Melds with:Argoth, Sanctum of Nature Meld
Melds to:Titania, Gaea Incarnate Meld Meld
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Titania, Voice of Gaea
Legendary Creature — Elemental
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature Meld, exile them, then meld them into Titania, Gaea Incarnate Meld Meld.
1 month ago
2 months ago
3 Shore Up
3 months ago
I really like the ideas presented in your deck and the fantastic write up. It's always nice to see other people passionate about necromancy decks. My first and still main EDH deck is The Mimeoplasm, and I've been wanting to branch off into Jund reanimation for years, especially since Gyrus, Waker of Corpses wasn't really working, so when Slimefoot and Squee were spoiled, I knew they'd be perfect, especially as a home for some of the aristocrat oriented cards that I've wanted to play that aren't really practical for Mimeoplasm.
I have a few suggestions of varying seriousness I hope you consider. Firstly is Woodfall Primus as a big beater with attached noncreature destruction. Titan of Industry is also a solid option, but I think Woodfall Primus having Persist is a huge advantage in a deck with so much emphasis on sacrifice. Secondly, a more fun than powerful card I'll suggest is Doomgape. I think it fits nicely into a deck that's a blend of reanimation and aristocrats, and it's also huge and can gain a lot of life, which you say is something the deck lacks much of. Finally, Titania, Voice of Gaea Meld and Argoth, Sanctum of Nature Meld. You're no stranger to milling, discarding, even sacrificing lands here, so Titania can net some life and meet her condition easily, and Argoth's second ability gives mill in a pinch and has relatively low opportunity cost to run over a basic Forest. If you manage to meld them, that's a World Shaper death trigger and another enormous creature.
5 months ago
With the resurgence of the lands theme in the deck, I feel like I want one or two more utility lands. Options:
Extra land drops + Crucible effects is a situation that the deck may get into pretty often.
Strip Mine backup. Never not good.
Not as good as Thespian's Stage, but that doesn't make it bad.
Fetchable creature that can be sac'd to creature outlets and used with creature recursion.
Removal, albeit slow.
Argoth, Sanctum of Nature Meld
Token maker, feeds recursion. But it's very slow and the ETB untap condition isn't reliable. It makes me consider Titania, Voice of Gaea Meld so I can tutor for one when I have the other (and Titania's lifegain on its own isn't the worst either), but that's probably too many slots for an unreliable effect. The meld not happening until your own upkeep sucks too.
Kessig Wolf Run
Wincon on a land. Though Korvold usually grows quickly enough on his own to do the job.
8 months ago
I'd go with Titania, Protector of Argoth. I love the design of that card. It's story-to-card flavor is on par with Feldon of the Third Path, in my opinion. Definitely one of the best designed cards ever printed.
8 months ago
For the people lazy like me:
I think it really depends on how you build the deck but from a general perspective I might say Titania, Voice of Gaea Meld would be more midpower as she herself doesn’t pump out hella tokens. I do have a bias though I think she is the more fun commander to build. But you can always select weaker/stronger alternative cards to bring power level up/down.
As im writing this I think Titania, Voice of Gaea Meld would actually be the stronger one. You could easily Pair her with Aetherflux Reservoir, Zuran Orb, World Shaper, Ancient Greenwarden. Not to mention her low cmc and with all the land tutors in green it won’t be hard to get Argoth, Sanctum of Nature Meld. I might build this deck myself lol.
So I guess to answer the question Titania, Protector of Argoth would be the “weaker” version. But landsmatter in general is strong so really it isn’t hard to make either card broken.
9 months ago
10 months ago
@KBK7101 I was so incredibly hyped when this got leaked, I started building immediately. the new Titania meld Argoth, Sanctum of Nature + Titania, Voice of Gaea is interesting, but I'm not sure I would add the personally. I'm not leaning super hard into the mill part of Titania, Nature's Force's kit and the 2/2 bear isn't super enticing compared to the other ways I have of creating tokens. Unless I have some of the cards outlined above, it also removes a slot for a forest that can get triggers and be fetched out. Titania, Voice of Gaea Meld I'm not considering, the 2 life on land graveyard isn't worth it imo, the only slot I can see swapping her into is Centaur Vinecrasher. Nissa, Vital Force was in my first iteration of my deck before some editing, and the only reason was because all of the planeswalkers are 5 CMC and one of them had to go. But she could easily swap in for one of them based on your preference, though I would personally swap her in for Nissa, Worldwaker. Awaken the Woods is a card I hadn't considered before just because I didn't realize that the tokens were actually forests. This changed so much with the card and makes it basically an auto include, I just need to figure out what I'm cutting for it.