Klothys, God of Destiny

Klothys, God of Destiny

Legendary Enchantment Creature — God


As long as your devotion to red and green is less than seven, Klothys isn't a creature.

At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, gain or . Otherwise you gain 2 life and Klothys deals 2 damage to each opponent.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Standard Legal

Klothys, God of Destiny occurrence in decks from the last year

Klothys, God of Destiny Discussion

Caerwyn on Klothys, God of Destiny

2 weeks ago

Affirming Mtg_Mega_Nerds's answer as correct since the response seemed a bit uncertain. Klothys, God of Destiny 's ability is a triggered ability and the triggering event is "the beginning of your precombat main phase". Permanents with triggered abilities do not look back in time--they will only trigger if the triggering event occurs while said permanent is on the battlefield.

Also, as Omniscience_is_life mentioned, please use the Rules Q&A section in the future. That section has some additional functionality, including the ability to "Mark as Answer" a response to indicate your question has been resolved. I have moved this thread to Rules Q&A, if you could mark a response when you have no further follow-up questions, that would be appreciated.

Finally, it helps if you link the cards you are discussing using double brackets, like so:

[[Klothys, God of Destiny]]

Which produces: Klothys, God of Destiny

BrassLord on Happily Ever Reborn - 5C Control

1 month ago

Ah another fan of Happily Ever After !

Flicker effects also really work with your commander, things like Cloudshift , Soulherder , Thassa, Deep-Dwelling . Flicker of Fate in particular, as you can activate Happily Ever After again if it's on the field

I see you run a lot of cards that are multiple types! Another good one would be Baleful Strix . And really any of the multicolored gods from Theros would work, as they're hard to interact with once they hit the board. Since your primary goal is Happily Ever After with a fall back of control Zur the Enchanter could fit your bill. You have a few other targets in your current build for it as well, with a weird fun one being Klothys, God of Destiny .

HarleythePanther on Deleted Post

3 months ago

Deleted Post

Mcat1999 on My hell is mono-red

3 months ago

The trick here is to stack on mass damage enchantments, then use doubling enchantments.

Impact Tremors, Warstorm Surge, Purphoros, God of the Forge, etc.

Bitter Feud, Furnace of Rath, Fiery Emancipation, Dictate of the Twin Gods, etc.

Then you want damage stacks.

Chandra, Awakened Inferno, Burning Earth, Manabarbs, Ankh of Mishra, Torbran, Thane of Red Fell, etc.

You'll want explosive ramp together everything out on curve, so this puts you in Gruul.

Don't make it complicated by adding extra colors. Just Gruul. Plenty of card draw in these two colors. Look toward impulse draw (exile and play).

Sunbird's Invocation, Outpost Siege, Furious Rise, Dream Pillager as well as regular draw like Harmonize, Elemental Bond and Garruk's Uprising.

Now you're dealing with tons of noncreature spells, so Ruric Thar, the Unbowed is off the table.

I think Klothys, God of Destiny is your best bet. She gets out early, is hard to remove and lands 6 total damage per turn with her graveyard hate trigger.

kurban1213 on Gruul Mid range

4 months ago

Not sure if you ever considered it, but land sac seems to go well with the Gruul modern. Redcap Melee goes well with Gruul or mono-red decks (4 damage to a creature OR PW which makes this a bit more powerful that you can take out PW's). This would also help add some more instant/sorcery for Wrenn. This will also aid in Klothys, God of Destiny to get you more mana if you exile a land card...since there is no guarantee there will be lands in anyone else's graveyard unless you draw Pillage. You could throw in Life from the Loam or Ramunap Excavator to get the lands back as well (I have a bit more land destruction theme in my Modern Gruul deck). Additionally, Cleansing Wildfire can aid you in getting lands to your graveyard OR target an opponent's land.

A card I also LOVE because I have had so much success in mono-red with it, Dreadhorde Arcanist which would also work with Redcap Melee to be able to bring those back with Dreadhorde as well.

Others to consider: Avoid Fate, Atarka's Command

Gingervitis on A good deck for Klothys, …

5 months ago

Hello all!

I recently pulled 3 copies of Klothys, God of Destiny and have no clue what would be a good deck to slot her into.

Currently, I have a private, work-in-progress deck that contains cards that work either with or inside graveyards, such as Scavenging Ooze , Phoenix of Ash, and cards that mill like The Binding of the Titans and would like to build something that works with mine and my opponent's graveyards.

I want this deck to be Standard format and on a decently high budget, somewhere between $100 - $200.

Any suggestions?

jethstriker on Zendikar Spoilers!

7 months ago

Any burn players here, Modern or Legacy?

Roiling Vortex

What do we think of this one? Although we already have Klothys, God of Destiny, this at least is a lot closer to Sulfuric Vortex that we can play in modern. In legacy, this punishes diamonds, petals, FoW, and Daze players. However, it's a nonbo with Fireblast.

Wayward Guide-Beast (sorry, can't link this card yet)

How about this one? I initially thought the drawback was huge but someone in another forum pointed out that this triggers Searing Blaze repeatedly. That this makes up for it?

JANKYARD_DOG on Jund vs Gruul

7 months ago

Klothys, God of Destiny turns destroyed lands into mana.

Could also use Reaper King w/changelings and just trim unwanted colors maybe for Jund/Gruul.

Seems to be more 'self land destruction' around than MLD. Guess it's just that taboo.

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