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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gemhide Sliver
Creature — Sliver
All Slivers have ": Gain one mana of any colour."
dkostna on
The Sliver Platter
3 weeks ago
Combos: ◦ Lavabelly Sliver + Basal Sliver + Dregscape Sliver = infinite damage ◦ Hibernation Sliver + Gemhide Sliver + Lavabelly Sliver + Essence Sliver = infinite damage ◦ Amoeboid Changeling + Sliver Overlord = steal opponent’s creatures
Doombeard1984 on
6 months ago
So I would probably suggest changing Crypt Sliver for Sedge Sliver. Reason for this is because Crystalline Sliver and Crypt Sliver are a NonBo as you cant target the slivers with the ability.
I would also probably change Shadow Sliver for Shifting Sliver. Gives you the ability to block others, but you can't be blocked. Shadow Sliver is a double edged sword, as you also can't block.
You have the option of another mana Sliver in the form of Gemhide Sliver. Trust me, Mana is your most required asset. I would drop Virulent Sliver as, to be honest, I would not genuinely expect to win with poison counters. And if this was a win con I would be going hard on it, not just a 1 chance.
As the aim of your deck is to go wide, I would be tempted to go with Shared Animosity to pump your attack power.
You have Spiteful Sliver in there, why not include Blasphemous Act? with enough creatures, this in itself can kill off your opponents.
Heart Sliver replacing Reflex Sliver is a strict upgrade. Cheaper and still gives haste.
I would question the value of Spinneret Sliver when you already have 2 slivers giving you flying.
If you are going wide Horned Sliver could be an option, however may not be needed. I would be more inclined to go with a Synapse Sliver. Need to keep that grip full of more Slivers to power the Hive.
Now... onto the mana base...
I would strongly suggest getting more dual color lands which can come into play UNTAPPED. We are in a very intensive deck, and getting to that is super important. Chromatic Lantern could be super useful, and you may also wish to replace something with Morophon, the Boundless.
Whilst ABUR duals are super expesive, and to an extent Fetchlands too, Shocklands (Godless Shrine etc.) and Bondlands (Morphic Pool etc.) may be more accessible. You could look at the Filter lands too, or checks. I just think this could essentially speed up the deck exponentially
I will have another think about some other bits as well and will get back to you :)
Votecat on
Sliver Commander v. 1.4
7 months ago
Also if you want to untap a bunch then you really can’t go wrong with Intruder Alarm (combos really well with Gemhide Sliver/Manaweft Sliver + Sliver Queen), just be careful to not play it until you have a mana sliver out and at least a couple others on board.
ToXiC_MiSt on
Sliver Multicolor
8 months ago
You should consider using a lot more of the Manaweft Sliver, Gemhide Sliver, and Cloudshredder Sliver. Also you might find the Homing Sliver and The First Sliver useful.
soultisco on
Monogreen Changelings
10 months ago
Edit: Gemhide Sliver goes to the bench, and Bosk Banneret enters. It's proven to be amazing while reducing costs of all Changelings, while Gemhide means you need to tap creatures for mana, when you actually wanna be attacking. Besides, it is really vulnerable to removal, while Bosk Banneret has great defending stats.
Also, You Meet in a Tabern is a serious option vs Lead the Stampede. I'm testing it.
Havocial_Horror on
Vintage Slivers
11 months ago
Just a heads up! Ponder is limited so you can't play it at 3 like the list says... Also I'd recommend swapping galerider sliver with Cloudshredder Sliver and the muscle slivers for Sliver Legion,Bonescythe Sliver, or Striking Sliver. Lastly I feel as if hibernation sliver does nothing relevant in the deck and would suggest swapping it with Manaweft Sliver or Gemhide Sliver. OH and Diffusion Sliver could also be good.
DreadKhan on
Blackstar (Yo pumpkin head)
1 year ago
I haven't decided on what to pull yet, I'm thinking of adding some Slivers (Gemhide Sliver\Manaweft Sliver and Sliver Hivelord, Legion is better maybe) and a couple 'serious' tutors to help make this a bit more consistent/powerful.
legendofa on Slivers Deck Help (Modern)
1 year ago
I'm not a Sliver expert, so get your grain of salt ready, but here are my thoughts.
First thing is mana fixing. I see three Manaweft Sliver. If you want to go five colors, I would add at least 2-3 mana slivers, either Manaweft or Gemhide Sliver. Depending on your land base, a playset of each might work. They're still very helpful at 2-4 colors.
Galerider Sliver and Diffusion Sliver are both very good effects, and you almost have a full playset of both, so those can make a good core. You don't need to have more than one Galerider in play, but you definitely want that one available with others on standby in your hand, and Diffusion stacks with itself to make spot removal near useless.
The and options seem underwhelming, although Cloudshredder Sliver is a decent backup to Galerider. Most of the red ones being singletons also makes them easier to set aside.
I don't see any special combos outside of the usual Sliver synergy, so a straightforward approach of "lay down Slivers and attack" is probably the way to go.
Looking at this collection (and again, not being a Sliver expert), I would suggest making a core and stocking up on mana Slivers to get access to the Cloudshredders and Striking Slivers, keeping the mana costs low for a fast, aggressive deck.
Possible template:
24 lands
Have (2) | steakatron , reikitavi |
Want (3) | SolarEclipse77 , krblomqu , Skullzer7 |