Surveyor's Scope

Surveyor's Scope

Artifact

{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2013 (C13) Rare

Combos Browse all

Legality

Format Legality
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Surveyor's Scope occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Surveyor's Scope Discussion

SufferFromEDHD on Sevinne, the Chronoclasm Acid Flashback

1 month ago

Damn, dongerlord. Thanks for the thourough analysis. You are clearly going very competitive with your list (don't forget Extract!) where I'm trying to build ... an on theme 75%? I don't know what my list is but I like it. It's fun.

Underworld Breach fits under Sun Titan and grants massive utility. In.

Narset of the Ancient Way look at my list again and look at all three abilities. Fits the theme.

Scroll Rack is tech with Land Tax.

Whirlwind of Thought In.

I'm a huge fan of Surveyor's Scope but that exile clause... Needs Karn to make it viable.

Narset, Parter of Veils and Alms Collector interesting and brutal. I'm going to chew on this.

The rest of the stuff was for a different style of play and direction of control.

dongerlord on Sevinne, the Chronoclasm Acid Flashback

1 month ago

It seems like you're running burn as your wincon.

Here are some cards that might help.

Static burn: Harsh Mentor, Zo-Zu the Punisher, Ankh of Mishra, Manabarbs

Finishers: Acidic Soil, Price of Progress. Molten Disaster is a decent finisher you can consider with split-second and also acts as a board clear (you might try replacing Devil's Play with this)

Since these are symmetrical burn, you could also run Glacial Chasm and stall it out. This is also the most important land card to run with these mono red sorcery finishers. Your Pariah is also a god level card with this setup. You might also consider Heartless Hidetsugu as a combo with these 2 cards.

For more drastic changes, you can fix around your landbase to cut a lot of nonbasics and add basics with a load of fetchlands, such as Fabled Passage, Prismatic Vista, , Ash Barrens, Terramorphic Expanse, Evolving Wilds, Myriad Landscape, Warped Landscape, some Panorama fetches, and keeping Flooded Strand + Scalding Tarn + Arid Mesa. I have this landbase in another of my burn decks and its fully sufficient for tri-colour commanders. In white, you get access to Land Tax as well so it helps further fix your mana - although in my experience with this landbase I would say its not even necessary.

With a basic land landbase, it opens you up to more burn, such as Price of Progress, Burning Earth. It also opens you up to hard stax cards if you have a vendetta against someone: Magus of the Moon, Blood Moon, Back to Basics.


An alternative package you can consider with your wheels is Narset, Parter of Veils and Alms Collector to discard their entire hand. You already have Smothering Tithe as well. Psychic Possession is also insane with wheels as it lets you draw 14 off a single wheel.

I would also just add Underworld Breach because its straight up insane.

You can also try Mana Geyser for a super explosive turn by recasting it from the graveyard again.

Dack Fayden is both a ramp card and a way to dump cards into your graveyard.

Good old Blasphemous Act and Chain Reaction are 2 of the best board clears you can pair with Sevinne.

Jace, Vryn's Prodigy  Flip Baby Jace is a VERY good card with Sevinne. Helps cycle into lands/ramp early and lets you cast spells from your graveyard once it transforms into Jace, Telepath Unbound.


Some cards I see that you could also try cutting/changing are:

Land Tax - you can run ramp artifacts instead, such as Surveyor's Scope. Surveyor's Scope is an excellent card with many fetchlands as you can tap them to sac as a cost, then activate Surveyor's Scope for up to 3 basics untapped since your fetchland is no longer on the field. Or basically any other 2 mana rock will do.

Mirage Mirror and Scroll Rack - these cards are a bit clunky to use and you can do more with mana rocks instead.

I would consider Ral, Izzet Viceroy a bit too slow.

You should swap Jeskai Ascendancy for the new Whirlwind of Thought

You have a lot of single target protection - Momentary Blink, Lightning Greaves, Diplomatic Immunity. I would suggest cutting one or two because you can still tutor for it.

Narset of the Ancient Way SEEMS a bit slow (but I have't seen this card in action yet), so you could replace it with Narset, Parter of Veils

Ray of Distortion is pretty omega slow. You might want to try Aura of Silence or a simple Disenchant

Personally I'm trying to build a cEDH Sevinne burn deck haha! Thinking of also trying Thought Lash with Thassa's Oracle

Long live our Overlord Sevinne

Halflingz on Queen Marchesa

3 months ago

Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger  Flip

Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!

Politic theme links to Scryfall searches Monarch, Will of the Council, Council's Dilemma, Join Forces, Curses, Tempting offer, Goad

You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen

Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass  Flip Dread Elbrus, the Binding Blade  Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror

Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel  Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life  Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant

Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim

Monitor on Grixis Control

5 months ago

So the first big choice will be Superfriends vs Discard, and either can be used with your subpackage of flicker effects.

Suggestions for initial cuts I think have to be made after that distinction is called, because most of what you have would fit in one or the other without much issue...just not both.

