Scapeshift

Scapeshift

Sorcery

Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.

Latest Decks as Commander

Scapeshift Discussion

Starsky2814 on Omnath, A Song of Creation and Chaos

3 weeks ago

unwucht, yeah Splendid Reclamation is a good option to add, especially after a Scapeshift, but I decided to stick with Life from the Loam over that when I chose between the two when I decided to not have both included. If I ever decide to switch back to a land destruction sub theme, I would definitely have Splendid Reclamation added. How has your brew been holding up? Any new adjustments? Any good stories to share? I’ve been experimenting with Kodama of the East Tree and a token generator with a bounce land as a combo, also, Kodama pairs well with Meloku the Clouded Mirror especially with a haste enabler onboard. It’s been fun.

BrassLord on Hippo Buddies Ideas

3 weeks ago

@ king-saproling I’ve actually been playtesting this a bit! I’m struggling to make cuts to add in lands surprisingly, there’s a whole lot of jank I want to include! Will probably not play the stuffy doll combo, despite it having some redundant pieces. Solemnity brood moth seems to be the way to go, as the pieces work well outside of the combo with various cards! Also I’ve been playing around with a Scapeshift shell to get out the lands I need! It also opens up some Field of the Dead plays, so I’ve been playing with both snow covered and regular basic lands… which initially confused a lot of my playgroup hahah. It’s feeling more like a REALLY slow combo deck, which I’m ok with! Gives everyone a chance to play the game! Also having to modify my land base a bit to accommodate for bring to light. As you can produce mana outside of commanders colors with lands like city of brass, etc. it can actually fetch pretty much anything. Just a very cool card! Also, playing around with a solemnity moth line with Uro, into Alchemist's Refuge into Ormos, Archive Keeper for infinite causal life and draw! Which already plays into having both snow and non snow lands, as it’s easier to activate ormos draw ability. Long story short, I’ve put a lot of time and effort thinking about how to maximize this bad deck full of bad cards hahah

RNR_Gaming on Mazes End and what

1 month ago

Assuming you're going with a land based deck anyways landfall creatures that generate value are a fairly easy add on and with all the reprints lately everything is relatively affordable.

Scute Swarm - is one of my favorite new cards. Death by insects

Omnath, Locus of Rage - is a decent curve topper and if left alone can provide enough pressure to close out the game in most cases

Rampaging Baloths - same idea as pretty much anything else. Solid body and with 2 or 3 more land drops barring a wrath you should be closing out the game

Phylath, World Sculptor - I'm assuming you'll run some number of basics but this guy is kinda like Avenger of Zendikar but a legendary fixed version of it

Felidar Retreat - death by cats is always fun

Emeria Angel - death by birds

Ob Nixilis, the Fallen - death by demon

Lots of land and a Scapeshift or a Bring to Light into anything listed above will probably provide you enough value to win the game - you could also go the big mana route with Exsanguinate or Torment of Hailfire

PlupFan on Omnath, Very Upset Locus (2021)

1 month ago

rwn1971 They are both interesting cards. Orcish Lumberjack is cool, he seems like he can ramp Omnath out quickly. I probably wouldn’t run him just because he seems like he can be a bit of a nonbo with a bunch of the cards I love, like Field of the Dead, Scapeshift and Scute Swarm. My playgroup runs a lot of removal, and if someone removes him, you will have put yourself in a bit of a hole. If you run him, you have to be reaaally careful.

Lotus Field Goes well with stuff like Titania, but is a bit on the slow side. Also, a single bit of land destruction would really mess you up.

I haven’t tried these cards out, but best of luck if you decide to! These are just my opinions

Grasshoppeh1 on Lost and Afraid

2 months ago

Profet93

I might keep Scapeshift for now and cut later if needed. Being a mathy guy I understand deck thinning is a fallacy unless it is mass. Even if I was to net 7 cards by grabbing gaea's, fetch, fetch, fetch it is only increases what I want to get by a few percent until later. Drawing is much more power in terms of probability. If I need to I will cut scapeshift. Mind you it does add up, 2% better 3 draws later is 6%.

Yeh that makes since for Ulamog, the Ceaseless Hunger over the other one. The removal is valuable in green compared to just a single destruction. If I go the eldrazi route him and Kozilek, Butcher of Truth are really good.

Will think about wincons over night, kind want to have an array of options that way I get to one eventually. Different ways to play is not bad, cute swarm, tooth and nail, land drop creatures, crater, fatties,,,, vorinclex into Helix Pinnacle and become the target of the table lol

Saying that, I need GAASsSs, draw, cards. 15 slots left currently not including big fatties. Probably should focus on getting more cards into hand. Researching green card draw, added a bunch to the maybe board. Need to think about this.

Temporarily in the IRL deck I've replaced Mana Crypt with Jeweled Lotus until I can find one...

Grasshoppeh1 on Lost and Afraid

2 months ago

Profet93 Actually still in heavy prototyping. I started rebuilding the deck from scratch yesterday. Sorry in advance for the mess, putting together a bunch of the pieces again today.

I feel like my play group give me too much time to setup and there is not much in the way of heavy control around besides the occasional counter spell or Ghostly Prison. I will be honest, might even give me enough time to pull off a Helix Pinnacle.

Only reason I'm not running Mana Crypt, is I don't have one. I'm actually trying to acquire it. For the sake of building, accepted.

Genesis Wave is defiantly going into the deck

Horn of Greed Feels too powerful to cut, it's going back. You caught me in the middle of a full deck rebuild. It's not leaving :)

Deserted Temple is a good suggestion, accepted

Torn between Boundless Realms and Scapeshift. I want to run atleast one of them.

Sensei's Divining Top is a good suggestion, from my testing it feels a lot better than Sylvan Library. Tempted to put sylvan library on the potential cut list later.

Missed Fabled Passage! Thank you!

Ulvenwald Hydra feels good in the playground right now as a tutor for gaea's cradle or any other land I will be adding to the deck. In addition to that at any time there is a lot of flyers at my table. Tempted to keep him unless I can come to a better quick solution for flying like Whiptongue Hydra. Not sure yet honestly.

Yavimaya, Cradle of Growth will be needed, still sorting out the land base!

TypicalTimmy on 9/13 Commander Banning/Unbanning

2 months ago

Sneak Attack now loses sight of Progenitus and thus you don't sac him at the end of turn. Easy peasy lemon squeezy. With the amount of tutors you have in WUBRG, you can land this practically every single game. There's more efficient ways, also. Goryo's Vengeance would be ideal. Get Pro into your hand and discard him. Then flicker at end of turn.

Green has plenty of ways to tutor out non-basic lands, too, ensuring you always find Beacon. For example, Crop Rotation, Scapeshift, Hour of Promise and Expedition Map. Not to mention you can always just tutor a land via .

Pro gets removed somehow? Not a problem. You can always play Command Beacon from your graveyard using something such as Restore, Wrenn and Six and Crucible of Worlds, as some examples.

Then, it's as simple as dumping Gods into play. Because Gods count their own pips with regards to devotion, you only ever need +1 or +2 more.

A mono-colored God such as Heliod, God of the Sun, for example, needs 5 and counts his own. So with Pro in play, you need more. Comparatively, Pharika, God of Affliction needs 7x total in any combination of and . She already contains , so she needs a total of 5 more. Pro contains , bumping her devotion count up to +6. She literally needs +1 more pip to be online.

So yes, in my opinion Progenitus is the "Best" God Tribal Commander.

But, for me, Golos is more fun.

  • Pro triggers in the graveyard to be put into-

Goryo in response. ;)

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