Heritage Druid

Heritage Druid

Creature — Elf Druid

Tap three untapped Elves you control: Add {{3G}} to your mana pool.

Latest Decks as Commander

Heritage Druid Discussion

Balaam__ on Valinor

2 weeks ago

Good call on Nettle Sentinel, works great with Heritage Druid.

Something to consider would be adding Arbor Elf—when used to untap a forest enchanted by Utopia Sprawl, it can produce quite a bit of mana for your larger threats.

multimedia on Elf ball help

2 months ago

Hey, I don't think you need them. Cutting an Elf, a land or another support spell that has more impact for either of these cards doesn't seem like it would help. Honestly, with Elf tribal the less artifacts you play the better.

If you want this effect then instead consider Heritage Druid and Birchlore Rangers ? They're Elves who can make more than one mana and can tap Elf tokens the turn they're created which is powerful. You might already have Heritage since it's well known, but Birchlore is not as known and it's underrated with Lathril. Able to make black mana is helpful.

multimedia on Elven Empire Upgrade

6 months ago

Hey, good edit so far. Nice Ezuri, Renewal, Shadow and Warmaster upgrades :)

What's your budget for upgrading? The precon has too many Swamps compared to Forests. You've cut some already, but consider cutting more? Green mana is much more important than black mana especially now that you have added more one drop green mana Elves which is another good upgrade. My advice is cut several Swamps for Golgari dual lands especially lands that can ETB untapped.

Some of the powerful tribal Elves have exploded in price since the release of the precon. If your budget allows these cards are upgrades.

Copperhorn Scout can be another repeatable untap all your creatures effect and it's an one drop Elf. Pair Scout with Magistrate + Lathril to make Scout and Lathril bigger each time you attack. Magistrate first puts counters on Scout that way Scout can survive combat. Scout + Lathril attack which unaps Magistrate to then tap Magistrate to put counters on Lathril.

Staff of Domination is a mana sink/win condition enabler. It's busted because it can untap itself. Use it in combination with a big mana producer such as Archdruid who can make 5 or more mana to make infinite green mana. With infinite green mana you can activate Staff to draw into a mana sink win condition such as Ezuri. Staff can also be used with infinite mana if you have 10 or more Elves with Lathril to repeatedly untap Lathril + 10 Elves making Lathril's tap ability the win condition.

Chord of Calling is powerful with Elves, an instant speed tutor that Elf tokens can help to cast with convoke. Wirewood Herald when it dies is an Elf tutor. Skullclamp is excellent repeatable draw when your Commander can create 1/1 tokens as well as with other repeatable token sources.

Shamanic Revelation and Regal Force are other mass draw effects with Elves. Regal is nice since it's a creature which is easier to tutor for.

Good luck with your deck.

Lanzo493 on Modern Elfkind

6 months ago

I want to suggest adding the 4th Realmwalker . Realmwalker is such a powerful card advantage engine. It's great when you're ahead, and even greater when you're behind (such as after a boardwipe). If you do run a playset, I would suggest running a playset of Nurturing Peatland as well. You have mana dorks, so you don't always have to use the land. The real benefit is using the land to strip non-elves away from the top of your deck so you can continue to chain elves off the top. The card is broken. Since you're running 4 Elvish Warmaster already, you can take out 1 Ezuri, Renegade Leader . Yes, I know he's awesome, but he is legendary, which can be problematic. And Warmaster already gives you plenty of backup mana outlets for the games you don't have an Ezuri out. Plus, he provides you with enough bodies to produce that mana either with Heritage Druid or Elvish Archdruid , so he's about equal to Ezuri with some situations when he's better. Of course Ezuri is better for boardwipes and games when you need trample, but that depends on the meta. Elves usually go wide enough that a buff from either card will win you the game anyway. I haven't yet tested my elf deck in modern yet, so I can't say for certain, but I think I prefer this direction.

Lanzo493 on Modern Elfkind

6 months ago

Assassin's Trophy hits tron, Valakut, and bounce lands. It’s great if you deal with troublesome lands decks. I also like Choke . It’s decent, but I mainly use it due to my vendetta against control.

I’ve recently swapped all of my Elvish Clancaller for Elvish Warmaster . This is because elves benefit more from going wide rather than tall. Shaman of the Pack and Ezuri, Renegade Leader are stronger with more bodies. Not to mention, Elvish Warmaster also has an ability to dump mana into that is great for attack and defense. In some cases, usually turn 2, he is slower than Dwynen's Elite . Those are the same cases that Elvish Clancaller is slow as well since it doesn’t work too well with Heritage Druid on turn 2. In more cases, he generates even more tokens while also providing a way to close games. He’s always the better option off of a Collected Company . Every turn cycle he lives is 1, sometimes 2 (if you CoCo on an opponents turn), more elves.

Kiran_M on Modern Elfkind

6 months ago

Hardhitta7: I was running them, but a friend recommended that I cut them a few days ago so I was trying it out without them (unlike the other cards in my deck they are very linear, so I am a little wary. But I may go back to using them.

abby315: Hmm. I was using the Chord package as a way to a) get removal if necessary, b) sink mana in the late game, and c) get pieces I really need like Heritage Druid . And would you mind explaining why Warmaster is good? I considered it but it seems a bit slow, although I'm open to adding it in. And yes, I'm definitely going to put Sanctuary in the sideboard, especially since I just realized it also triggers on abilities. I was running Warden against mirrors and other aggro matchups, do you think I don't need any help there? As for Trophy, I am looking for some more veratile removal, especially if I end up cutting the Reclamation Sage , but I'm leaning a little towards Abrupt Decay

multimedia on The Goons

7 months ago

Hey, excellent upgrade of the precon with a high budget.

Some changes to consider:

Good luck with your deck.

Load more