These cards are the land-based ramp I found: Wayfarer's Bauble, Solemn Simulacrum, Burnished Hart, Dreamscape Artist, Gem of Becoming and Myriad Landscape. Other ones are oddly situational, or just suck. Can supplement those with artifact mana like Gilded Lotus or Chromatic Lantern. Surveyor's Scope might be cute, but probably just bad. Sword of the Animist is a thing. Druidic Satchel is neat. More form this search: https://scryfall.com/search?q=%28o%3Aland+o%3Aonto+o%3Abattlefield%29+commander%3AUBR&order=cmc&as=grid&unique=cards

dhannum on

1 year ago

Tilonalli's Summoner -> Master of Waves --- Make tokens more efficiently

Book Devourer -> Fact or Fiction --- Cute, but it's really slow and expensive

Stalking Vengeance and Bane of Bala Ged -> Saheeli, Sublime Artificer and Chasm Skulker --- Too many expensive 7 drops that get killed before they can do anything. Bring the curve down and add more token production

Surveyor's Scope -> Manifold Insights --- I've always wanted to try this one, and more draw will help more than ramp that often does nothing.

dizzierabit on Teysa "Panharmonicon" Karlov

1 year ago

Ramp cards I like: Surveyor's Scope Gift of Estates , Liliana's Shade are all great. Shade is more expensive than Knight of the White Orchid , but it will always get you a land. The other two are just great generally.

I absolutely love Aetherworks Marvel which is busted in this deck. Revel in Riches I see in your maybeboard. I like it in the deck simply to eat removal that would otherwise target something more integral to what I'm doing.

Spawning Pit op.

Chainer, Dementia Master I like alot as well. gets you goodstuff from anyone's yard, and it exiles them whenever you want so its a great way to kill reanimator decks.

Killing Wave and Massacre Girl may also be worth looks? They're symmetrical, but often I find that I'm not affected by that nearly as much as everyone else.

I love Teysa Karlov so much omg

Liquidbeaver on Ib Halfheart and The Expendables

1 year ago

Great looking deck you have here!

I really like the idea of Goblin Wizard because he helps to dodge counterspells for clutch creatures like the lords or Krenko, but he can also save a lot of mana on things like Goblin Goliath since rather than cast him you can put him into play and have mana left over for using his damage doubler. I think to really make the Wizard work best is to get Goblin Lackey and/or Warren Instigator for some redundancy of the freecast effect, but you can also chain T1 Lackey into a T2 Wizard into a T3 Goblins (x2) just for the original cost of the Lackey. I think I'm going to add the Wizard now...

Speaking of Goblin Goliath as you probably already know he has bugged Legality which is why your deck is showing as not legal for the format. What I discovered is that decks that are flagged like that also don't show up in deck searches for that format. To get your deck more visibility I would suggest moving it to the Maybeboard and using an equally costed placeholder for him so your deck shows up again. I had Goliath in for months before I realized my deck wasn't showing up anymore :/

I think the only vital Ib-related card you are missing is Soul-Scar Mage . Its only non-bo is Repercussion (creatures wouldn't be dealt damage anymore, so nothing to carry over to the player), but otherwise it makes every exploded Goblin much better. It also improves the potential of Blasphemous Act so it can permanently maim say an Emrakul, but it can also kill Indestructible creatures. The number of counters can also be doubled with the damage doublers in the deck, as you can choose to have the doubling resolve before the replacement effect does.

Your landbase looks good, and I like the inclusion of Path of Ancestry . I miss having fetches and have started to add them back in, because they also help a lot with Scroll Rack / Sensei's Divining Top , Experimental Frenzy , and the Surveyor's Scope .

I've been considering adding Goblin War Drums for a while now, and after reading your list last night and walking through a bunch of combat ideas, I am definitely going to make some space for it. Not so much for the free shots at players where the Goblin doesn't die (why Blood Moon + Goblin King is so good), but also the idea of having a very tiny Nemesis Mask effect spreading blocked damage (and Repercussion damage) to at least 2 creatures. I think it even makes Goblin Sledder better by proxy just because you get more Goblins through unblocked sometimes.

I really like the effect of Vicious Shadows but the CMC always turned me off. I've never actually ran it though, so it may be better than I think just because I see how leery people would be of boardwiping, and that's half the struggling in my meta anyway, rebuilding after wipes. Boggart Shenanigans would be the budget CMC version, but it also has the more budget effect.

You'll have to let me know how you like Ashnod's Altar in place of Phyrexian Altar . I don't think either one is the only choice, I just think it depends on your high end spells. Now that I am thinking about it, I don't need the red mana out of Phyrexian all that often (it does allow me to sac all my lands with relative comfort), but Ashnod's would make it easier to get out the larger creatures, the Vicious Shadows, get a Chancellor of the Forge or a Kindred Charge back in, etc...

So I'm not kidding when I say I didn't even realize Massive Raid was an Instant until I read this, haha. I just knew I wanted another Goblin War Strike and Massive Raid is the next best one. Looks like it is even better than I thought! Saccing mountains and killing, blocking attacks, and then killing someone with Raid all on their turn just sounds awesome.

That's all I can think of right now. I still am really happy that you've built out the deck! 2 years ago when I started working on it and no one thought Ib could command anything but a chaos deck I never thought it would get to this point.

If you have any other questions or ideas, let me know!

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