Gemhide Sliver

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Gemhide Sliver

Creature — Sliver

All Slivers have ": Gain one mana of any colour."

Havocial_Horror on Vintage Slivers

3 weeks ago

Just a heads up! Ponder is limited so you can't play it at 3 like the list says... Also I'd recommend swapping galerider sliver with Cloudshredder Sliver and the muscle slivers for Sliver Legion,Bonescythe Sliver, or Striking Sliver. Lastly I feel as if hibernation sliver does nothing relevant in the deck and would suggest swapping it with Manaweft Sliver or Gemhide Sliver. OH and Diffusion Sliver could also be good.

DreadKhan on Blackstar (Yo pumpkin head)

1 month ago

I haven't decided on what to pull yet, I'm thinking of adding some Slivers (Gemhide Sliver\Manaweft Sliver and Sliver Hivelord, Legion is better maybe) and a couple 'serious' tutors to help make this a bit more consistent/powerful.

legendofa on Slivers Deck Help (Modern)

1 month ago

I'm not a Sliver expert, so get your grain of salt ready, but here are my thoughts.

First thing is mana fixing. I see three Manaweft Sliver. If you want to go five colors, I would add at least 2-3 mana slivers, either Manaweft or Gemhide Sliver. Depending on your land base, a playset of each might work. They're still very helpful at 2-4 colors.

Galerider Sliver and Diffusion Sliver are both very good effects, and you almost have a full playset of both, so those can make a good core. You don't need to have more than one Galerider in play, but you definitely want that one available with others on standby in your hand, and Diffusion stacks with itself to make spot removal near useless.

The and options seem underwhelming, although Cloudshredder Sliver is a decent backup to Galerider. Most of the red ones being singletons also makes them easier to set aside.

I don't see any special combos outside of the usual Sliver synergy, so a straightforward approach of "lay down Slivers and attack" is probably the way to go.

Looking at this collection (and again, not being a Sliver expert), I would suggest making a core and stocking up on mana Slivers to get access to the Cloudshredders and Striking Slivers, keeping the mana costs low for a fast, aggressive deck.

Possible template:

4 Manaweft Sliver

2 Gemhide Sliver

4 Galerider Sliver

4 Diffusion Sliver

3 Cloudshredder Sliver

4 Sentinel Sliver

2 Striking Sliver

3 Tempered Sliver

2 Bonescythe Sliver

4 Predatory Sliver

2 Distant Melody

2 Wrap in Vigor

24 lands

Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

Azielle on The Hive Mind Project

1 year ago

Hello again Doombeard1984 :)

Sedge Sliver was on and off the list quite a bit as it evolved. I like the synergy with Manaweft Sliver and Gemhide Sliver that you pointed out. Ultimately, I just cut Sedge Sliver to maintain curve. There isn't anything I'd pull right now at 3cmc to include that card. Maybe that will change in time.

Also, I built from bottom up to account for what colour I wanted to fetch in what order, and I generally want to dig for black before red, as black enables tutors, whereas red really only enables play late when I'm looking to combo off. I threw in the older Clot Sliver as regenerate redundancy for that very reason.

I'll definitely keep that in mind as I play though, and maybe dig for Hibernation Sliver or Basal Sliver if I see a nonbo in hand, as either would re-enable the regen at instant speed, and I'd have black on the table at that point if Crypt Sliver was in play. Thanks for the heads up!!

Doombeard1984 on The Hive Mind Project

1 year ago

Greetings again Azielle,

So I was having another look at the list, and there is a bit of a nonBo in there. If a boardwipe was hit, and you happened to have Crypt Sliver and Crystalline Sliver , because the regeneration targets, you will not be able to regen your board. So, as having mana producing slivers is fairly common place, do you think Sedge Sliver would be a better include. The regeneration doesn't target and so each sliver essentially says "Tap: regenerate this creature" if you have a Manaweft Sliver or Gemhide Sliver in play.

Just a thought.

Doombeard1984 on Golos or Overlord

1 year ago

hi ShiltonCDXX, I run a Sliver deck with Sliver Overlord myself, and a big key to this type of deck is the toolbox nature of it. Need mana, go tutor a Gemhide Sliver . want haste and flying, Cloudshredder Sliver . Oh no! Someone is wrathing... got get Quick Sliver and then Sliver Hivelord .

The point is, you will be able to get what you need. The tutor can get to for the cost really easy, and is much better than the random nature of Golos, Tireless Pilgrim .

Haste and Mana Slivers combined with a cheeky Intruder Alarm can also essentially mean tutor every sliver out of your deck onto the battlefield.

Hope this helps

Doombeard1984 on All hail...The Overlord

1 year ago

JeanYass, Thank you for your response. Whilst I can see yo reasoning, I must disagree on your analysis. Let me address the points you make:

  • Training Grounds - I indeed may only have a few targets for Training Grounds to have an impact on. However, one of those is my commander, Sliver Overlord, enabling me to tutor for any Sliver in my deck, for . Also is super good with Sliver Queen, again making each Slivery Baby only cost . Necrotic Sliver is again, gives me the ability to destroy any permanent for and a Sliver Sacrifice. Also, don't forget, Mirror Entity is also a "Sliver". Thats a reduction in that creatures activation straight away. Essentially, Training Grounds enables my deck to "fire off" easier.

  • Boardwipes - Firstly, boardwipes are kind of a staple of EDH. Sometimes, boardstates get away from you, and you have to reset. Also, with some of the combinations of my boardstates, the effects are way worse for opponents. Sliver Hivelord gives my creatures indestructable. If have a mana producers, such as Manaweft Sliver, Jokulhaups is not as destructive to myself as it is to my opponents, and will leave my enemies mana deprived etc. Blasphemous Act + Spiteful Sliver is a game ender, if I have managed to "go off" and tutor and play all the slivers in my deck (Using Manaweft Sliver/Gemhide Sliver + Intruder Alarm + A haste enabling Sliver) Spiteful Sliver's effect will happen and can kill players off.

  • The other stackable Slivers - I actually used to run the Slivers you mentioned in the your comment. As my deck mainly wins via combo, not so much combat (although it is perfectly capable of "turning sideways"), taking them out was the best option. the +1/+1 and +0/+1 are kind of incidental, and don't cause a massive swing in advantage. Leeching Sliver i always liked, but it is not super relevant to the deck.

Hope this gives you an explanation as to why I have what I have in my deck. Any questions, just ask

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