Deathrite Shaman

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Deathrite Shaman

Creature — Elf Shaman

: Exile target land from a graveyard. Add one mana of any colour.

, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

, : Exile target creature card from a graveyard. You gain 2 life.

sergiodelrio on Card creation challenge

1 month ago

Lavamancer Shaman

Creature - Elf

, exile 2 land cards from a graveyard: Add an amount of equal to ~ power

, , exile 2 nonpermanent cards from a graveyard: Deal 2 damage to any target

: Exile 2 nonland permanent cards from a graveyard. If they're creature cards, create a food token

1/2


Create another "fixed" Deathrite Shaman with different colors (should still prolly be in green but maybe not, you do you and be creative)

OR

Do another "fixed" and/or colorshifted card in general (reference the og card somewhere)

wallisface on Why Do Some People Wish …

1 month ago

plakjekaas your counter-argument seems to be overlooking a point here, that the card is also a possible mono-white creature.

Maros definition of hybrid cards is that the card could be either of those colours, and so printing it to fit either of those colours saves them having to print the same card twice (once for each mono-colour).

I think Maros suggested change would create some confusion around deckbuilding - for example Deathrite Shaman has a mana cost of green-or-black, but activated abilities in both colours, and this could conceivably trip people up.

I think the whole situation illustrates how confused players are in general by the application of hybrid mana - though i think that confusion exists whether-or-not any change is made to the format - and neither approach seems intuitive, especially for newer players.

At the end of the day, it’s a casual format and pods can rule-0 whatever they want. I don’t see the rules committee making any official changes around this at-all.

nbarry223 on Dec 4th 2023 Ban announcement

3 months ago

I second that free mana like SSG is deserving of its ban.

I’d like to see some further unbans as well, but only the “safe” ones. Honestly a lot of the dominating cards previously wouldn’t be nearly as problematic in today’s modern, due to how efficient removal has become. A card like Splinter Twin would probably be safe to unban in today’s format, but I am not expecting to see it unbanned because of how dominant it once was (I don’t think its counterpart, Birthing Pod is safe to unban yet, since there’s not enough crazy powerful artifact hate).

Cards I would be happy to see unbanned are:

All the artifact lands
Deathrite Shaman
Ponder
Punishing Fire
Umezawa's Jitte

legendofa on If you could run any …

3 months ago

Deathrite Shaman comes out quick and starts doing stuff.

Surprised nobody mentioned Maelstrom Archangel yet.

Notion Thief is a less dirty Opposition Agent/Hullbreacher.

Maybe a mono-green OHKO Groundbreaker? I don't know how well that would work, but I'd give it a try.

NV_1980 on The Horror ... THE HORROR! *PRIMER*

4 months ago

I can see the appeal of Mind Stone. I'll give it a shot.

With regard to Shadow of the Enemy; I like being able to cast spells from exile opposed to interact with them from the graveyard, as this is generally harder to counter (especially decks that feature lots of graveyard interaction have been able to circumvent my theft sprees with cards like Deathrite Shaman). However, adding Animate Dead/Dance of the Dead/Necromancy would still be a good idea, as these are so cheap to cast and potentially bring such great advantage.

I concur that Blast Zone is slow. Unfortunately Dimir features very little in terms of enchantment/artifact destruction and my meta generally doesn't do much with land-destruction, so my experiences with it (thus far) is that I've been able to use it to good effect.

ragnil on Swamp Gas

5 months ago

Updated the deck to include some more recent cards from the past sets. Added another mana-fixing card with Dig Up, and traded Seasons Past for Haunting Voyage. For creatures, I removed Cauldron Familiar for more utility like Deathrite Shaman as it wasn't as effective as I thought it might be in the deck. Lands were updated as well for better mana flexibility.

8cardalchemy on Help me Build a Basic …

6 months ago

Hi All,

I want to build an Ikra Shidiqi, the Usurper // Tymna the Weaver life gain commander deck. It will be used for semi-casual play at a LGS, so good players with decent decks but not a lot of bonkers combos going off by turn 5.

I have never been amazing a cooking up commander decks that actually function, especially on a budget. Can anyone help me put together a basic/affordable decklist that I can expand on with more expensive cards later (let's say sub $200, preferably closer to $100, price is a little flexible)?

So far, I have the following cards that I know will work here:

Deathrite Shaman Vito, Thorn of the Dusk Rose Swords to Plowshares Dina, Soul Steeper Voice of the Blessed Kambal, Consul of Allocation Willowdusk, Essence Seer Vampire Nighthawk Drana and Linvala Rodolf Duskbringer Rampant Growth Farseek

I also own both commanders, so that's $30 I don't need to worry about.

Any help is appreciated.

legendofa on Preordain in Modern

7 months ago

Turns out reinforcing Murktide is a stated goal of the unban.

"This is also part of a goal to give something back to Blue-Red Murktide, which was one of the most popular decks in the Modern metagame between the release of Modern Horizons 2 and The Lord of the Rings: Tales of Middle-earth but has since fallen out of favor in part due to the release of Orcish Bowmasters."

https://magic.wizards.com/en/news/announcements/august-7-2023-banned-and-restricted-announcement

There are several other cards on the ban list that would support Izzet Murktide more, but I suspect they're being cautious. I'm getting the sense that this is a trial run for a large(r)-scale unbanning. I don't have anything to back that up, it just wouldn't surprise me if they start unbanning some of the less offensive cards more regularly going forward. (Rest well, Golgari Grave-Troll, Deathrite Shaman, Dread Return, and Hogaak, Arisen Necropolis. Your new life will come eventually.)

Load more