Heartless Summoning

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

TheVectornaut on Fast Demons

1 month ago

I'm not sure what format this is intended for so I'm sorry if any of my suggestions aren't legal. Most decks aiming for big demons opt for reanimation over other turbo out options, but I think you can make it work for a casual deck. I like Quicksilver Amulet for instance and I think you could also consider Heartless Summoning, Ancient Cellarspawn, or Crypt Ghastfoil. Nykthos, Shrine to Nyx makes Coffers slightly worse but I can't imagine it being a bad inclusion with so many black pips. Another option would be to include more demons in the low mana range so that you have some board presence early. Some that came to mind are Varragoth, Bloodsky Sire for tutoring, Master of the Feast if you want to lean into a Underworld Dreams/Orcish Bowmasters plan, Desecration Demon for stats and potential board denial, and Nightmare Shepherd for removal insulation. Really though, if you want more consistency, the best thing you can do is add more copies of your best cards. This does incentivize picking a clear direction and you don't want to consolidate too much here lest you get too low on unique names for Contract. If I was building this, I think I'd go to 4 copies of Spawn of Mayhem and 2-4 The Speed Demon with a focus on dealing damage or life loss to get their relevant triggers. Changeling Outcast is perfect for this so I'd up them too. Removal like Smallpox or the safer Geth's Verdict can incur life loss, and I do recommend upgrading from Sorin's Thirst and Cremate anyway. Fatal Push, Dismember, and Feed the Swarm are all options with varying strengths and weaknesses. That's just one direction too. You could just as easily build around foretell with Dream Devourer and some symmetry-breaking Damnations, Rite of Consumption effects with overstatted guys like Abyssal Persecutor, or pure devotion with Gray Merchant and Bloodletter alongside tools like The Meathook Massacre or Leyline of the Void. If you pick the handful of demons you enjoy playing the most and run more copies, you'll have more games actually playing with them and can save your tutors for emergencies more often.

capwner on LongLegs

5 months ago

I used to play a Heartless Summoning myr combo deck, and this looks like an actually sweet playable version of that crummy old deck! :D IDK if applicable here but some of the tech I used to play was: Grim Haruspex to draw thru the deck as u went, Spoils of the Vault to YOLO for a combo piece, Infernal Tutor for doubling up on Retrievers, and I actually really liked Necropede and Perilous Myr as defensive cards which could board stall until you hit the Summoning as well as provide removal value post-Summoning. Finally a new card I think would be nice for you is Voice of Victory, just protect your one big spell (curves nice 2->3) + there's a tiny bit of synergy with the mobilize tokens. Great deck Balaam, +'d this earlier but hadn't made it around to commenting!

plakjekaas on Ingenuitive deck

6 months ago

I've seen people dabble with the Gitrog Monster with Heartless Summoning in modern. It's a lot of value for sure. With Azusa, Lost but Seeking, Tireless Tracker, Tireless Provisioner and Academy Manufactor you can basically play your entire deck if you can make the game last long enough.

wortambor88 on Army of One

1 year ago

For your consideration: Perilous Myr Heartless Summoning

capwner on Clockwork Black

1 year ago

Squee_Spirit_Guide Man I haven't thought about that Heartless combo in forever, I tried building that in modern aaaages ago with Infernal Tutor and Spoils of the Vault to dig for the combo cards. Also Grim Haruspex or Fecundity with Simian Spirit Guide and Grapeshot to kill since the Heartless Summoning will remove pretty much all the Blood Artist type pingers. The deck was pretty bad lol but it was fun when it worked.

Squee_Spirit_Guide on Clockwork Black

1 year ago

I love the old two Myr Retriever trick :). Heartless Summoning would be a good addition as an alternative to Krark-Clan Ironworks. With the two Myr Retrievers and one of your pingers out it's an instant win, and it's cheaper to get out than the ironworks (and cheaper to buy if you don't already have them).

SufferFromEDHD on SufferFromEDHD

1 year ago

Jet Medallion, Ruby Medallion, Semblance Anvil and Heartless Summoning

3 makes mana and 4 has affinity!

If you go 3 color Kess is fun. Snapcaster Mage as you commander.

SufferFromEDHD on Tsabo Tavoc Havoc

1 year ago

Thanks for stopping in prophet of profits.

I too love Tsabo. I think the high CMC scares people away but there is no denying that this is a powerful card well before the power creep.

Extra activations = Patriar's Seal, Puppet Strings, Magewright's Stone + Staff of Domination

No you are right Spreading Plague is necessary.

Crystal Chimes Urza was the "enchantment block" after all haha! Good eye. Definitely useful.

I would statistically get better mileage out of both Jet and Ruby and I will be updating the deck to be more efficient based off your observation. That said... Heartless Summoning is a pet card of mine. I love that permaSol Ring. It turns 3 drops into 1 drop weenies and it turns 4 drops into hate bears! Tsabo 6/3 @ feels good.

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