Azorius Signet

Azorius Signet

Artifact

, : Gain .

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Azorius Signet Discussion

multimedia on Varina's Eternal Legion

3 months ago

Hey, good budget version of Vania. I'm impressed by your card sense on a budget.

Wonder is nice when you can easily discard it with your Commander. Giving all creatures you control flying is powerful. When Wonder is in your graveyard you need an Island on the battlefield to activate it this makes Island/Swamp and Island/Plains dual lands helpful and upgrades for the manabase.

Pools, Grave and Fountain may be out of budget range, but I mention them for possible future land upgrades.

Some other budget lands upgrades to consider:

On a budget Talisman of Dominance is not worth $8. Could replace it with Azorius Signet or Commander's Sphere and use $8 to improve the manabase. It's actually more important that the mana rocks can make the two other colors because consistently on the battlefield you'll have basic Swamps.

Good luck with your deck.

Omniscience_is_life on No Playing... But Still Magic

5 months ago

I think you can improve the quality of your mana rocks a little, Gilded Lotus, Commander's Sphere, and Marble Diamond are a little slow. I'd suggest adding Sol Ring, Mind Stone, Azorius Signet, and, if you have the money, a Mana Crypt.

I'd also cut Mangara, the Diplomat--your opponents won't be attacking or casting spells against THIS deck!

I'd trade Court of Cunning with Confounding Conundrum, as well

multimedia on Dreams of the Fae

5 months ago

Hey, nice budget version of Alela, but you forgot Sol Ring :)

My suggestions are to improve the mana. 30 lands is low with only 6 ramp sources. My advice is add 5 more lands or five more mana rocks or a combination of both.

and/or

Cards to consider cutting:

  • Shambling Suit
  • Baneful Omen
  • Kiora Bests the Sea God
  • Norn's Annex
  • Oppressive Will
  • Cancel

Some upgrades to consider for repeatable draw:

Bident and Mission are very good repeatable draw sources with Faeries since you draw a card for each creature who does combat damage to an opponent. When your Commander can create 1/1 creatures then Skullclamp is a reliable powerful draw source.

Good luck with your deck.

GenericToaster on Staples?

6 months ago

Part of my personal thoughts on what a staple is, is that it would be good on practically any budget. This means cards like Cabal Coffers belong in every mono black deck that can afford it, but the fact that its so out of price range for many makes it not so much a staple in my view. there isn't really a hard budget limit on what that is, but its usually less than $10

This list isn't exhaustive, but some of my staples are Command Tower, Exotic Orchard, any tri-tap from Alara block (Arcane Sanctum), Arcane Signet, any guild signet (Azorius Signet), Gilded Lotus, Everflowing Chalice, Astral Cornucopia

I might get flack for the last two, but they're perfect for the speed of my playgroup at least, but I imagine they'd scale in to cEDH quite poorly

Glade2729 on [[Primer]] - Mishra's Lantern

8 months ago

v3n0m29 while I am not the creator of this deck this is a fairly simple rules clarification. The rules for EDH allow you to generate mana of colors outside your commanders identity say through the use of a Darksteel Ingot but, you cannot include any cards that contain colored mana pips that do not appear in your commanders identity. In this case you could not include an Azorius Signet in your deck.

Massacar on Bant Enchantments

8 months ago

I would personally recommend running some counterspells and removal in the deck as it's currently very fragile to interaction.

Counterspell, Cyclonic Rift, Disallow, Swords to Plowshares etc.

Also I think some ramp (land and/or artifacts) could help as well as your progression is going to be very linear with this deck and could easily be outpaces by someone with a more aggressive mana base.

Cultivate, Kodama's Reach, Arcane Signet, Simic Signet, Azorius Signet, Selesnya Signet, Chromatic Lantern etc.

See also, Argothian Enchantress, Archon of Sun's Grace, Destiny Spinner, and Hanna, Ship's Navigator

multimedia on Elsha's Infinite Voltron

9 months ago

Hey, nice version of Elsha. I saw your forum topic asking for help with cuts.

Six cards to cut to make 100 cards:

  • Remember the Fallen: lackluster recursion.
  • Danitha Capashen, Paragon: doesn't reduce all artifact casting costs only equipment which makes her not as good as other cost reducers since she doesn't work with the Top combo.
  • Krenko, Tin Street Kingpin: creature who's not good enough to disrupt Elsha.
  • Ghostly Prison: I don't think you need both Prison and Propaganda, one could be cut.
  • Blackblade Reforged: only good if you have a lot of lands, but you don't want a lot of lands with Elsha.
  • Basilisk Collar: not a fan unless you're playing ways to take advantage of deathtouch and you can get lifelink from better equipment.

When you want more cuts look to reducing some redundancy:

All the Swords in the cycle can be good for different budgets, but when you have the three better expensive price ones then you don't need to play the others. Sword of Body and Mind, Sword of War and Peace, Sword of Truth and Justice are not as good as the others and could be cut.


Some cards to consider adding:

Good luck with your deck.

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