Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

: Exile target land from a graveyard. Gain one mana of any colour.

, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

, : Exile target creature card from a graveyard. You gain 2 life.

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Have (2) Azdranax , DemMeowsephs
Want (7) Cactusman , JazzCrimes , JohnTubaina , marktoews , Teeracer , CJ_Crispy_97 , Tinnuki

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Eternal Masters (EMA) Rare
Return to Ravnica (RTR) Rare

Combos Browse all


Format Legality
Pioneer Legal
Duel Commander Legal
Canadian Highlander Legal
Arena Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Oathbreaker Legal
Unformat Legal
1v1 Commander Legal
Pre-release Legal
Leviathan Legal
Standard Legal
Brawl Legal
Casual Legal
Vintage Legal
Highlander Legal

Deathrite Shaman occurrence in decks from the last year

Commander / EDH:

All decks: 0.12%

Deathrite Shaman Discussion

fmastrome2008 on Yarok and a Hard Place

1 day ago

Here are some recommendations to assist with your gameplan.

  1. You're missing some of the best value finishers in Avenger of Zendikar and Craterhoof Behemoth.

  2. You're missing some of the best card draw in Mulldrifter and Sire of Stagnation.

  3. You're missing some of the best mana acceleration in Birds of Paradise and Deathrite Shaman, as well as Farseek, Rampant Growth, etc.. for further land acceleration.

  4. Ob Nixilis, the Fallen is a beat stick.

  5. Tatyova, Benthic Druid is a nightmare if left unchecked.

bmcconnell11 on Najeela Hate Combo

1 week ago

enpc Thank you for the comment. I have a Mindblade Render sitting on my shelf now ready to shoe in just havent done it yet. Altar is about to get removed from this deck with a few other artifacts and things. Its too slow at the moment so Im getting a few more tutors, Deathrite Shaman, and the two elves.

enpc on Najeela Hate Combo

1 week ago

Mindblade Render and Oakhame Adversary are both your friends here. Generally in a cEDH envirnoment, you don't need to worry about evasion as much as you just want more card advantage. There will usually be at least one player who doesn't a have huge board state which you can use to springboard off to take out players with bigger board states. But card advantage is will make a huge difference.

Altar of the Brood feels underwhelming here and feels like it should be another dork like Deathrite Shaman, who is straight up one of hte best dorks in cEDH. You also have Elves of Deep Shadow and Arbor Elf which you can add and all help to get Najeela down turn 2.

SideBae on Tanks

1 week ago

So Enlightened Tutor comes to mind. I think it's probably better than Idyllic Tutor, though it's significantly more expensive. If you're working on a budget, Idyllic Tutor is perfectly okay.

Toxic Deluge is an expensive card that I expect to go down in price soon (it's been reprinted in Double Masters, and in my experience masters sets tank their rares, if only for a short while). It'd be especially good since you have a lot of high-toughness cards.

I think Mythos of Nethroi is probably better than Putrefy.

I also think that even in a deck based on walls, you can benefit a LOT from one-mana mana-dorks. Arbor Elf, Elves of Deep Shadow, Elvish Mystic, Llanowar Elves, Deathrite Shaman, Fyndhorn Elves etc. will accelerate you in a way that only green can do. Even with boardwipes, they're worth it. Note that they also let you land your general turn two, if you get the right mana.

Additionally, since you're not a landfall, I feel like you're running too many lands. Replacing some with dorks will let you come out of the gate a lot faster. (I play EDH with a lot of more powerful decks, and your experience may differ from mine. However, I find that being able to land a meaningful turn-one play like Birds of Paradise is good in all power-levels.)

Speaking of lands, your mana base can be improved for relatively cheap. Indatha Triome is about $4 these days, and could easily replace your Jungle Hollow... Fetches are busted, especially when paired with duals like Overgrown Tomb or Savannah. However, if you don't plan on selling a kidney, there're other ways to improve. Slow-fetches (Rocky Tar Pit, Bad River, Flood Plain, Mountain Valley and Grasslands) are super affordable. Note that they can also fetch your non-basic typed lands (like Canopy Vista or Indatha Triome). Other lands of various prices to consider are Exotic Orchard, City of Brass, Reflecting Pool, Llanowar Wastes, Brushland, Caves of Koilos and friends.

Card advantage decides most EDH (and Magic in general) games. Some cards to consider: Sylvan Library, Painful Truths, Harmonize, Night's Whisper, Phyrexian Arena, Dark Tutelage etc. are all good ways. I was going to suggest Runic Armasaur, but you already spotted that one.

Retribution of the Meek is a GREAT wipe for decks like this.

I also suggest cutting some cards. I don't think Path to Exile is very good in EDH, where one-for-ones need to be REALLY good (like Swords to Plowshares or non-type specific like Mythos of Nethroi), and Path to Exile ramps your opponents. They're very likely to just use the extra mana to deploy a more dangerous threat. Glyph of Doom is interesting, and might be good, but I don't think it would be (granted that's not based on direct experience). I think you could probably just use a more powerful card in that slot. I also think you can cut some of the equipments for more influential cards. For example, if you cut Spidersilk Net and friends you can run things like Collector Ouphe and Stony Silence. If you're running mana dorks, you'll have ramp while your artifact-based friends get nailed.

Right. That's all I got. Hope this helped!

griffstick on Good cheap staples to pick ...

3 weeks ago

This are the staple cards you need to get.







I hope this helps because it took forever to type out.

SirHerpaderp on EDH - Meren: Improvement Discussion

3 weeks ago

Hello everyone, since this worked out so well in the past, I once more ask for your input. I have a pretty solid Meren of Clan Nel Toth deck and I'm looking into improving it a little bit here and there.

Decklist can be found here:

Meren of Clan Nel Toth - Bring out your Dead!

Recent ideas that came to my mind are the inclusion of mana dorks to speed things up. What came to my mind are:

But I'm not sure whether they are worth it and what to cut for them. Alternatively I could use 1-2 more manarocks like Talisman of Resilience.

Furthermore I alwas wanted to include Wurmcoil Engine and while it's certainly not necessary in a combo deck, it's still a decent card to reanimate if the combopath is blocked or if more time is needed to prepare.

There still is the Hulk pile of Melira, Sylvok Outcast, Lesser Masticore and Disciple of the Vault which I'm debating to include, but the cards in seperate don't offer much value apart from being sac fodder and in case of Masticore a discardeffect (which is the same with Triskelion but he's just one slot vs three slots).

If you've come this far, I thank you for your time and your opinion on the deck and the presented ideas. Stay safe!

Pelegos on Bring. Me. To. LIIIIIIIIIIIIIFE!

1 month ago

kalfred16 - I would cut Buried Alive and Entomb, IIRC they don't trigger Meren's first ability. Maybe also include some more ramp? Birds of Paradise, Deathrite Shaman and a few other mana dorks?

dichia on Force of negation/rage

1 month ago

lagotripha, I was already thinking of adding a black splash honestly, but I don't feel comfortable with 4 colors. If they didn't ban Deathrite Shaman it would have been great, but.. I already tried some self milling strategies, and I actually run Tamiyo, Collector of Tales which basically is there for that. Self mill is very good to find Griffin and Squee faster, but on the other hand if you mill a force, and you don't have Eternal Witness to return it in hand, it will burn a key card. Thought Scour and Logic Knot seem really good though and I will try them out for sure, so I can get rid of Sinister Sabotage that never convinced me.

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