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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Foundry Inspector
Artifact Creature — Construct
Artifact spells you cast cost less to cast.
Profet93 on Mono Black Affinity
2 months ago
Such high praise with a funny joke from you? You're too kind!
We live and we learn, all experiences to help us grow.
Skullclamp - Draw?
Genesis Chamber - Token production?
Whats the wincon, or is it too premature to ask? Speaking of wincons, I'm gonna throw some combos at you and see which if any stick.
Add Ashnod's Altar to the below combos...
Reassembling Skeleton + Pitiless Plunderer
Scrap Trawler + Sculpting Steel + Foundry Inspector
Wurmcoil Engine + Nim Deathmantle
Myr Battlesphere + Nim Deathmantle
Imotekh the Stormlord + Scrap Trawler + Myr Retriever
Imotekh the Stormlord + Nim Deathmantle
Imotekh the Stormlord + Junk Diver + Myr Retriever
And of course..... Grave Titan + Nim Deathmantle - This one is least likely given you are artifact central and zombies don't fit into that, but worth mentioning just in case.
A lot of the combo cards are synergistic with your deck so even if you choose not to combo with them, they can potentially still be of assistance.
Dabsolux on Pauper and PDH combos
3 months ago
I would like to create a list of all Pauper and PDH deck combos. Most of them are created by NateDiggity7 (Moxfield) and PenguinPete (MTG Salvation). Here some:
BG - Golgari
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer = infinite scry
- Reins of the Vinesteed + Warehouse Tabby = infinite death trigger (need a rat enchanted with Reins of the Vinesteed)
- Basking Broodscale + Sadistic Glee = infinite +1/+1 counter on Basking Broodscale
- Ivy Lane Denizen + Rendclaw Trow + Bloodthrone Vampire = infinite large creature (VARIANT: can use any green creature with persist)
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer = infinite scry
- Ivy Lane Denizen + Rendclaw Trow + Viscera Seer + Deathgreeter = infinite scry, infinite life
- Ivy Lane Denizen + Rendclaw Trow + Ashnod's Altar + Essence Warden = infinite mana, infinite life
BR - Rakdos
- Ardent Elementalist + Fake Your Own Death + Thermopod = infinite death trigger, infinite ETB, infinite storm count
- First Day of Class + Putrid Goblin + Skirk Prospector = infinite red mana (VARIANT: any creature with persist + Thermopod)
C - Colorless
- Ashnod's Altar + Foundry Inspector + Myr Retriever + Workshop Assistant = infinite colorless mana
G - Green
- Careful Cultivation + Pili-Pala = infinite mana
- Ashnod's Altar + Pili-Pala + Presence of Gond = infinite mana
- Devoted Druid + Ivy Lane Denizen + Presence of Gond = infinite elf token
- Ivy Lane Denizen + Aerie Ouphes = infinite damage on flying creature, infinite ETB
RG - Gruul
- Hangar Scrounger + Seeker of Skybreak = infinite scry (only when Hangar Scrounger ETB)
- Sprout Swarm + Blisterspit Gremlin + Thermo-Alchemist + Thunderscape Familiar + Unruly Catapult = infinite saproling token (VARIANT: any ETB untap, any spell reduction cost, any untap on cast)
UBG - Sultai
- Freed from the Real + Karametra's Favor + Servant of Tymaret = infinite life drain
UB - Dimir
- Freed from the Real + Dimir Aqueduct + Wind Zendikon = infinite black mana (VARIANT: use any two mana land provinding blue and any turn to creature effect)
- Disciple of the Vault + Undercity Scrounger + Freed from the Real = infinite life loss (Morbid required)
UG - Simic
- Arbor Elf + Utopia Sprawl + Freed from the Real = infinite mana
- Freed from the Real + Axebane Guardian + Steel Wall = infinite mana (VARIANT: may use any defender instead of Steel Wall)
- Freed from the Real + Krosan Restorer = infinite mana
- Freed from the Real + Lifespark Spellbomb + Simic Growth Chamber = infinite green mana
- Freed from the Real + Axebane Guardian + Steel Wall + Viridian Longbow = infinite damage
- Freed from the Real + Karametra's Favor + Deepwater Hypnotist = infinite fog
- Freed from the Real + Karametra's Favor + Sphinx's Disciple = infinite draw
- Elvish Aberration + Energy Refractor + Freed from the Real = Infinite mana
- Axebane Guardian + Steel Wall + Vigean Graftmage + Excavated Wall = infinite mana
URG - Temur
- Freed from the Real + Orochi Leafcaller + Zhur-Taa Druid = infinite damage
- Morselhoarder + Sinking Feeling + Viridian Longbow = infinite damage
U - Blue
- Archaeomancer + Ghostly Flicker + Peregrine Drake = infinite mana NOT LEGAL
- Archaeomancer + High Tide + Snap = infinite ETB, infinite storm count NOT LEGAL
