Heartless Summoning

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Heartless Summoning


Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

lagotripha on Myrtron

1 week ago

I like this idea, but I feel like it needs some draw power and big payoffs - a couple playtests and I was sitting on lands and myr without a big 'this is how I win the game'.

I think the biggest thing would be leaning into green for Winding Way. It would let you grab myrs for the myr gameplan or grab tronlands in the top cards of your library, as well as opening up Ancient Stirrings which finds every card in your deck.

Icon of Ancestry / Brass Herald offers this kind of effect at a higher cmc but colourless.

The difference between 'big mana' tron myr rather than more 'artifacts cost less' myr is that it changes combo options - Myr Retriever loops and Heartless Summoning isn't going to do well. You need some big artifacts that stick and turn your myr into big threats - the myr tribal artifacts only do sorta okay at this, but they're a little light on synergy with each other.

If you want big winning combos, its more likely to be Kuldotha Forgemaster type cards that grab a big artifact threat - most of which would be lore appropriate.

I've had fun with Trading Post in these lists, alongside Myr Sire/Genesis Chamber to create a 'value until your opponent runs out of cards' style, but it does need the myr to be able to trade efficiently.

Trying to stick something like Vanquisher's Banner then play your entire deck, or run things like Thoughtcast, Lead the Stampede or Thought Monitor (with the artifact taplands) are all neat options but would take a lot bigger changes. A slow list built around using myr as mana dorks, artifact lands and Storage Matrix has some potential too, but all these options are getting further away from what the list currently is.

Have fun, and good luck with the playtesting.

Andramalech on Help me crack a combo!

1 month ago

Heartless Summoning comes to mind with Myr Retriever and some Altar of Dementia nonsense, but the old border requisite has me buffering. I may look further into this later. Best of luck!

SufferFromEDHD on Henzie and Crew in a Benzie

2 months ago

Icaruskid I thought they were solid finds in my collection. Great synergy with Birthing Pod and Heartless Summoning too. Thinking of cutting Summoner's Egg for Mikaeus, the Unhallowed though. Colorless free cheating is great but recycling every blitzed creature for free is greater. The 0 power is anti-Jund aggro and what led me to this decision.

Andramalech on Altar of Despair

3 months ago

Balaam__ now THIS is a mill deck! I'm so impressed with this and it's nuts!

The only thing I could recommend to make it even crazier would be to include Altar of the Brood and Heartless Summoning, potentially with a little Myr Retriever feature, but I don't want to stray too far from what you've got happening here. It's incredible!

Admittedly not in traditional mill colors, but solid 8/10 deck with all this wonderful help. Another thought I had was Postmortem Lunge, and it reminded me (kinda) of a deck I've built called MBD Zombie, maybe give it a look?

ghgiunco on Sultai Frog Value [Help - under working]

4 months ago

wallisface I guess i was with the GB Frog that plays with Heartless Summoning in mind i played some time but now its look to go to another line. Ob Nixilis, the Fallen in that list i have like more then 5 land drops per turn, was fun. Ramp decks was never my style, but i want something new hehe.

Now .. i like Titania, Protector of Argoth idea, oh yea. Arboreal Grazer looks good cause blocks that stupid monkey, and Arbor Elf + Utopia makes a good now rampage

No love on Willow Geist?

thefiresoflurve on Myrkul, aristochantments

4 months ago

Dockside Chef -> Priest of Forgotten Gods might be a decent replacement. I like the Priest better in this style of deck since it kills things faster and gives mana instead of sinking mana.

Also, not sure about Heartless Summoning. You have 14 creatures that it doesn't give full value for, and that's fairly significant. I would run Smothering Tithe over it.

SufferFromEDHD on

4 months ago

I like your build. I too have been exploring the interesting strategy Myrkul allows. Some enchantments from my list that have been really strong:

Heartless Summoning speed up the strategy.

Last Laugh value for all the creatures coming and going.

Necropotence guarantees Myrkul trigger and a handful of tricks.

Sphere of Safety self explanatory.

Spreading Plague we get enchantments, opponents get nothing.

Sterling Grove self explanatory.

Tainted AEther we get enchantments, opponents get nothing.

Domthev on Le coq est mort... (Syrix, Carrier of the Flame)

4 months ago

seshiro_of_the_orochi: Okay, yeah I agree about the anti-synergy of The Cauldron. Probably not worth using since Reassembling Skeleton is such a nice synergy. I've decided to add Heartless Summoning as well now with how good it combos with the outlets.

KBK7101: To add to these, Nether Traitor, Golgari Thug and my favorite lowkey skeleton Dogged Detective also all combo amazingly with sac outlets that generate mana.

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