Elvish Mystic

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Elvish Mystic

Creature — Elf Druid

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Maximariusmagillius on Viconia the Graveyard Hermit

3 weeks ago

I appreciate the suggestions! I do currently have one, Skull Prophet.

My thought process behind this deck is to mill your own library and play out of the graveyard. A lot of the cards don't ever get to make it into your hand, so it wouldn't make a ton of sense to put things in here that could not be gotten back. That's why there are only 5 non-creature non-land things.

That being said there are tons of creature based mana dorks out there, Arbor Elf, Llanowar Elves, Elvish Mystic, and even my all time favorite Incubation Druid. However I don't think that they would help further my goal of getting stuff in and out of the graveyard, or comboing with that. They could just as easily be replaced with a land, which would combo with other stuff in the deck, Centaur Vinecrasher, Eccentric Farmer, Turntimber Sower so I would be hesitant to cut more lands than I need to.

Lord of Extinction is a great card but Lhurgoyf is great too and a fifth of the price too. They both have their pros and cons, Lord of Extinction has a higher CMC and one more colors. Lhurgoyf toughness is equal to 1+ the number of cards, if my opponent exiles all graveyards that leaves him on the battlefield. If I decide to cut anything, it would be Creeping Dread and I would replace it with Lord of Extinction.

I look forward to hearing more of your suggestions!

TypicalTimmy on Two years ago, The Professor …

3 weeks ago

A nice possible way to circumvent the reserved list would be an unset that has "parody" cards.

Like how Elvish Mystic and Llanowar Elves are literally the same thing by another name. They could simply do that.

Of course it'll drive the power of decks through the roof, having two functional sets of dual lands, for example.

But that's why it should be a silver bordered unset. Then, they aren't legal in Legacy / Vintage, but you can still Rule 0 for Commander.

AstroAA on Bant enchantmentz

3 weeks ago

From here, most of my suggestions are towards just making your deck more efficient and better equipped to deal with potential threats.

Yeah, as shadow63 said, you don't have nearly enough ramp. Personally, I would cut Ormos, Archive Keeper, Nyxbloom Ancient, Dragonlord Dromoka, and Avacyn, Angel of Hope right off the bat and replace them with the likes of Birds of Paradise, Elvish Mystic, Noble Hierarch, and maybe even Sylvan Caryatid. If you wanted to keep a similar effect to Dragonlord Dromoka, I'd advise running Grand Abolisher instead as it's much cheaper CMC-wise.

In addition, I'd completely redo your mana base. I'd recommend things like Command Tower, Mana Confluence, City of Brass, Reflecting Pool, the three shocklands in bant colors, and at least the three fetch lands in bant colors. These would make your deck much more consistent. I'd also work to add in more spot removal like Swords to Plowshares, Path to Exile, Generous Gift, and Beast Within.

You can also cut stuff like Decree of Silence for cheaper yet similar options. Glen Elendra Archmage is a good and cheaper alternative that does something kind of similar. For Force Bubble you could potentially get away with running Elephant Grass instead. Instead of Sandwurm Convergence you could run something like Norn's Annex. Instead of Open the Vaults you can run Replenish.

multimedia on Abzan Graveyard Recursion Help

2 months ago

One drop mana dorks, most are budget, is good ramp with Nethroi because they can also be a nonHuman creature to mutate.

Avacyn's Pilgrim is a Human, but I would still play it. Mana dorks are also excellent fodder for Dread Return flashback. If you were to play these green one drop mana dorks then you would want to adjust your deck's budget manabase to make it easier to make green mana turn one. Llanowar Wastes, Exotic Orchard, Necroblossom Snarl and more basic Forests. I honestly think it's worth adjusting the manabase to play these mana dorks.

Llanowar Mentor can repeatedly create a Elf mana dork for ramp or fodder by discarding a dredge card or any other creature to help to setup Nethroi. Having other discard outlets for dredge cards is important to keep being able to dredge. Fauna Shaman is great, but can't count on always having Fauna.

to_regatha_and_beyond on OwOoze

2 months ago

Interesting idea!

I think you would be served by adding some non-ooze creatures to make your early gaSpme a bit stronger. Something like Llanowar Elves / Elvish Mystic / Fyndhorn Elves for ramp might be super helpful.

Harmonize could help you keep your hand full, you don't really have any way to draw cards which could be a weakness.

wallisface on Mutating Monstrosities

2 months ago

Grends27 a way to get-around lowering your curve is to drastically increase your ramp. Adding in 8-10 mana dorks like Noble Hierarch, Birds of Paradise, Utopia Sprawl, Llanowar Elves, Elvish Mystic would greatly help your ability to run a higher curve (noting that including them will likely mean having to pull out some of your higher costing cards in the process anyway).

Cards i think specifically aren’t worth it (they’re either too weak, or don’t belong in the deck) include: Teferi, Timeless Voyager (really bad & really expensive mana-wise), Stormwing Entity (is a good card but doesn’t belong here), Teferi's Ageless Insight (just overcomplicating your deck for no reason), Stern Dismissal (card disadvantage), Neutralize and Saw it Coming (3-mana counterspells are bad, but in any case i don’t see this deck ever being able to keep-up mana, as you’ll be almost always spending it all on your turn).

I would also suggest ditching most/all of those creatures requiring 6 mana to mutate - that’s just such a high bar, and none of those creatures strike me as particularly good anyway.

thegoldentoast on elF's in chat

2 months ago

magwaaf I don't know what lord you're talking about. I chose not to run llanowar because I'm already running 4 Elvish Mystic and 1 Deathrite Shaman and any more ramp than that would take away from the damage output of the deck and slow it down.

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