Archaeomancer's Map

Archaeomancer's Map

Artifact

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle your library.

Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Latest Decks as Commander

Archaeomancer's Map Discussion

DarianLoos on Mono white Order and Chaos

1 week ago

DreadKhan Thank you so much!im planning on going up on my amount of lands at least 5 possibly 10 and I want to add Weathered Wayfarer and Archaeomancer's Map what cards do you suggest I filter out?

DreadKhan on Mono white Order and Chaos

1 week ago

If you plan to make use of effects that want you to have a low land count, I recommend you look at Lotus Field maybe Karoo or Guildless Commons, if high budget Lotus Vale Scorched Ruins. You can consider Dust Bowl to get you and 1 opponent down a land, potentially leaving another guy still ahead for your effects. Field of Ruin is cheap and technically gets rid of a problem land while putting 2 players ahead 1. If you have the mana rocks to support it, Kjeldoran Outpost costs you a land and can make a token for only 1W, so if nobody else is doing anything you can still be swinging away. Weathered Wayfarer is a fun choice for another pay off for having less lands. Archaeomancer's Map is another one I can think of readily, there are some others I think.

Phule451 on Wake the Guardians

1 month ago

Tragic Arrogance is one of the best board wipes in white, keep your best stuff, leave your opponents their worst getting past protection, indestructible and hexproof. Darksteel Mutation is a great way to deal with problematic commanders on the other side of the board. Archaeomancer's Map is a good way to ramp. Akroma's Will is a phenomenal combat trick. Hope those ideas help.

InfernalTusker on Equipement deck

2 months ago

Hey guys,

I wanna get a new deck and I'm thinking about going with an equipement and/or auras strategy.

I have my eyes on either the Aura of Courage precon because it has green for ramp or arm for battle and I'd switch the commander for Akiri, Fearless Voyager because it has draw built into it and protection.

Boros also gives me access to Sunforger and cards like Gisela, Blade of Goldnight but I don't have access to ramp cards like Archaeomancer's Map or protection cards like Teferi's Protection so I'm not even sure the sunforger route is even worth it at this point.

DawnsRayofLight on Boros Angels

2 months ago

Wandering Archaic  Flip would be a good add, unless you have bonkers life gain, Angel of Destiny may not be all that good. Starnheim Aspirant: I can see being kind of funny for a T3 or T4 Aurelia, I feel like a lot of times it might not be all that great, it would be nice if the card had other things going for it. Tome of Legends: there are more consistent draw sources like Endless Atlas. I would say you would be better served by adding Esper Sentinel, Dockside Extortionist and Ragavan, Nimble Pilferer to speed the list up and give it some extra ramp and draw. Cursed Mirror could be fun and I have gotten a lot of use out of Archaeomancer's Map, though with Keeper of the Accord and Land Tax you may have enough.

Focus_Jim on Michiko, the Monarch

3 months ago

Glad to see mono-white getting some love! I have a few suggestions that might fit the deck. First off I’ll do the boring mono-white staples. It may be good to add Land Tax, Enlightened Tutor, and Archaeomancer's Map if budget is not a concern.

I noticed that you have some life gain strategy in there, few juicy suggestions are Soul Warden, and Soul's Attendant. Finally, in my opinion the ultimate pillow fort card would be Peacekeeper (if budget allows).

DawnsRayofLight on you don't need mana to play magic!!!!

3 months ago

I have been toying around with this deck idea and I have some suggestions now!

Lotus Vale and Lotus Field are invaluable with Hokori

I would drop howling mine for Endless Atlas, other card draw are War Room, Alms Collector, Esper Sentinel, Mangara, the Diplomat, I have been having a lot of games where the deck just grinded to a halt without something to refill it. Symmetrical card draw can work against you here so Howling Mine May not be good unless you have plenty of ways of tapping artifacts down.

Manascape Refractor is really good with the right lands (like the lotus lands)

Archaeomancer's Map helps with ramp

Archon of Emeria is super good, a better eidolon or can be run in addition

Sanctum Prelate to stop any annoying board wipes.

Solemnity isn't really needed unless you plan on playing Phyrexian Unlife as well.

This is what I have been working on using yours a blueprint: No One Wants to Play EDH With Me Now...

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