Creature — Lizard
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library.
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|Commander / EDH||Legal|
Latest Decks as Commander
Shefet Monitor Discussion
1 year ago
Filigree Familiar is great in Muldrotha. Cast it from the graveyard as either an artifact or creature that benefits you on entry and death. Sinister Concoction is decent cheap removal. I like creatures like Caustic Caterpillar, Thrashing Brontodon for their utility uses and unless they get exiled you can continue to cast and sac as needed. Cycle Shefet Monitor early game for a land and card draw and then cast him from GY later. Desecrated Tomb is fun with Muldrotha. Might as well play Mirage Mirror too.
1 year ago
Here is a card I've been wanting for a while. Not necessarily on a god, but at least on a legendary creature.
Yu Ren Szi, the Power of Thought
Legendary Creature - God
Flying, haste, prowess
Cycling noncreature spells from your hand triggers Prowess abilities on your creatures.
Whenever you cycle a card, you may Scry 1.
4 / 5
I have wanted a commander for Cycling effects for a long time, and keying it to Prowess also gives it some power and flexibility, but it doesn't deliver you that win-con unless you go wide, which isn't easy to do with prowess, since those bodies aren't cheap and don't always replenish themselves.
Other prospects for cycling commanders that I can imagine would be rakdos (who likes it when you discard) and abzan (who will reanimate the creatures you cycle). Let me show you this Abzan commander I've been sitting on for a while (it's been ages since I've seen a wildcard so indulge me ;) )
Azranath, Master of Life's Cycle
Legendary Creature - Demon Angel Avatar
Creatures with cycling you control enter the battlefield with an additional +1/+1 counter on them.
Whenever you cycle a creature card on your turn, until end of turn you may cast another creature card from your graveyard by paying its cycling cost and paying 3 life.
2 / 4
Not only is it card advantage, but it's a very cheap reanimator recursion of Abzan flavor that keeps it solidly in a cycling theme. (You can't break it with the big green or white creatures that you want to; instead you're limited to the ones that have cycling, like Krosan Tusker , Barkhide Mauler , Elvish Aberration , Greater Sandwurm , Jungle Weaver , Shefet Monitor , Pale Recluse , Horror of the Broken Lands , Archfiend of Ifnir , and Street Wraith ) ( Ruthless Sniper also goes in that deck, though it can't be reanimated or cycled). Access to white and green means you can remove those artifacts that keep you from accessing your graveyard.
Looking at Cycling as a commander theme thus far untapped, what would you do? Rakdos seems the other obvious choice for its wide discard mechanic applicability, but maybe you have another idea with bant, boros, orzhov... show me!
2 years ago
Dammit that's a BIG collection of creatures!! Neat!!
I see you run Cultivate and Kodama's Reach pal, it made me think
What if you run similar ramps spells that can be cycled? That way if you have Nikya already you just cycle them and draw a card
Beneath the Sands
: A little worse than the classics, but with Cycling
Edge of Autumn : Ramp when you need, draw when you don't
Krosan Tusker and Shefet Monitor both serve as ramp and draw, and when not needed they may be played as creatures
2 years ago
Were you not able to ever transform the two werewolf eldrazi?
For draw power, I'd add a Overwhelming Instinct and an Ulvenwald Mysteries and a Skullclamp. This way when someone wipes your field, you get a bunch of treasure tokens, sac them, draw and get 1/1's and then sac those to skullclamp to draw more.
Overwhelming Instinct helps with swinging wide. I personally haven't gotten a ton of use out of it, but it's a consideration for draw.
