Dawntreader Elk

Dawntreader Elk

Creature — Elk

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Browse Alters

Printings View all

Set Rarity
Jumpstart (JMP) Common
Dark Ascension (DKA) Common

Combos Browse all

Legality

Format Legality
Vintage Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Historic Legal
Custom Legal
Commander / EDH Legal
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Arena Legal
2019-10-04 Legal
Modern Legal
1v1 Commander Legal

Dawntreader Elk occurrence in decks from the last year

Latest Decks as Commander

Dawntreader Elk Discussion

DiretheKingEternal on DN pt 2.

2 weeks ago
  1. You're playing green, so you should probably include some more creature based ramp like Sakura-Tribe Elder, Dawntreader Elk, and Diligent Farmhand. That way, you can recur them with Karador, They'll count towards his ability, and it'll also reduce the average cmc of your deck (3.8 is really high). (One-off cards that sacrifice themself are also good, like Caustic Caterpillar.

  2. Replace Betrayal of flesh with Dread Return. Dread return is a better recursion tool, and you can find better removal elsewhere, like Murder instead of Swift Response.

  3. replace Hokori with something else. you need mana to recur stuff and it just doesn't synergize with the rest of the deck.

  4. you need WAY more ramp, and 44 lands seems a bit too slow. Maybe take out some taplands and replace them with mana rocks. given the high cost of your deck maybe remove like 3 taplands

You should overall replace a few of your 6-7 mana cost bombs with lower cmc cards, since it'll result in fewer turns where you can't play anything in the deck.

SirHerpaderp on Meren The Undying

2 months ago

Hey man! so far I really dig your list and it's already looking pretty good. Some suggestions I`d make are:

Adding more low CMC creatures who can sac themselves especially activated for no mana cost are good with Meren to get experience counters faster without needing a sac outlet. Especially Dawntreader Elk and Diligent Farmhand are more optimal than Yavimaya Elder or Viridian Emissary. Other options are Blood Pet or Apprentice Necromancer.

I see you're running the Mike + Trike combo, so I'd add some protection like Sylvan Safekeeper, Heroic Intervention or Veil of Summer to prevent interuption. If you're going for a more controlly attempt I'd further more add some instant speed interaction like Krosan Grip, Beast Within or Assassin's Trophy.

All in all I'd try to lower the average cmc a bit, by cutting some of the high cost cards like Butcher of Malakir to speed up overall game play.

Good luck and stay safe!

NoSoyYucateco on Mono-White Chulane

2 months ago

It's looking really good! I would play this deck, for sure.

I'm glad you swapped out some of those artifacts and upped the creature count. I think it'll play more consistently now. It'll suck in the late game if you draw a mana rock, when a creature can get you a draw with Chulane or a token with Oketra.

There are some colorless cards you could use to replace those last two signets. Solemn Simulacrum or Burnished Hart would be great here to up the creature count even further. Ideally I think you should have it over 40. There's also Wayfarer's Bauble to help you grab more Plains, but I think the creatures are better in this deck. Dawntreader Elk is also good.

IsActuallyBatman on All Bow Before the True Queen

5 months ago

You have Dawntreader Elk in Ramp and Sac Outlet but not Sakura-Tribe Elder, which is objectively better.

mrdehring on Scion The Win Button

6 months ago

Been a crazy couple of months for me here; just getting back to looking a magic. I noticed you added me as a reference and I appreciate it. I'm glad to help. I love the look of the deck and there are so many fun combos.

Few thoughts on the new list. How often does Skithiryx, the Blight Dragon win you a game or kill someone? I find that a lot of the time if I only have one infect creature I get a few counters on a player and never get to finish them off.

A card you may want to think about finding space for is Patriarch's Bidding; it is a blowout with Dragon Tempest.

Speaking of haste, have you looked at Rhythm of the Wild and Anger? You have a few haste enablers, but these are ones I also like. Either of these could replace Xenagos, God of Revels.

Anger also has the added bonus of being a creature early in the game to block and slow down the kill you early plan. Sakura-Tribe Elder, Yavimaya Elder, Dawntreader Elk, Burnished Hart and Sylvan Caryatid are also good "speed bumps" to slow down early attacks.

Looks like you kept Kindred Discovery. Do you need the card draw? Is it drawing you enough cards that it is worth five mana? Just something to think about as you are looking at what you want to cut from the list.

rasiti on Jarad vod Savo

8 months ago

something like Dawntreader Elk is better than Wood Elves since you don't have efficient forest like Overgrown Tomb or Taiga.

NoSoyYucateco on 187 Spellslinger: RURIC THAR

1 year ago

I actually think you can further reduce the non-creature spells, and just keep the most impactful ones.

Take out the sorcery ramp and Gruul Signet, and replace them with things like Diligent Farmhand , Dawntreader Elk , Farhaven Elf , or Springbloom Druid .

Swap Rhythm of the Wild for Urabrask the Hidden or Hellraiser Goblin (just cast your creatures during your second main if you don't want them to attack with the latter.)

Swap Dictate of the Twin Gods for Torbran, Thane of Red Fell . It's more limited, but still very good, it's a creature, and it won't increase damage dealt to you or your creatures.

Swap Soul's Majesty for Beast Whisperer . You may also want to find room for Soul of the Harvest and Primordial Sage . There are also non-creature spells that are big improvements on Soul's Majesty, such as Return of the Wildspeaker and Rishkar's Expertise . These should be run over Soul's Majesty anyway; just not in this deck. They don't target, so someone can't destroy your target creature in response.

Finally, find space for Primal Surge if you can.

Load more