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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Heartless Summoning
Enchantment
Creature spells you cast cost less to cast.
Creatures you control get -1/-1.
BEDECK on
Chattering Ordeal
2 weeks ago
Ah, Myr Retriever + Heartless Summoning + Bitter Ordeal. A person of culture, I see. Btw, The Meathook Massacre is tutorable with Shred Memory and can win the game through endless retrievering
wallisface on
Extra Heartless Eldrazi
1 month ago
Some thoughts:
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most modern decks can’t justify running more than 3-4 cards costing 4 mana, and run nothing above this. Even if we assume you get a single Heartless Summoning out (i think your most likely scenario is just having 1 in play, between your opening hand and Commune with Spirits) that only means you’d be able to run a few 6-drops. I would suggest ditching all those cards 7 mana or higher, you’re already playing a risky gameplan (relying on a particular card being in play, that your opponent could very easily remove), you don’t need these extra super-high-mana cards slowing you down further.
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Ditch the Cabal Coffers, its going to hurt you a lot more than help you here. You need 3 swamps in play just to “break even” on mana, so best case scenario is it only starts helping you when you have 5 lands in play (it plus 4 swamps, and its worth noting a lot of your lands aren’t swamps). I know you have Urborg, Tomb of Yawgmoth to help out here - but you have no reliable way to draw it.
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you need more lands. 22 is pretty low, especially for what you’re trying to do here. Imo you need around 25-26 to firstly help you get to 4 mana asap, but also give you any chance of being able to cast stuff if you’re unable to get Heartless Summoning sticking on the board.
Crow-Umbra on
Be'lakor, Demon Daddy
3 months ago
Because Demons are very expensive to cast, I think that you could stand to add in some more mana rock ramp. Anything to help you make it easier to get to your creature core:
- Mind Stone
- Thought Vessel - In case you end up with a full hand because you're short on mana and don't want to pitch things.
- Liquimetal Torque
- Arcane Signet - Honestly kind of surprised you didn't have this in list already.
- Heartless Summoning - Not a mana rock, but still super great way to help get your creatures cheaper.
I think you could maybe cut 1-2 basic lands (I know, a bit counterintuitive), mostly so you can play some more rocks in your earlier turns for setup. Additionally, I think you could cut like 2-3 of your more lackluster demons, basically anything that has a slow or very specific/inconsistent payoff, like Vrock?
You could also lower your curve a bit by playing Changeling creatures like Taurean Mauler which are technically Demons, thus making it a bit easier to have some stuff on board when your commander hits.
If you are interested in a combo option, you could use a Rite of Replication with the Kicker cost paid, targeting Be'Lakor, the Dark Master and kill the table. Your original Be'lakor will see the 5 copies entering the battlefield and shoot the damage around as you choose, but I believe the 5 copies will also see each other entering the battlefield as well.
lagotripha on
Myrtron
3 months ago
I like this idea, but I feel like it needs some draw power and big payoffs - a couple playtests and I was sitting on lands and myr without a big 'this is how I win the game'.
I think the biggest thing would be leaning into green for Winding Way. It would let you grab myrs for the myr gameplan or grab tronlands in the top cards of your library, as well as opening up Ancient Stirrings which finds every card in your deck.
Icon of Ancestry / Brass Herald offers this kind of effect at a higher cmc but colourless.
The difference between 'big mana' tron myr rather than more 'artifacts cost less' myr is that it changes combo options - Myr Retriever loops and Heartless Summoning isn't going to do well. You need some big artifacts that stick and turn your myr into big threats - the myr tribal artifacts only do sorta okay at this, but they're a little light on synergy with each other.
If you want big winning combos, its more likely to be Kuldotha Forgemaster type cards that grab a big artifact threat - most of which would be lore appropriate.
I've had fun with Trading Post in these lists, alongside Myr Sire/Genesis Chamber to create a 'value until your opponent runs out of cards' style, but it does need the myr to be able to trade efficiently.
Trying to stick something like Vanquisher's Banner then play your entire deck, or run things like Thoughtcast, Lead the Stampede or Thought Monitor (with the artifact taplands) are all neat options but would take a lot bigger changes. A slow list built around using myr as mana dorks, artifact lands and Storage Matrix has some potential too, but all these options are getting further away from what the list currently is.
Have fun, and good luck with the playtesting.
Andramalech on Help me crack a combo!
4 months ago
Heartless Summoning comes to mind with Myr Retriever and some Altar of Dementia nonsense, but the old border requisite has me buffering. I may look further into this later. Best of luck!
SufferFromEDHD on
Henzie and Crew in a Benzie
5 months ago
Icaruskid I thought they were solid finds in my collection. Great synergy with Birthing Pod and Heartless Summoning too. Thinking of cutting Summoner's Egg for Mikaeus, the Unhallowed though. Colorless free cheating is great but recycling every blitzed creature for free is greater. The 0 power is anti-Jund aggro and what led me to this decision.
Andramalech on
Altar of Despair
6 months ago
Balaam__ now THIS is a mill deck! I'm so impressed with this and it's nuts!
The only thing I could recommend to make it even crazier would be to include Altar of the Brood and Heartless Summoning, potentially with a little Myr Retriever feature, but I don't want to stray too far from what you've got happening here. It's incredible!
Admittedly not in traditional mill colors, but solid 8/10 deck with all this wonderful help. Another thought I had was Postmortem Lunge, and it reminded me (kinda) of a deck I've built called MBD Zombie, maybe give it a look?
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