I'd try to put the two eldrazi wolves back in because they can get you mana and they're decent sized werewolves. I'd sub them out for Shefet Monitor and Hammer Mage . I'd also throw in a Return to Nature and a Vandalblast for enchantment and artifact removal
2 years ago
Gyre Sage - Has seemed pretty low impact in this deck. Easily killed. I don't need gobs of green mana. I need all three colors
Soul of the Harvest - Better when I cast lots of small creatures vs a few big ones. There is better draw (see below)
Shefet Monitor and Krosan Tusker - These are in here so that if I draw them, they aren't dead 7 drops. I can cycle. But in practice, I never cycle them. There's always something better to do, the spots are better for actual 5-power creatures that are efficient (like the new R and G War of the Spark gods)
God-Eternal Rhonas - A solid beater that enables a free attack. Plus, vigilance is what I need. I need to be able to swing for massive damage and not leave myself open
Brave the Sands - Another vigilance enabler
Ajani, the Greathearted - Another vigilance enabler
Scroll Rack - Fatties get stuck in your hand, now you can replace them. How did I miss this card?
Ilharg, the Raze-Boar - I need to add this as soon as I can find one. Not sure what to remove yet. Whatever the least useful card is...
TheFanatic on Grunn
2 years ago
Looks really fun! One thing I note with this list is that your land really count is really high given the amount of dorks and land ramp you have access to. I think that you can easily go down to 35, and probably even less. I'm also a little wary of how few ways there are to give Grunn some kind of evasion. Maybe something like Loxodon Warhammer is in order.
Some other suggestions for changes:
Worldly Tutor would be great if you get get your hands on one.
Heroic Intervention is worth thinking about since you are weak to board wipes.
Evolution Charm could provide some good utility.
Life from the Loam would be good, and could become great if you max out on cycling lands.
Karametra's Acolyte , Somberwald Sage , Boreal Druid , and Priest of Titania (!!) are all dorks I don't see here. Somberwald is probably the worst of those, and Priest is probably the best given your fairly high elf density. You may want to replace your worst 4-mana land ramp spells with these cheaper dorks.
I'm not sold on Unstable Obelisk , Moss Diamond , or Mind Stone here, since they don't play well with your landfall backup plan and they don't provide a body to attack/block with. You could probably replace them with some of the dorks I listed above.
World Breaker is reaaaaallllyyy slow, and you don't have a way to sacrifice it. It might be a good cut.
Ulvenwald Hydra might be too slow. You already have a million land search effects, so it feels unnecessary.
Wood Elves seems like it could be cut. It just doesn't seem great since you have no way to trigger the ability again.
2 years ago
Thanks a lot ThallionDarkshine. As far as focus goes, it's pretty simple: I just want to have my graveyard be an extension of my hand and be able to play "answers" to pesky permanents. I'd rather not spend over $20 on a single card.
I chose to run 33 lands cuz I found myself "fetching" lands often and even more often with Muldrotha on the board. I don't cast her until my graveyard has a good amount of permanents in it anyway so I'm not worried about playing her asap. I do tend to cycle some lands for draw when the opportunity arises cuz I know I will play them later from the yard. Circuitous Route, Burnished Hart, Sakura-Tribe Elder, and Shefet Monitor all help with a bit of ramp.
I like the idea of Manglehorn replacing Acid Web Spider, and Noxious Dragon is merely a place holder as I found it in my bulk and threw it in. Both spider and dragon are mainly flying blockers with a lil bonus; but I do agree that they are mana spendy.
I did splash a bit of sacrificing in cuz why not? Caustic Caterpillar and Thrashing Brontodon (removal), Burnished Hart and Sakura-Tribe Elder (land), Scribe of the Mindful to get back some value instant/sorcery, and some more options. Plus you put Sylvok Lifestaff on a creature before you sac it for the proverbial icing. Sac outlets also include Bone Splinters, Ruthless Disposal, Victimize, Burnished Hart, Jarad, Golgari Lich Lord and Whisper, Blood Liturgist. And the sacrificing trigger from Liliana, Heretical Healer Flip! Then turn around and cast those sacrificees from the yard which would trigger Desecrated Tomb for more sac fodder, chumps, or aerial assualt.
This was a bit winded but this is the jist of the deck. It's not a fast starter but chugs along just fine when it picks up momentum. I'm aware there are a few kinks to work out and thus the reason I called for help. I appreciate any and all feedback, so again.. thank you!