Scorched Ruins

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Scorched Ruins

Land

If Scorched Ruins would come into play, sacrifice two untapped lands instead. If you do, put Scorched Ruins into play. If you don't, put it into its owner's graveyard.

Tap: Add to your mana pool.

Scorched Ruins Discussion

superhuman21 on

3 weeks ago

Add Lotus Vale and Scorched Ruins in place of a forest and swamp.
Channel the Suns can also be a solid card if you need the quick mana fix.

CastleSiege on Deforestation

4 weeks ago

Turntimber Sower does make Hoof food, but it also provides repeatable land recursion.

Avenger of Zendikar is a big threat in its own right in this deck with lots of landfall triggers. But it is also the classic green win condition with Hoof and Tooth and Nail .

Squirrel Wrangler is actually a strong utility card. It makes two bodies per activation and it's a sac outlet. It's very powerful with Gaea's Cradle (as are the other two creatures mentioned). Sacrifice one land, net three creatures, Cradle taps for an additional 3. Repeat as necessary :)

I'm not really a fan of Amulet of Vigor for this deck. I don't play enough lands that enter tapped or cards that put lands into play tapped. Elvish Reclaimer can be activated at instant speed which makes the land entering tapped irrelevant. Lotus Field is just another land that sacrifices two lands for immediate value when it enters. It entering tapped isn't really a downside because it can sac tapped lands (unlike Lotus Vale and Scorched Ruins ). As for Evolving Wilds , I'm cutting that for the strictly better fetchland from Throne of Eldraine.

SideBae on Eldrazi Horror

1 month ago

I'm surprised no one has mentioned it, but Timesifter happens to be one of the dumbest cards to run in colorless EDH. Most other decks are going to be doing their best to keep their curves reasonable, but since you have just buckets of colorless mana-producers your curve is going to run very high. If you run Sensei's Divining Top too, you can probably take around 80 percent of the extra turns.

Sculpting Steel is an excellent way to copy whatever your biggest mana-producer is.

I've never liked the tron lands in EDH. My reasoning is mainly that the reward is too difficult to obtain in a singleton, ninety-nine card deck, and that running more non-basics leaves you more open to attack from Back to Basics , Ruination and Wasteland . Many colorless decks already run a lot of non-basics, but you don't want to run more than you have to. I also think you're running a few too many lands, since you're also (ideally) going to be getting a lot of mana from your rocks. I think you should just do a straight trade of the tron lands for other accelerants.

There're also a few other colorless lands to consider. Cryptic Caves , I think, is better than Seraph Sanctuary ; typically you'd only gain one-ish life off the latter, and the ability to cycle Cryptic Caves late game can be very relevant. Ancient Tomb is a BOMB in most decks, especially colorless ones; if you have the ability to acquire it, run it. Thespian's Stage or Vesuva can copy a good land you want more of; Thespian's Stage is especially funny if you run Dark Depths , which also happens to interact favorably with your Mirage Mirror . Also Blast Zone . And Scorched Ruins .

In general, you want to run more two-mana rocks and fewer three-mana rocks. I don't like Pristine Talisman , Seer's Lantern , etc. simply because if you ran two-mana rocks instead, you could land the rock turn two, untap, play a land, and then land a four-mana spell like Thran Dynamo or Hedron Archive . There're enough two-mana rocks you can run in a colorless deck that I think you may find yourself playing a turn behind where you could be, unnecessarily. Some examples: Thought Vessel , Coldsteel Heart , Everflowing Chalice , Fellwar Stone , Grim Monolith (if you're rich) and Hedron Crawler ... I think replacing the aforementioned and other three-mana rocks with some of these is definitely worth trying. If you wanted, Metalworker is probably the best three-mana dork-rock ever made, though he is around $50 these days.

I strongly agree with multimedia: You should definitely run Voltaic Key and/or Manifold Key , and Mystic Forge seems like it'll be a powerhouse.

Tamiyo's Journal and Oracle's Vault are good ways to generate card-advantage in colorless decks. Same goes for Staff of Nin , Mind's Eye (which goes well with Victory Chimes , if you want to leave that in) and Karn, Scion of Urza .

My last suggestion's relevance will depend largely upon your moral compass. I have no issue being a grade-A douche in games, since they're just games, and a good person in important matters; you might feel otherwise. Stax, if you're like me, is the way to go with colorless decks that makes them way better, mainly because you have so much more mana than anyone else at the table can make. Consider some or all of the following: Lodestone Golem , Trinisphere , Thorn of Amethyst , Sphere of Resistance , Chalice of the Void (to be cast on X = 1), Winter Orb (especially good with your rocks and if you run something like Clock of Omens ... Relic of Progenitus is good against a lot of decks, and can cycle for a card when it isn't. Grafdigger's Cage is similar. Finally, you may have luck with Tangle Wire , although that can isn't at its best in the modern day.

Right. Good luck!

mlequesne on Ugin, the Uncolorable

4 months ago

Gods' Eye, Gate to the Reikai might be a good inclusion to sacrifice for Scorched Ruins Also, I like the deck. Maybe I try to build something similar.

Lov ya

griffstick on Avacyn's Self Destruct Plan

4 months ago

You might need all the ramp help you can get. Have you cons idered Scorched Ruins and Lotus Vale

CastleSiege on The Entmoot

6 months ago

Claws of Gix is nice to run alongside Sylvan Safekeeper and Zuran Orb for the sake of consistency. You have to pay mana into it, but it lets you sac any permanent. You can sacrifice your creatures, mainly Titania, should an opponent try to steal her.

My pet favorite sac outlet is Squirrel Wrangler . If you ever get a Gaea's Cradle , or even Growing Rites of Itlimoc  Flip, it has a powerful synergy with both.

Natural Balance is a "fair" Armageddon . I used to run it in my original build.

Lotus Vale is almost a Scorched Ruins , but for colored mana.

Deserted Temple and Petrified Field are also favorites of mine for their utility.

Akroma's Memorial is also a good include. Pretty self explanatory lol

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Scorched Ruins occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%