Artifact Creature — Construct
Artifact spells you cast cost less to cast.
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|Commander / EDH||Legal|
Foundry Inspector occurrence in decks from the last year
Latest Decks as Commander
Foundry Inspector Discussion
2 weeks ago
Sorry for the triple post, but the concept of the deck really has me hooked, so I kept on finding new cards:
Lumengrid Augur seems to be a pretty cool draw engine here.
Artificer's Intuition: Just wtf?
Mirrodin Besieged is a great wincon.
Riddlesmith: Another pretty neat draw engine.
1 month ago
Hopefully that helps ya out some and fills in for the skipper, I'll drop a +1 for ya too.
2 months ago
shepherdofangels Sure! The basic idea is to play lots of 1-drop artifact trinkets that you can sacrifice to draw more. Stuff like Chromatic Sphere. If ich-tekik is out when you sacrifice it, then all of your golems get bigger and you draw another card that hopefully gives you another trinket to play, like Conjurer's Bauble.
Umori, the Collector and Foundry Inspector can make all of the trinkets free to cast which makes it possible to play and sacrifice even more in one turn. And if you have Bolas's Citadel or Mystic Forge this makes it even easier to cast like 10-15 spells in a turn.
The payoff for this kind of storm is twofold. Again, with ich-tekik your stuff gets bigger every time you sac an artifact. But there are also storm payoffs like Aetherflux Reservoir, Weather the Storm Tendrils of Agony etc.
2 months ago
Hi! This deck's really crear, good job! I like the ETB approach with some creatures, and I definitely didn't know about Workhorse.
I have some ideas thay may be useful to you: as what I can see, the two main themes you're looking for are aristocrats and artifact combo. Artifacts work as a tribal: the more you have, the verter they are. That means, too, that the less you have, the worse they are. But I don't feel like you wanna go that hard into artifacts, so I recommend you trimming down the Workhorse, Foundry Inspector and Scrap Trawler, as they only get good enough If you have a ton of artifacts, and instead sticking yo X cost creatures, which can easily combo.
So TL;DR some artifacts are only worth if you have a shit ton of them and you may add more cards that damage/kill your opponents
2 months ago
first ideas for a colfenor in a 5-6 power level environment
What I need help with: I'd like to cut at least 5 cards for lands I feel like the maybe board could make the deck more consistent by adding more cards to the core themes: - Heal with Soul Warden - Deal damage with Marionette Master - Loop through 0 cost bois with Memnite Ornithopter Phyrexian Walker Shifting Wall Stonecoil Serpent Ugin's Conjurant (Skinshifter gets back bigger bois for 1 green, Arcbound Worker is free with Foundry Inspector and can move around his counters when he dies, for more value from the other artifact creatures. Wondering if I should make a cut for Jhoira's Familiar as a second cost reducer - Ramp with sac Pawn of Ulamog
2 months ago
Cards I own, but are in other decks so I will proxy them in this deck: Basalt Monolith, Capsize, Chief of the Foundry, Curse of the Swine, Cyclonic Rift, Darksteel Citadel, Darksteel Juggernaut, Deadeye Quartermaster, Foundry Inspector, Gilded Lotus, Grand Architect, Hangarback Walker, Helm of the Host, Isochron Scepter, Master of Etherium, Meteor Golem, Myriad Landscape, Phyrexia's Core, Pili-Pala, Renowned Weaponsmith, Sol Ring, Solemn Simulacrum, Seat of the Synod, Staff of Nin, Steel Hellkite, Swiftfoot Boots, Thopter Spy Network, Trinket Mage, Vedalken Orrery, Whirler Rogue, Wurmcoil Engine
3 months ago
Oh yeah, that's the third time I've linked Chief of the Foundry instead of Foundry Inspector. Also, Jhoira's Familiar seems great. Would you mind checking the deck out? I'm looking for feedback on it. Thanks for the suggestions, DeinoStinkus!