|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Mythic Rare|
Combos Browse all
Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
2 days ago
I just noticed Regal Force says green creature so it doesn't even work with Kamahl, Fist of Krosa . Yes, he pulls weight for sure. I'd hate for you to make me tutor for a crucible of worlds every game :o
Tooth and Nail is that card that everyone loves and hates for similar reasons. I just thought it could help you get your wincons. I dont like craterhoof personally either, but I hope I'm not too big a schmuck by casting T&N 2-3 times in one turn. For me, my wincon is Boardstate into drawing into haste outlet like akroma's memorial or even untapping hall with temple sadly. I'm different.
Scavenging Ooze - I felt I gave a sufficient argument above but perhaps your experience has been different? This is the way I see it, in terms of numbers....
Scavenging ooze hurts your opponents some of the time: -2 (negative indicating hurting opponent) Another dedicated spell (one that synergizes with the deck) almost always helps your deck (depending on the spell) - Ex: +3
^ The difference between the 2 numbers is 1. Again, if you have felt ooze has been very useful for you, then the # would be higher, its subjective for sure. I just feel like there are times where you would almost always want something else unless your opponent is specifically playing from the grave or uses lots of recursion.
2 days ago
lol hey profet
I'm gonna go through my thoughts on each of the cards you mentioned
Khalni Heart Expedition - I'm just playing this card cuz it feels so RG Landfally (probs feel that cuz RG valakut plays it). I'm down to cut for something rad.
Tooth and Nail - This is a sweet one. I wanna try putting this card in Maelstrom Wanderer. Here though, I'm not as into it. I feel like in red green if you're not just going to get craterhoof you a schmuck and I don't really want to play crsaterhoof or be a schmuck.
Emrakul, the Promised End - Emrakul is not my best friend.
Scavenging Ooze facks people up. You're gonna half to give me a good reason to cut this.
Regal Force - Sigh. Unfortunately in this deck this is not a good enough reason. Because of field of the dead a lot of my creatures aren't green and if I'm untapping with Avenger of Zendikar and a bunch of plants, I'm probably winning the game anyway.
Shamanic Revelation - I'd play this before I'd play regal force because of black zombies and lack of interest in playing Tooth and Nail.
1 week ago
I built this a long time ago. Needless to say my play group hates it. Scapeshift is a must if you want to get the value train rolling. Additionally, you'll want effects like Exploration to really make your commander shine; there are more budget versions like Gaea's Touch but its limited to only forests
1 week ago
as a modern player, i can confidently say that reducing the cost of this card by 1 or 2 mana wouldn't make it overpowered. at least not the old effect.
after your edits to the card, it would likely see play in Scapeshift decks.
1 week ago
as for the card itself, i'd say its drastically underpowered. the mana cost alone prevents it from being modern playable. the type of shell it would require is the same shell that Valakut, the Molten Pinnacle decks are based on, but those decks wouldn't want to take anything out for this. on the turn you could play this creature, it'd just be a lot better to play Primeval Titan instead, or go for a Scapeshift and just win immediately.
2 weeks ago
First thing I'll suggest additions
- mana ramp: Lotus Cobra - land etb you add one mana of any color - pushes your ramp faster
Amulet of Vigor - if a permanent you control etbs tapped, untap it. Not only ramps you faster, but gets past those pesky all your things come in tapped crud.
Exploration - you may play an additional land each turn, only . Very few things are more satisfying than having 7 lands turn 3 while everyone else is just putting down their third land.
Boundless Realms - search for as many basic lands as lands you control
Scapeshift - search for as many lands (basic or not) as you sacrifice
Kodama's Reach - you need a bunch of ramp spells to act with in case you don't have lord windgrace or he becomes too expensive to cast
Demonic Tutor - search your library for a card
Vampiric Tutor - search your library for a card
Beseech the Queen - search your library for a card
Summoner's Pact - pay or lose at your upkeep
Chord of Calling - search for or less CMC creature
Tooth and Nail - search for two creatures or put two creatures onto the battlefield from your hand
Rude Awakening - all lands you control become 2/2 creatures or you untap all lands or both
three of the five panoramas: The other two only fetch you one of the lands
Jund Panorama - search for any of the three basic land types you need
Grixis Panorama - search for swamp or mountain
Naya Panorama - search for mountain or forest
three of the temples:
Temple of Malady - BG scry 1.
Temple of Malice - BR scry 1.
Temple of Abandon - GR scry 1.
Things to do with
Fireball - x damage to creature or player
Crater's Claws - x damage to creature or player
Rolling Thunder - x damage to creature or player - can do more targets
Banefire - x damage to creature or player
Bonfire of the Damned xx to do x damage to tgt player and each creature he controls
Torment of Hailfire - choice of losing 3 life, sacrifice a nonland permanent, or discard a card - hilarious for huge numbers of x, and can swing the game beyond anyone recovering
Consume Spirit - x loss of life and x gain of life for you
Suffer the Past - x loss of life for x exiled cards from tgt player's graveyard. Kills their recursion and them
Dark Salvation - xx for x zombies and making a creature -x/-x until end of turn.
3 weeks ago
Here is a link to my Yarok decklist: https://tappedout.net/mtg-decks/03-09-19-yarok-the-triggered/
I suggest adding in check ( Hinterland Harbor + Woodland Cemetery ), shock ( Breeding Pool + Watery Grave ), and filter ( Flooded Grove + Sunken Ruins ) lands so you can immediately start casting cards.
Since your focus is on landfall abilities, Scapeshift and Titania, Protector of Argoth are a great addition. With cards like Prime Speaker Vannifar , Birthing Pod , and Neoform , you can tutor out bigger creatures to the battlefield at the cost of weaker creatures.
To help you ramp more, include Priest of Titania as she provides (X) green mana for the amount of Elves in play (including opponents).
Scapeshift occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.03%