Fires of Invention

Fires of Invention


You can cast spells only during your turn and you can cast no more than two spells each turn.

You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

Browse Alters View at Gatherer

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Set Rarity
Throne of Eldraine (ELD) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Arena Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Fires of Invention Discussion

Titus7007 on Abzan Murder M21

2 weeks ago

So I've got this thing hovering in the Diamond 1 tier. It's a steep climb to Mythic. I got a couple days to make the push before the season ends, but my wife keeps coming up with things for me to do instead of playing on Arena :(

I have to say I am very impressed with the wide variety of really good decks I'm seeing. I think banning Fires of Invention and especially Agent of Treachery have had a very positive effect on the meta.

ShiltonCDXX on It's So Shriney!

2 weeks ago

True, I forgot about the discard on shattered heights.

Fires of Invention is banned unfortunately. I noticed it in your maybeboard.

I'm wondering if Yorion, Sky Nomad works here as well. Allows for the control cards to be added without taking away from other pieces and blinking all your shrines gives provides an additional constellation trigger.

Hoobynobber7395 on Big Dumb Dinosaurs

4 weeks ago

Fires of Invention is a great enchantment for decks like this. Warstorm Surge may also be good as well with all the creatures entering the battle field

Zacama, Primal Calamity, and Atla Palani, Nest Tender are fun adds as well

and if you are looking for a specific creature Eladamri's Call can tutor you something big

Titus7007 on Abzan Murder M21

1 month ago

KongMing this was basically my attempt to enter into the post Agent of Treachery and Fires of Invention meta. I was playing Fires A LOT.

Nemesis on Standard Bans

1 month ago

Hello everyone,

In case you haven't heard, both Agent of Treachery and Fires of Invention are banned in Standard and Historic.

Companion has also changed in every format: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic mana to put your companion from your sideboard into your hand. This is a special action, not an activated ability.


FrateIndovino on MATTY SIBBET - Sisay

1 month ago

I saw your list on Centurion Commander Compendium and the other list you post without jegantha. Wonderful idea to push Sisay on a competitive horizon and it seems she performed very well! May I ask you how did you find yourself playing against other decks full of removal and counterspells-Pako/Haldan plays something like 23 counterspells- having just one counterspells? I didn't considered Fires of Invention. What is its role?

Minousmancer on Biostar (BQSG)

1 month ago


I've been considering the move of Vivien, Monsters' Advocate(I want another one) it's just she's not really a sideboard card...

I am still seeing how this plays before I add Umori, the Collector in as a Companion.

Dryad of the Ilysian Grove is there so I can sub out and cast Ruinous Ultimatum if they are running Fires of Invention and or Yorion, Sky Nomad.

I still have different ideas for how this deck might jump off. Hence my Maybe board. I also like the idea of adding Gilded Goose for better Ramp.

It's like, Theros Beyond Death and Ikoria have the foundation stones and building blocks but maybe Core 2021 or Zendikar Rising will have the proper mortar to solidify this deck. Thanks for the Upvote.

Anything you are working on you would like me to check out?

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