- Banishing Knack + Battered Golem + Lotus Petal = infinite ETB, infinite storm count (VARIANT: Retraction Helix,Mirran Spy, any 0 mana artifact add Golem Foundry for infinite golem token)
- Retraction Helix + Zephyr Scribe + Spidersilk Net + Elusive Spellfist = infinitely large unblockable creature
WB - Orzhov
- Ashnod's Altar + Disciple of the Sun + Kaya's Ghostform = infinite colorless mana (VARIANT: Viscera Seer infinite scry)
- Spirit en-Kor + Daru Spiritualist + Severed Strands = Infinite life (VARIANT: Nomads en-Kor)
WG - Selesnya
- Midnight Guard + Presence of Gond = infinite elf token
- Presence of Gond + Devoted Druid + Sigil of the Nayan Gods = infinite elf token
WR - Boros
- Crown of Flames + Mogg War Marshal + Tethmos High Priest + Skirk Prospector = infinite goblin token
WUB - Esper
- Songs of the Damned + Mnemonic Wall + Energy Refractor + Cavern Harpy + God-Pharaoh's Faithful = Infinite mana (need 11 creatures in gy)
- Songs of the Damned + Mnemonic Wall + Energy Refractor + Cavern Harpy + Basilica Screecher = infinite life loss (need 11 creatures in gy)
WU - Azorius
- Retraction Helix + Midnight Guard + Soul's Attendant + Ornithopter = infinite life
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter = infinite merfolk token
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter + Sage's Row Denizen = infinite merfolk token, infinite mill
- Retraction Helix + Stonybrook Schoolmaster + Mirran Spy + Ornithopter + Judge of Currents = infinite merfolk token, infinite life
ONLY PDH
BR - Rakdos
- Ashnod's Altar + First Day of Class + Murderous Redcap = infinite damage, infinite colorless mana
BG - Golgari
- Devoted Druid + Quillspike = Quillspike with infinite strenght and toughness
U - Blue
- Freed from the Real + Malcolm, Keen-Eyed Navigator + Viridian Longbow = infinite damage
- Energy Refractor + Freed from the Real + Vhal, Candlekeep Researcher + Viridian Longbow = infinite damage
UR - Izzet
- Alena, Kessig Trapper + Energy Refractor + Freed from the Real = Infinite mana (need a creature with powet at least 3 that entered the battlefield this turn, need a blue partner commander)
G - Green
- Essence Warden + Lurking Roper + Presence of Gond = infinite life, infinite elf token
- Ivy Lane Denizen + Scurry Oak = infinite counter on Scurry Oak, infinite squirrel token
UG - Simic
- Freed from the Real + Gyre Engineer = infinite green mana
- Freed from the Real + Ley Weaver = infinite mana (need at least a land that add for blue and another land)
W - White
- Abdel Adrian, Gorion's Ward + Journey to Nowhere + Oblivion Ring = infinite soldier token (VARIANT: add any nonland permanent with ETB effect )
WG - Selesnya
- Ashnod's Altar + Ivy Lane Denizen + Kitchen Finks = infinite life, infinite colorless mana (VARIANT: Master Chef)
euqinU on What to add in my …
7 months ago
I have the Necron Dynasties precon that's currently being upgraded, let me know what I should add next or remove to make it more appealing and competitive in the casual pod. This seems to be a really good commander deck full of sacrifices. Here's the list of the cards on the deck:
Illuminor Szeras Grim Haruspex Scrapyard Recombiner Gate to the Afterlife Sojourner's Companion Dross Scorpion Frogmite Smothering Abomination Meteor Golem Noxious Gearhulk Workshop Assistant Diabolic Tutor Scrap Trawler Marionette Master Foundry Inspector Gray Merchant of Asphodel Myr Retriever Disciple of the Vault Staff of Domination Psychomancer Triarch Praetorian Dread Return Cranial Plating Mask of Memory Sol Ring Barren Moor Myriad Landscape Arcane Signet Mind Stone Wayfarer's Bauble Desert of the Glorified Vault of Whispers Anrakyr the Traveller Chronomancer Cryptek Lokhust Heavy Destroyer Necron Deathmark Out of the Tombs Royal Warden Shard of the Nightbringer Shard of the Void Dragon Skorpekh Lord Technomancer Their Name is Death Their Number is Legion Trazyn the Infinite Canoptek Scarab Swarm Canoptek Spyder Canoptek Tomb Sentinel Cryptothrall Ghost Ark Sceptre of Eternal Glory Tomb Fortress Living Death Reliquary Tower Mutilate Caged Sun Mystic Forge Sculpting Steel 30 Swamp
pinecone2k3 on The Artificer’s Prodigal Combo Deck
7 months ago
Just a couple of suggestions. Enthusiastic Mechanaut may not hit as hard as Foundry Inspector when it attacks, but it costs less to cast, allowing you to get it into play sooner, and has Flying. Also, Jhoira, Weatherlight Captain has the same converted mana cost as Vedalken Archmage, but has more options to trigger her card draw ability. Not to mention being a 3/3 as opposed to a 0/2. Just some food for thought.
