Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land from your hand onto the battlefield.

Latest Decks as Commander

Growth Spiral Discussion

lagotripha on How can i combine Omnath …

2 weeks ago

The only must haves in precons are sol ring/signet/tower, and you already have those. Its more about what you like to play than what should be played once you have land search+mana fixing.

Buying singles is almost always cheaper and gets a better result overall.

Reasons not to to do singles - it can be hard to find awkward cards and get them shipped, and shipping costs can tilt things the other way if you need multiple senders.

You can load the deck into here with a copy paste like this to get an idea of the cards and prices.

The deep sea stuff has had a lot printed over the years. If you set CMC to >6 and ask for a blue creature, you'll see a lot of options from Octavia, Living Thesis to Aethersquall Ancient, its all fairly inexpensive and good for commander. There are some decent ones with hexproof/shroud/return to hand if you're tired of them getting hit by condemn and whatnot.

Lands wrath has a fairly solid spine to build on - its mostly search basic so adding islands is simple. You might want to flesh that out with more Cultivate effects and whatnot if you have trouble ramping, but thats about it.

Personally, I'd go for a spells and creature tokens landfall deck, grabbing stuff like Urban Evolution Eureka Moment, Growth Spiral and some creatures like Zimone, Quandrix Prodigy before grabbing bigger stuff like Guile or Liege of the Tangle. But I like drawing cards to make up for less big spells, and sometimes just more big cards does better.

wallisface on Simic Mutate Scute Swarm

3 weeks ago

Kamashed

The problem with Neoform here is the general lack of good 2cmc creatures to sacrifice. I would recommend against running either Lotus Cobra Tangled Florahedron  Flip, as while they accelerate mana, they don't accelerate your landbase, which is what you actually care about. While paying 4 mana to Summoner's Pact may seem daunting, it's actually not really an issue - as with sufficient ramp you'll easily be able to pay for it and the Swarm. Its a staple of Prime Titan decks for a good reason.

Never go over 60 cards. The current cards I think are questionable/droppable are:

  • Vastwood Surge, Eureka Moment, Migratory Greathorn and Quandrix Cultivator: 3-or-4 mana is a lot for this kind of effect, and generally quite slow. By the time you have the mana to cast these, you should be already at a point of not needing them. Aim for the cheaper ramp I'd suggested. In addition to what I'd suggest above, Sakura-Tribe Elder is stronger than all these cards, and a good potential replacement.

  • Prosperous Innkeeper, Lotus Cobra, Tangled Florahedron  Flip: Your goal should be putting a lot of lands into play quickly, not just making a lot of mana. Mana on its own doesn't actually help you get anywhere, as your Swarm needs land drops, and a lot of existing lands in play.

  • Mana Leak feels like a sideboard card at-best. I'm not sure it works particularly well here, especially as by the time your engine is running, your opponent might also have enough lands to pay the cost.

If I were building this list with budget in-mind, it'd probably look something like:

Kamashed on Simic Mutate Scute Swarm

3 weeks ago

Hello!

Saccox and wallisface, thank you guys for great suggestions!

My thoughts on creature fetching:

About the land drops:

I just have to wonder, if I want to include all those cards, and more lands, should I remove some cards from the deck, or just go over 60 cards? I mean, Mana Leak feels out of place a bit, but everything else seems useful. I have never drawn a card and thought ''damn, that´s useless'' (except for when I need Scute Swarm :D) I guess going over 60 isnt exactly a sin, but I always like to hang around that, so that I dont have to wait for too long for important cards. But I suppose that all that extra drawing and searching would fetch me Scute Swarm anyway? I'm not sure at all here, what do you think?

Anyway, thanks for help!

wallisface on Simic Mutate Scute Swarm

3 weeks ago

Some thoughts:

  • your description states you need to “wait around for a scute swarm”. That’s not at all ideal, especially if this card is countered/killed. You need ways to fetch for it so that you can reliably play it. Summoner's Pact could be good for this. The alternative option is to have a playset of a second wincon.

  • waiting until turn 5 to start enacting your plan is waaay too long. In a lot of modern games the victor is mostly decided by this stage. I suggest you include more ways to dump lands down fast - notably Growth Spiral, Arboreal Grazer, Explore, and Azusa, Lost but Seeking. Also, you need to ensure that you’re running enough lands to make all your land drops… i think 26 is too low here. Current Prime-Titan decks are running 33, and i’d suggest you’d want to get to at least 30-31 at a minimum.

Saccox on Simic Mutate Scute Swarm

3 weeks ago

Hi Kamashed,for tutor scute swarm using Neoform? And what you think ofGrowth Spiral ?

Conte7 on Niv-Mizzet Reborn Dragons tribal

1 month ago

Unfortunately the budged mana base does not allow Growth Spiral especially on turn 2. The same is true for every non-dragon permanent and for instant/sorceries that have blue in them.

The mana base works fine if I limit myself to these 4 colors for non-dragon spells (green, white, black, red) but i just can't fit blue also.

Kazierts on Niv-Mizzet Reborn Dragons tribal

1 month ago

Since you're using Niv and have 24 lands, you could run 4 copies of Growth Spiral rather than one of the Talismans.

Bard Class could be a spicy one-of as a lot of dragons have in their costs. I'm suggesting a single copy because Niv can find it easily.

I know this is a huge strech, but Kalain, Reclusive Painter could also be ramp that's also able to be found with Niv.

Lastly, have you considered Neoform? Since you don't have ways to blink/flicker Niv, you could sacrifice him to find another dragon or even sacrifice a Moonveil Regent to find a Niv (or any other 5 drop) and deal damage to something.

Load more