Beluna Grandsquall
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Beluna Grandsquall

Legendary Creature — Giant Noble

Trample

Permanent spells you cast that have an Adventure cost less to cast.


(You may cast Beluna Grandsquall from exile if you sent it on an adventure.)


Seek Thrills

Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. (To mill a card, put the top card of your library into your graveyard.)

(Then send this card on an Adventure in exile. You may cast the creature portion from exile.)


(You may cast Seek Thrills for from anywhere if you would have permission to cast it in that zone, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Seek Thrills and put it on the stack, this card is treated only as Beluna Grandsquall in whatever zone it is in.)

(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)

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seshiro_of_the_orochi on Card creation challenge

3 months ago

Adventurer's Phantasmagoria

Legendary Enchantment

When ~ enters the battlefield, discover 5.

Whenever you cast an Adventure spell or a permanent spell that has an Adventure, discover X, where X is that spells mana value.


I just build a first version of a Beluna Grandsquall commander deck. Would love such a card for that deck.


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