robcastpwnz on Saheeli - Feedback welcome

2 months ago

Well, you are running a bunch of eldrazi and mycosynth lattice/darksteel forge/vandalblast combo in a mostly artifact deck. No wonder you are seen as a threat. It looks like a fun deck if you can get it going. Maybe more mana rocks could help smoothen out your games. Izzet Signet , Mind Stone , Star Compass , Wayfarer's Bauble , Sky Diamond , Solemn Simulacrum , Fire Diamond and Firemind Vessel are all pretty good options.

Also if you are running big things you might need some ways to cheat them into play. I like to run Thran Temporal Gateway , Planar Bridge and Master Transmuter to help cheat my big stuff into play. Master Transmuter also offers some protection shenanigans. You can activate it to return an artifact that's about to be destroyed or exiled back to your hand. Thran Temporal Gateway's activation protects spells from counters unless it's a Disallow .

This is a pretty artifact heavy deck, Daretti, Scrap Savant might be good here. Also as you are running so many strong cards, you might as well run Urza, Lord High Artificer . Turn all your artifacts into mana and you'll be able to play all those bombs no problem.

This is just my opinion. These colors are hard to ramp with but I find that putting in a bunch of mana rocks work as a pretty good substitute. If you can get like 5-8 mana rocks or more stuff like your Burnished Hart or the stuff I mentioned above, your games might end up running a little bit smoother. Either way good luck on your deck!!

Suns_Champion on To Troy we go! (Haktos, the Unscarred)

2 months ago

Good start, I'd focus on getting some better ramp/fixing, because casting him will be difficult. Smothering Tithe is the obvious choice, but here's what isn't obvious:

Since he costs 4 cmc, 2 cmc mana rocks are critically important to get him out turn 3. Arcane Signet , Star Compass (if you keep the number of basics where it is, Fellwar Stone , Dockside Extortionist , Knight of the White Orchid , Wayfarer's Bauble , Talisman of Conviction , Myriad Landscape (doesn't help you ramp him but helps fixing). I'd run Chromatic Lantern over Boros locket or cluestone.

Otherwise keep looking for cheap anthems and haste enablers, and be careful with things that probably can't target him like Aurelia, Exemplar of Justice .

RobsJourney on Wheely copy

3 months ago

TangoWithTojo on Onslaught of the Scarab God

3 months ago

So Scarab God is one of my favorite commanders so you're in luck. I have a lot of recommendations for you. Lets start off with creatures. Creatures: Though you want mostly zombie tribal, you do want a few largely impactful cards that you can discard into your graveyard and recast with The Scarab God . Some cards I'd recommend are Sheoldred, Whispering One , Jin-Gitaxias, Core Augur , Sower of Discord <--- This card in combination with Paradox Haze + Wound Reflection make for an extremely quick kill for 2 people, Noxious Ghoul , Ghoulcaller Gisa , Eternal Skylord , Gleaming Overseer , Undead Alchemist , Corpse Connoisseur , Lord of the Accursed , Lich Lord of Unx and Gisa and Geralf

Lands: First of all your Crypt of the Eternals isn't legal in your deck as it has red mana. Now lands are usually the most expensive part of a deck but also the most important part of the deck. If you're willing to cough up the money or want to get proxies of them here's my recommendations: Cabal Coffers , Command Tower , Crypt of Agadeem , Fabled Passage , Field of the Dead , Myriad Landscape , Nephalia Drownyard , Phyrexian Tower , Polluted Delta , Urborg, Tomb of Yawgmoth , and Volrath's Stronghold . If you have a way of making a proxy I'd also recommend Underground Sea because this card is ridiculously expensive. Then equalize your basic lands a bit more with 13-14 swamps and 7-8 islands.

Sorceries/Instants: My recommendation is remove all of your instants and sorceries with the exception of From Under the Floorboards , Syphon Flesh , Army of the Damned and Zombie Apocalypse . Now simply replace them with Restless Dreams , Mind Bomb and Careful Study so you have more discard outlets.

Artifacts/Mana Dorks: Most of your artifacts and mana dorks are good but could use some tuning. My recommendation is to swap Dimir Locket with Dimir Signet . Swap Prismatic Lens with Arcane Signet . Swap Star Compass with Commander's Sphere . Swap Charcoal Diamond with Darksteel Ingot . Then as an alternate win condition, you can toss in a Mindcrank and Strionic Resonator to mill your opponents as they take damage and then allowing you to double Scarab Gods ability.

Enchantments: You're missing out on some amazing potential with enchantments. Keep all of the ones you have but think about replacing Monastery Siege with a Rhystic Study or The Immortal Sun . Now I'm just gonna list off a lot of enchantments for you that work wonders in this style of deck. Pick and choose which ones you want: Tortured Existence , Zombie Infestation , Curse of Disturbance , Phyrexian Arena , Grave Pact , No Mercy , Dictate of Erebos , Liliana's Mastery , Open the Graves , Rooftop Storm <-- this one is a must have. Wound Reflection and finally Grave Betrayal . Your Endless Ranks of the Dead is new to me btw and I'll definitely be adding that one into my Scarab God deck. That thing is nuts.

Lastly your Maybeboard, the only cards I'd recommend putting in is Torment of Hailfire and Grave Titan . The rest are either unnecessary or do more harm than good. Though if you do want a planeswalker I'd highly recommend Liliana, Untouched By Death . She synergizes with the deck extremely well, especially if you have Rooftop Storm on the battlefield because now you can just recast everything from your graveyard for free.

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