Itlimoc, Cradle of the Sun
(Transforms from Growing Rites of Itlimoc.)
: Gain .
: Gain for each creature you control.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Itlimoc, Cradle of the Sun Discussion
1 month ago
Listing your budget range would help me make more precise recommendations, but I like going on tangents sometimes so i'll give some suggestions and thoughts on some cards.
Mox Diamond is a pretty tough card to replace, but if I had to do it on a budget I would consider one of the Talismans from Mirrodin/Modern Horizons. I know, this is a pretty tough sell but it's the best I can come up with. The color pairing i'd likely lean toward is Talisman of Curiosity or Talisman of Creativity .
Wheel of Fortune is much easier to replace. Obviously we could go with Windfall which is very wallet friendly - but is a color shift to blue. If you want to stay within red, then Winds of Change would be my go to.
Gaea's Cradle is a difficult card to replace, but thanks to the plane of Ixilan we have Growing Rites of Itlimoc Flip/ Itlimoc, Cradle of the Sun . It's essentially the same thing, you just need to jump through a hoop or two before you get your obscenely powerful land.
The ABUR Dual Lands are tough to replace. Honestly, i'm considering multiple options because none are really perfect. Though if I had to choose one, i'd likely toss back in the Shadowmoor/Eventide Filterlands. Here are my runners up:
- Bond Lands. They aren't typed, but they don't come into play tapped if you are playing in a group. Best of all, this cycle has been long complete and has been recently reprinted, so the costs are nice and cheap.
- Battle Lands from Zendikar are always going to come into play tapped due to this deck not using basics. But at least the lands are typed. Unfortunately, this cycle only has Allied colors.
- Bicycle Lands from Amokhet are always going to ETB tapped - but you have the added functionality of cycling. So...yay?
- Tricycle Lands from Ikoria. These are basically the better Bicycle lands lol. They do everything the bicycles do, but better. But alas, this cycle is not complete - and only has Wedge color combinations.
That's it for my suggestions, what do you think? Do you plan on constructing your own Sliver deck using my suggestions?
1 month ago
Whenever you exile a creature, it's controller draws a card and you gain 1 life.
I'm not entirely certain, but Livio seems to want to be built around ETB effects. Exile your own creatures, then bring them back into one massive drop; For example, Luminate Primordial would be an incredibly strong blink creature. Sure your opponents gain a ton of life, but you remove their biggest threats permanently. Additionally, as he has Partner, you can add in for something such as Woodfall Primus or Terastodon . You could even use use Meteor Golem . If you run Selesnya, you're already in extremely strong ramp territory as green loves to ramp with creatures and white loves to make creatures. Suddenly your Itlimoc, Cradle of the Sun , Gaea's Cradle and Cryptolith Rite look astounding. Not to mention Circle of Dreams Druid and, if you use enchantments to protect yourself such as a Prison / Stax deck, Serra's Sanctum . There's also Nykthos, Shrine to Nyx , Nyxbloom Ancient and Mana Reflection .
Hone in the strategy with Trostani, Selesnya's Voice and similar life-gaining creatures such as Suture Priest , Soul Warden , Soul's Attendant , Angelic Chorus and Essence Warden for a massive gap between you and your opponents.
Anyway, there ya go. A skeleton for a down and dirty Selesnya deck. Go have some fun with it.
Since you are going for extreme ramp and board presence, I'd recommend Partnering with Halana, Kessig Ranger so that when they enter you can pay and have removal-on-a-stick, too.
Kodama of the East Tree would be nice but that's a trap. You'll be outed as the archenemy at the table on Turn 0. Sure you get to cheat a bunch of things into play, but that doesn't help advance your wincon. I'd rather see Halana in the Command Zone for that removal option, so that the creatures we are playing around with can get through and finish the game off quickly. You're going creature-heavy, so use them.
1 month ago
2 months ago
@TheMediator. Thanks for the suggestions. I think In Search of Greatness would do well. I am fairly certain Castle Garenbrig and Itlimoc, Cradle of the Sun would be affected by Blood Moon and Damping Sphere . I recognize it's not too optimal, but I included them knowing that not always would I be able to have every card interact with one another.
2 months ago
"Mostly..." +1 for the deck title!
I've always wanted to make a werewolf deck, but their flip mechanic for commander is a big problem. I like your creative solutions of dissuading people from casting spells. Winter Orb has been banned in my playgroup because it's too mean hahaha.
There is a new werewolf-themed set planned to be released later this year (Sept. I think?), so keep your eyes open for new cards! There might be some commander-friendly transform options coming.
2 months ago
seshiro_of_the_orochi I do have those in my Ezuri deck, so if nothing else I have a great new evasion piece. And plakjekaas I can untap Nykthos, Shrine to Nyx or Itlimoc, Cradle of the Sun with it and Arbor Elf , which are also in my Ezuri, Renegade Leader deck (Found here, haven't written a primer for it yet Little Green Men Unite!). Not quite Cabal Coffers , but pretty good still.
11 months ago
1 year ago
Lands suggested from the crowd: Mosswort Bridge is a land in green stompy thats usually worth entering the battlefield tapped
Bonders' Enclave works fine when your commander is 4 power
Ghost Quarter, Tectonic Edge (and less budget, Strip Mine or Wasteland) are things you need in commander, there's too many of Cabal Coffers and Itlimoc, Cradle of the Sun (also not bad in your deck btw) in the format to skip on land destruction, and lands that destroy lands are the most efficient at that.
Scavenger Grounds thwarts your Regrowth a little, but it thwarts most black and green commanders a lot more: take Meren of Clan Nel Toth, or Muldrotha, the Gravetide, they're pretty devastated when you uncounterably remove most of their resources from the game. There's enough caring about the graveyard to at least consider this, if you're not heavily using it yourself.
Nykthos, Shrine to Nyx is amazing in most monocolored decks, but a little on the $$ side.
Rogue's Passage is a scary prescence when Voltron is your plan, even when you have the deathtouch as a deterrent.