Elvish Mystic

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Inventors (DDU) None
Commander Anthology (CM1) Common
Commander 2014 (C14) Common
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Promo Set (000) Common

Combos Browse all

Elvish Mystic

Creature — Elf Druid

: Add to your mana pool.

Latest as Commander

Elvish Mystic Discussion

Milkspy on The Mimeoplasm

1 hour ago

I would suggest cutting around 3 lands and replace those with mana-dorks such as Birds of Paradise , Elves of Deep Shadow and Elvish Mystic . It's better to be able to drop those cards on turn one instead of having an extra land in your opening hand.

Also Nature's Lore is a really flexible ramp card which is 2 cmc, this card is probably better than Cultivate or Kodama's Reach

But, really nice list! Hope this helps you!

Mj3913 on And The Wurms Ate Into His Brain (Atla)

1 day ago

Seems legit. Now just to make the choices. Besides Nature's Lore and what I already have, what would you consider the best options to fill the slots? There are 3(4?) spaces to fill: Elvish Mystic , Druid of the Anima , Whisperer of the Wilds , and idk if y'all consider Sakura-Tribe Elder a dork or not.

SideBae on Jarad, Golgari Lich Lord

2 days ago

So I think you probably don’t want 36 lands... frankly, I think you want 33 at most. The reason I say this is that, being green, your deck has access to the best ramp in the game. You should strongly consider running any/all of the following: Llanowar Elves , Elves of Deep Shadow , Fyndhorn Elves , Elvish Mystic , Deathrite Shaman , Birds of Paradise , Arbor Elf , Utopia Sprawl and/or Wild Growth .

You want your creatures to be synergistic with your general and be more than midrange value. I think cards like Mindslicer , which effect the board when sacrificed as well as being a body, are likely a lot better than Wall of Blood , Splinterfright , Rhizome Lurcher , etc. Other creatures to consider for these slots: Stinkweed Imp , Golgari Grave-Troll , Eternal Witness , Entomb , Kokusho, the Evening Star ...

This list could also benefit from more card-drawn. Phyrexian Arena is the classical example, but there’re other good options. I like the Shamanic Revelation in your MB; I suggest considering Night's Whisper , Blood Divination , Life's Legacy , Minions' Murmurs , Syphon Mind and Succumb to Temptation .

Also, Diabolic Intent as a more budget Demonic Tutor .

Good luck!

multimedia on Punch first. Ask questions while punching

5 days ago

Hey, nice job keeping the budget low and interesting version of Xenagos with Planeswalkers.

The majority of my budget cards suggestions to you to consider are lower mana cost cards to help to reduce the avg. CMC of your deck which is high at 4.4 or cards that are the same mana cost, but are upgrades.

Cards to consider adding:

These are cards that I think can help your deck since they provide something that's missing here. Early game ramp is good when playing a five drop Commander who you would like to get onto the battlefield quick. There's also many high mana cost creatures here that more early game ramp can help to cast them. Farseek can search for a dual land: Cinder Glade or Sheltered Thicket . Being able to land ramp with a dual land is helpful. Elvish Mystic and Llanowar Elves are one drop mana dorks who are some of green's best cards for Commander.

Creature tutors: Fierce Empath and Signal the Clans are helpful to get a creature into your hand after getting Xenagos onto the battlefield. Either, but especially Empath can get Ghalta, Primal Hunger . Repeatable draw is very good in Commander especially draw that has interaction with your Commander. Greater Good and Garruk, Primal Hunter is powerful repeatable draw when you have a creature with a lot of power which a creature gets from Xenagos's ability. Ghalta for instance can draw 24 cards after doing 24 combat damage. Greater is also good with Moldgraf Monstrosity , a way to kill it which then reanimates two creatures giving you more fuel for both Xenagos and Greater.

Moldgraf and Greenwarden of Murasa are ways to recur or reanimate cards from your graveyard. They are creatures which gives them interaction with Xenagos and Greater. Having recurion/renaimation is helpful in Commander because your creatures are going to die and being able to use a card more than once is good. Chaos Warp and Beast Within are versatile instant removal spells in Commander since they can target any one permanent this includes a problematic opponent land.


Cards to consider cutting:

  • Timber Gorge
  • Gruul Guildgate
  • Shivan Dragon
  • Essence of the Wild
  • Hoard-Smelter Dragon
  • Rumbling Slum
  • Zhur-Taa Ancient
  • Protean Hulk
  • Shamanic Revelation
  • Hunting Wilds
  • Planewide Celebration
  • Enlarge
  • Blanchwood Armor
  • Consign to Dust

Good luck with your deck.

DrukenReaps on Friend in need

5 days ago

If you want to go comboy then a bunch of low cost mana dorks like Llanowar Elves , Elvish Mystic , and Lotus Cobra with Intruder Alarm to eventually pop down Craterhoof Behemoth ... But I wouldn't do that for someone's first deck. Especially in a more laid back meta.

Since you are a more laid back meta I would go for a focus on his second ability and just go all in on ETB effects. You might still include intruder alarm but it would be a value alarm rather than a combo alarm. Some awesome ETBs: Eternal Witness , Tatyova, Benthic Druid , God-Eternal Oketra , Mulldrifter , and Sun Titan .

NoopyNolife on Feed the Beast

6 days ago

Thanks for the suggestions!

I was super unsure about the Evolving Wilds so they're going out, but I do want to stay in black.

I was planning on picking up Fatal Push as soon as they drop to 3€ per piece so I'll keep on the look out for those.

Similarly Hydroid Krasis is ridiculously expensive. I don't think there are any flying hydra's other than krasis right now.

If you don't mind me asking; what would you cut for elvish mystic? I think the deck can miss a constrictor. Could an Elvish Mystic replace a land (after all the evolving wilds are gone)?

abbatromebone on Feed the Beast

6 days ago
  • Remove the evolving wilds those need to be mana lands to cast your spells. Id also pull black out being it doesnt help as much.
  • You might want a better ramp package, consider Elvish Mystic to pump out the mana for your pay-offs.
  • If you are keeping black I would recommend fatal push cause its cmc is 1 and stuff gonna die with your big dudes.
  • In the maybe slots id cut the big mana guys for speed, I think 1 or 2 flying hydras would be fantastic in your deck

BetayedGoblin on Overwhelming Nature

1 week ago

Hi Johnny

I guess this is a deck you build from cards you had lying around in your binder. Or just a fun casual deck. I do have some tips for you for this deck.

  • I can see you have quite a few cards that you have 1 of and not a playset which is fine just less effeicent but i cant force you to buy a playset of Primeval Bounty (i guess that is your wincon alongside Fungal Sprouting .)

  • More ramp is key for big bois green. The more lands you have the more big bois you can play out. I would personally recommend Nature's Lore or Skyshroud Claim if you wanna go for the "search" tactic or just go for mana dorks some like Llanowar Elves or Elvish Mystic they are really good for ramping and in late game chump blocking.

  • Saproling synergy if thats your ULTIMATE GAME PLAN. Cards like Sporecrown Thallid is really good.

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Elvish Mystic occurrence in decks from the last year

Modern:

All decks: 0.2%

Green: 4.29%

Golgari: 2.79%

Commander / EDH:

All decks: 0.13%

Green: 1.23%

Golgari: 0.39%

GW (Selesnya): 0.97%

RG (Gruul): 1.29%

GU (Simic): 1.02%