Defiler of Instinct

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Defiler of Instinct

Creature — Phyrexian Kavu

First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells costs less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target (creature, player or planeswalker).

thefiresoflurve on Raining Lava

10 months ago

Hey!

So, for prioritizing cuts: I'm starting with anything > 1 CMC, since your 1 CMC instants/sorceries are free. Next, I'm thinking of anything that doesn't synergize with instants and sorceries.

Defiler of Instinct - pretty self-explanatory: only interacts with red permanents.

Professional Face-Breaker: Combat damage isn't what this commander/deck/Storm does. For this reason, I'd also drop all 3 of your Battles. Your other opponents certainly aren't going to help you get Invasion of Karsus  Flip to flip.

Ignite Memories: can go. There are better ways to deal damage to players, most of which are already in here.

Goldspan Dragon: this could almost work, but I don't think you have enough instants that target creatures. It's also a bit too tempting of a build around in the 99, IMO. (With it and Urabrask  Flip, you can target it with 2 CMC spells and break even...)

Possibility Storm: am I missing something here?

Price of Glory - depends on how much blue you face, I guess. I wouldn't run it in a deck built around Storm or Instants, but YMMV.

Sunbird's Invocation - just horribly overcosted for what it does, IMO. For comparison, Approach of the Second Sun is 1 more mana to literally win.

Caged Sun - seems like overkill with your commander doing what it does, and probably vastly too slow at 6 CMC.

Helm of Awakening - you barely use generic mana here. I get the feeling this would benefit you least in most matchups.

Liquimetal Torque - ? Yes, you Have Galvanic Blast. Is there anything else I'm missing here?

Hope that helps, GL and happy building!

thefiresoflurve on Ping Storm

1 year ago

Hey there!

As far as cuts: Krenko, Mob Boss doesn't really fit the deck, he can go.

Defiler of Instinct is a maybe cut. It does sort of what you want, but doesn't interact with instants and sorceries the way this deck really wants to.

Kumano, Master Yamabushi could be cut due to being a bit mana intensive.

Tunneling Geopede and Witty Roastmaster and Impact Tremors are also maybes on the chopping block - much like Defiler of Instinct, they do what you want (1 damage), but in a way this deck doesn't want to do it (landfall/creature ETB).

Tibalt, Rakish Instigator - actually really good. If you had a way of ensuring it would stick to the battlefield. I doubt the impact of this card would be enough to justify the slot when you're needing cuts.

Kyren Negotiations can definitely come out. Since a bunch of your creatures already have tap abilities, it's not quite as useful.

Obviously all this is just through a lens of someone who is unfamiliar with this deck, and your mileage may vary. I also may have missed some things like [infinite] combo pieces that are in here, but barring that, I'm fairly confident on my cut list.

Happy building!

GorramScoundrel on PEW PEW PEW 1.1 [EDH]

1 year ago

I think Sakashima of a Thousand Faces would be perfect here, especially with Spark Double already on the list. Some other cards I think would fit:

AEther Sting

Defiler of Instinct

Immolation Shaman

Pyrohemia

IHATENAMES on The Maraxus Molotov

1 year ago

So I looked into the new set. Overall. Enlist is a really exciting effect. Fling 2ce. Essentially in a turn with certain boardstates. Any of the enlist cards would be decent but these two stand out.

Balduvian Berserker enlists and dies in combat as a 2 for 1 most of the time.

Keldon Flamesage as you mentioned is a great include

Cards to look at beyond enlist

Defiler of Instinct honestly not exciting here. The number of red pips in your spells doesn't make it more then ok.

Weatherlight Compleated interesting potential scry / card draw engine. You do have a decent number of creatures and have the potential to make tokens. It would take some play testing to see if it deserves the spot.

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