UltimateRoxas40 on Glissa, Traitor of Mirrodin [Artifact Primer]
8 months ago
I should probably slot in Heroic Intervention. The nice thing about this deck is that even if a combo piece is destroyed, it's fairly easy to recur it thanks to Glissa, the Traitor. And I'm running Foundry Inspector as my primary cost reduction. I could probably add in Cloud Key for some redundancy. I've actually tried Semblance Anvil before, and I just wasn't as big a fan of it.
Deathsprout I can cut. Probably to add in some more reliable ramp or removal.
Phyrexian Fleshgorger is a remnant of when I was running a Birthing Pod/Dross Scorpion combo chain in the deck, since I needed a good seven drop that could either be a threat or fodder. With cards like Cranial Plating or Tarrian's Soulcleaver, it can get stupid big and really hard to interact with short of a boardwipe.
Portal to Phyrexia is a pet/favorite card of mine in this deck. It's a splashy finish, and has some thematic/lore wins attached. If you read some of my other deck primers, you'll see that I'm a follower of the Vorthos/lore playstyle, so I sometimes end up playing some cards that might be better thematically rather than actually effective haha.
Azoth2099 on colorless commander
9 months ago
Here's some spice!
So, as with any other commander, if you want it to be efficient you're gonna need 4 things: Synergistic win conditions, card draw, mana ramp & tutors.
Unfortunately achieving any of these 4 things is going to be exceptionally difficult with no colors lol.
I would recommend changing the commander to Karn, Legacy Reforged, as well as adding a good amount of mana rocks like Mind Stone, Thought Vessel, & Thran Dynamo to help get you where you're going. Cards like Horizon Stone, Sword of the Animist & Bitterthorn, Nissa's Animus could also be helpful. Cost reducers like Foundry Inspector, Mycosynth Golem & Cloud Key could be lumped in here as well.
Card draw however is going to be a total pain unless you have a ton of mana, which is why I put ramp first. Cards like The Immortal Sun, Chimil, the Inner Sun & Mind's Eye can provide a lot of value, but if you don't have the mana to power them out it's no bueno. There are cheaper options that will be easier to get out earlier in the game like The One Ring, Scroll Rack & Sensei's Divining Top to consider too.
Tutors and wincons...I am at a loss for. Outside of running some really brutal stax like God-Pharaoh's Statue, Trinisphere, Thorn of Amethyst & Karn, the Great Creator alongside a good ole beatdown strategy, I don't really see how colorless decks can win lol. Luckily there are lots of colorless stax and beaters for you to choose from.
Some additional value pieces to consider before I get out of here: Wandering Archaic Flip, Forsaken Monument, Sword of Fire and Ice, Sword of Feast and Famine, Krark-Clan Ironworks & maybe even Blightsteel Colossus. Peace!
EchoSpice on Squee's Weak Mom's Daretti
9 months ago
cool deck, love Daretti!
Krark-Clan Ironworks goes great in an artifact recursion deck, and works especially well with daretti's -10. Pyrite Spellbomb is some extra repeatable draw/ removal, and Reckless Fireweaver is a good way to whittle opponents down over the course of the game :D
Some Honorable mentions:
-
Thopter Assembly great fodder for Daretti and a 5/5 flyer
-
Foundry Inspector good cost reducer
-
Nyx Lotus decent mana rock for mono-colored decks
Flagellum on Need help with Samwise Gamgee
1 year ago
Could possibly run a cheerios-esque style deck. Sprinkle a few artifact cost reducers in there like Foundry Inspector to reduce 1 or 2 drop artifact creatures to 0. Being budget though you lose out on Doubling Season and Anointed Procession which you could utilize with Ashnod's AltarPhyrexian Altar/Krark-Clan Ironworks to net mana while sacrificing the tokens and or nontoken creatures. But I'm not sure how effective it would be without these. Blasting Station or Grinding Station (works well with your Altar of the Brood) could finish out games.
Though you could potentially make a large Darksteel Juggernaut with a large amount of food tokens and cheap 0-1-2 drop artifact creatures (whose cost could be further reduced) which would be budget. Easily tutorable in Green/White and throw a Mirrorworks or something in there to copy it. Sculpting Steel it too just to have 2-3 big bois roaming around would be comical. Anthems and trample enablers (instants/sorceries/enchantments/equipment) are plenty in these colors too. This would be on the more casual side.
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