Fires of Invention

Fires of Invention

Enchantment

You can cast spells only during your turn and you can cast no more than two spells each turn.

You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

Latest Decks as Commander

Fires of Invention Discussion

wereotter on My Zedruu deck

4 weeks ago

For my own Zedruu deck, I found more so than giving away nasty bombs, I did better to draw into more answer and bigger threats by giving away garbage. Things that are neither a benefit to the person I give them to nor are they explicitly going to hurt them. They're just kind of there drawing me extra cards.

If you're interested, some cards that went this route include: Darksteel Relic, Sphere of the Suns, Transmogrifying Wand, Pentad Prism, Weapon Rack, Marit Lage's Slumber (at least if you're in a group with people not running snow lands), Absolute Grace. Also you could run a few other effects that give themselves away like Humble Defector, Perplexing Chimera, Shuriken, and Chromeshell Crab. Also another newer meaner card to give away to maybe consider is Fires of Invention since it will limit when and how many spells an opponent can play.

multimedia on Wyleth, soul of combat card draw

2 months ago

Hey, nice changes. Boros Signet is an upgrade for Solemn Simulacrum which at 4 CMC is too high for a ramp source. You can abuse Sunforger with Mistveil Plains which is an upgrade for Temple of Triumph .

Some haste enablers to try out:

  • Escape Velocity : Wyleth also works with auras and while they're not as reliable as equips there's some exceptions such as auras that can return themselves from your graveyard with escape.
  • Lightning Greaves : is worth playing because of it's 0 equip cost. Just equip another creature before you want to add more equips to Wyleth and then when done equip Wyleth with Greaves.
  • Ring of Valkas : after giving haste can grow Wyleth on your turn each turn.

The interaction of Puresteel Paladin + Toggo, Goblin Weaponsmith is very good with Wyleth. Toggo creates equipment (Rocks) for free with landfall. Each time a Rock is created it triggers Puresteel to draw. Rocks help or three of them can activate metalcraft and can then 0 equip all Rocks to Wyleth.


Some other cards that could be cut for better options:

DadHumanPraetor on Utvara Hellkite? Only for mono …

4 months ago

I played a 60 card kitchen table gruul dragon deck with 2 copies of utvara hellkite but I was running sets of Quicksilver Amulet and Fires of Invention lol

chriscross25 on Feldon: "I would walk 500 Miles"

6 months ago

Lanzo493

thank you for your great suggestions! :D

Both lands are already included. I will give Fires of Invention a shot cause it really does seem good in this deck!

Both Eldrazi spells i would like to not play because i am not that big of a eldrazi fan.

Fiery Emancipation is a card i already had in mind but i do not know what to switch out for. But at some point i will include it. Therefore i need to play test it first in my play group to make additional changes if needed.

Lanzo493 on Feldon: "I would walk 500 Miles"

6 months ago

I love Feldon! He's my favorite commander. Having played him a lot, I've got some suggestions.

Haste is so strong. Especially in mono-red. There are 2 cards you can run that give you haste and don't even take up deck space. They're lands: Hanweir Battlements  Flip and Flamekin Village . They're pretty handy when you're commander gets recognized as a threat and killed off. Or if you have something in your hand you'd like to give haste to. After all, you can threaten opponents to not kill it because then you'll just reanimate it in multiples. I love that trick.

Ramp. I cannot stress this enough. Your deck is based off of Feldon, and reusing him as much as possible. That takes a ton of mana. And if Feldon gets hated off the board, the cards in your hand also cost a lot of mana to cast. The best thing for both situations is a TON of ramp. I see you already have Extraplanar Lens which is great alongside Goblin Engineer . Let me suggest a new favorite ramp card of mine that goes by the name of Fires of Invention . It lets you cast Feldon for free (or only for the commander tax) alongside other cards while keeping mana open to activate Feldon! It's great.

Boardwipes. You're a reanimator deck. Feldon is pretty cheap to cast, and he likes dead stuff, so boardwipes fit in naturally. All Is Dust and Blasphemous Act are the best of the bunch.

There are some haymakers I use that are my favorites. I love Duplicant since the exile is often very relevant. Pathrazer of Ulamog is the best card for taking a player down a peg or 6. If you don't run into decks that run much interaction, you can try using Worldgorger Dragon . It'll dodge any boardwipe for the turn. And if you have Thousand-Year Elixir or some other haste enabler out, it'll let you use Feldon's abilities multiple times throughout a turn cycle. Chancellor of the Forge is like my own personal, reusable Krenko. I've gotta mention Fiery Emancipation . This card alone can result in easy one-hit kills.

I've got my own deck you can check out at FELDON EDH PRIMER: FELDON NEEDS SOME LOVE

9-lives on Claw Pact **Primer**

7 months ago

I don't think Fires of Invention is that good for you. If you use wishclaw and any other spell, no matter what it is, that would be your whole turn. But I'm new to this game, so I don't really know if I'm right or not.

kpres on Card creation challenge

7 months ago

Mother-in-Law of Runes

Creature - Human Advisor

You can't cast more than one non-creature spell each turn.

Non-creature spells you cast cost or less to cast for each Advisor you control.

2/3


Your non-creature spells cost less, but you only get one of them. Much like how Fires of Invention works. You're free to cast as many advisor creature spells as you want, though. Also, the "mother in law" archetype is presented here as someone who will help you if you take her advice, but you have to follow her rules.

Dude, your Elth, Lord of the Court is really cool. I would love playing with that card.

Create a land-eating Wurm. A big creature that consumes resources. Your lands, my lands. Everybody's lands.

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