Growth Spiral

Growth Spiral


Draw a card. You may put a land from your hand onto the battlefield.

Browse Alters


Have (2) Taki117 , TheAnnihilator
Want (3) T-lis , Jx387 , Anikami

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common
Promo Set (000) Common

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Growth Spiral occurrence in decks from the last year


All decks: 0.64%


All decks: 0.12%

Commander / EDH:

All decks: 0.02%

Growth Spiral Discussion

Hunt381 on yoU aGaIN?!?!?

1 day ago

9-lives: The reason I prefer Growth Spiral is because it not only allows me to draw a card (which could be Ugin, Hydroid, or even Uro) early game, but it allows me to then place a land card from my hand onto the battlefield that I can immediately play off of. And I did originally have Castle Garenbrig but it ended up being a tad slow, and I never used it to the full extent of the card. I found that cutting it and adding forests, it ended up speeding up the deck to get ugin out by almost a solid turn. I do kinda like Sylvan Caryatid, but I worry about it slowing down my deck from getting ugin out.

9-lives on yoU aGaIN?!?!?

1 day ago

Holy Crap! I haven't seen a card as good as Uro, Titan of Nature's Wrath in a long time! Very nice! Instead of Growth Spiral I would go with Flower / Flourish but this would only work with green mana. Also, a Castle Garenbrig is also good for green mana. Sylvan Caryatid are the Pioneer legal version of Birds of Paradise, but they cost 2 instead of 1, but the upside is that they are hexproof.

GollumWasFramed on yoU aGaIN?!?!?

2 days ago

Easy +1. I’ve been playing different ramp decks in pioneer and I think Simic is definitely the strongest. In testing I do think 3 Arboreal Grazer and 4 Growth Spiral is more consistent. Could be very wrong tho. Swweeet deck.

PourOverBro21 on Gates Outlast Deck

4 days ago

Future addons to deck:

Growth Spiral x2 Plaza of Harmony x1-2

evilclown5609 on Simic, Sensibility, and Sea Monsters

1 week ago

I love you and your great. this deck is a modern-day masterpiece.

Some suggestions:

Rashmi, Eternities Crafter Show

Engulf the Shore Show

Choke/Eaten by Spiders/Primeval Light/Capsize/Krosan Grip - This is a control shell. It IS NOT YOUR JOB to make sure they can play the game.

Explore/Harrow/Growth Spiral/Abundance - harder, better, ... you know the rest.

Veil of Summer/Voidslime/Tale's End/Last Word/Overwhelming Denial, Spell Burst, Thryx, the Sudden Storm - "no"


hungry000 on Help finding interesting cards to ...

1 week ago

That could use stuff like Arboreal Grazer, Hour of Promise, Growth Spiral, etc too. Maybe make it into a turbo fog deck with Haze of Pollen and Guild Summit to draw.

Bolo33 on Advertise your STANDARD deck!

1 week ago

Alrighty, I see the cross, and seek to help before posting my own deck! First, I want to know why Spawn of Mayhem is in there. He may be a 4/4 flier, but he does what else for you? I would switch that out for Uro, Titan of Nature's Wrath for sure, If you can afford it (I know I can't). If you cannot, I would suggest Rankle, Master of Pranks. After all, he deals with hand disruption. And he is a flier. Oh, also, he can sacrifice one of Garruk's dogs to get him loyalty. Lovestruck Beast is hardly have a 1/1, but if you are playing it right, it won't be on the battlefield much. Replace that with Agonizing Remorse, I guess. As for ramp, you will need a Growth Spiral, although the titan does a better job of it.

Izzet Maximization Is another deck that needs work. I'm open to suggestions!

loricatuslupus on Risen Elementals

1 month ago

Alright, so right off the bat it's a pretty strong deck with lots of synergy but is lacking big payoffs or interaction which means you'll struggle to do much against combos. As a creature-based deck you're also naturally weak to board wipes and removal.

We can start by improving the mana base: 24 is probably the right number considering the Reefs, and looking at the stats it looks like what you want early are Forests and Mountains. I'd definitely recommend Cinder Glade/Sheltered Thicket due to their having the basic subtypes, so can be utilised alongside both the reveal (Game Trail)) and check (Rootbound Crag/Hinterland Harbor) lands. Unclaimed Territory gives you all three colours but will get slightly worse if you start including more non-creature spells, while Lumbering Falls seems pretty good for you what with being an Elemental and all. Finally there are the shock lands and a strict upgrade to Evolving Wilds in Fabled Passage but they cost money. Ps you want to put "ZEN" in the square brackets after the lands of you want them show up as those lovely original Zendikar ones.

Ok, with that out of the way, we can take a look at the creatures. I maintain that a single Omnath, Locus of Rage is the best top end you can have here, as he'll do silly things with all your lands entering and if anyone tried to wrath your board they'll probably just end up killing themselves! Also two copies of his latest incarnation (Omnath, Locus of the Roil) again gives you some damage to ping around and some card draw. Undergrowth Champion is a beast, and the Cavalier cycle might be worth looking into as well. I think you can easily afford to cut some creatures in order to get other spells in - maybe down to 28? Stuff I'm thinking of would be Temur Battle Rage, Growth Spiral, Neoform, Hadana's Climb  Flip, and Retreat to Kazandu.

Finally there's your sideboard, if you want to get into that for the paper version. Here you'd probably want to consider Plasm Capture, Broken Bond, Cindervines, Shapers' Sanctuary, Rhythm of the Wild, 2 Pithing Needles or Sorcerous Spyglasss and maybe a single Chandra, Awakened Inferno.

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