Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
|Have (2)||rockleemyhero , metalmagic|
Combos Browse all
|Commander / EDH||Legal|
Turnabout occurrence in decks from the last year
Latest Decks as Commander
4 days ago
Chats you are right in thinking that to improve this decks power will be a case of throwing in high power instants and sorceries such as the best tutor cards. This list is just a version that enables strong play on a budget (I am resisting a urge to throw my Mana Drain into the deck), please feel free to upload your more competitive version of the deck.
4 days ago
Hey, have you checked out cards from Strixhaven and Commander 2021 yet? The sets are pretty amazing for Kalamax because of new mechanic magecraft.
1 month ago
This time I won't be making bad suggestions. How about Twinning Staff ? You get twice as many copies of your instants and sorceries with it. Maybe more if you have extra mana. Jeska's Will is a fantastic card to copy. Mythos of Illuna and Second Harvest let you make token copies of things already on the board. Mystic Reflection can do that, too, while also doubling as a fancy removal spell. Turnabout can give you a huge boost in mana for copying shenanigans. Agent of Treachery is one card that can lose you friends for copying it. The same is true for Terror of the Peaks . Nyxbloom Ancient while you're at it.
1 month ago
Cool deck!! I love the theme.
Seems like if your deck works then you might end up with a bunch of large creatures without evasion or trample.
This makes me think of Akroma's Memorial , which i probably wouldnt run bc of the cmc. But Turnabout is another useful card to tap down your opponents blockers so you can swing in for the finish, or untap your lands for more mana.
Also i would consider Caged Sun , having a mana doubler can be massively impactful.
Finally Training Grounds would be great. This card used to be way cheaper, now its pretty pricy.
Anyway just some thoughts, cheers and have fun!!!
3 months ago
3 months ago
I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).
The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.
You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).
Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.
After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)
Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!
Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.
Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.
3 months ago
Yeah Doublecast I don’t like, it’s a sorcery (yuk) can’t even integrate in while combining, Fork feels better. Twinning Staff good because your already focusing around Spell Copy synergy, doubt you’ll ever use it’s activated ability. Fury Storm good in a Spell Copy variant is RR with 2 Experience, if it’s copying itself like 3 times though something really going strange in the game lol that you’ve cast Mizz that much, so expect itself and 1 copy most of the time!
Gilded Lotus is ok with Dramatic Reversal if you can get it off a Seething Song or something. Mana Crypt not necessary at all in EDH, if you want to enter cEDH probably will need including the free counters, but you can be high power easily without them for sure!
I’m worried you’ll have hands with like 4 copy spells, but no spell to copy lol. Or like 3 draw X spells and nothing to build experience.
Tezzeret's Gambit I’ve enjoyed, gets me the Experience (2) that I need to start most Reiterate combos. Like a Turnabout puts one on the stack and an in response Reiterate puts the 4th as an example, plus can put a counterspell or something in my hand as well.
Looking good though!
3 months ago
EDHrec is also a good resource, it has an "expensive" filter now, but if you leave it unfiltered, can help to find some surprisingly good cards with a low $ value that people are playing. There is also a "cheap" filter.
EDH is really a fun format, I have 1 modern, 2 pioneer decks, 2 cEDH decks, 2 EDH decks, 4 $50 budget EDH, and 0 standard decks! I do play standard on Arena though (4 standard, 3 brawl).
In EDH, little damage like Guttersnipe puts out isn't usually that useful unless your adding into a combo, which it can a recursive Turnabout + Reiterate will kill, but it really lends itself to better payoffs like a Fall of the Titans, Comet Storm, Whispers of the Muse, Stroke of Genius type effects that also build your Experience. I run 8 creatures and 1 enchantment, which is also pretty high, If I wasn't running Dualcaster Mage + Twinflame I would also exclude Imperial Recruiter and Vedalken AEthermage reducing my count to 5. Probably 4/5 creatures / 1 planeswalker / 2/3 enchantments is probably the right mix though honestly if you can build within that framework.
I playtested your deck a bit Flux Channeler worked well, Inexorable Tide was a little to high CMC for me. The issue I had was that until Mizzix of the Izmagnus has generated an Experience I had nothing to propagate, so getting an early Experience will be important which means stuff like Desperate Ritual, High Tide, Pyretic Ritual, Seething Song mostly. Going to need some protection either 1 or 2 CMC counterspells (the 2 CMC ones are still reasonably priced, 0/1 are not). Lightning Greaves is an obvious one, that can be tutored with a Muddle the Mixture but it's getting expensive now too (wtf).
I also found with the propogate that I got up to 8 counters, which isn't really necessary, because honestly 3/4 counters allows you to go infinite with many things (like Reiterate). Niv-Mizzet, Parun looks to be a pain to cast, he's nice, but almost unplayable here.
This thing tested like molasses Empowered Autogenerator, I would avoid that, lots of cheap CMC2/3 mana accelrators, plus all the ones I listed above.
Once you decide on a payoff goal, i think you'll see the deck rounding out. Lots of easy cuts in the above list to get down to 120 cards, probably about 10 you need to add into the mix, so putting into a cut for 130 list.