Klothys, God of Destiny
Legendary Enchantment Creature — God
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, gain or . Otherwise you gain 2 life and Klothys deals 2 damage to each opponent.
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|Commander / EDH||Legal|
Klothys, God of Destiny occurrence in decks from the last year
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Latest Decks as Commander
Klothys, God of Destiny Discussion
2 weeks ago
Affirming Mtg_Mega_Nerds's answer as correct since the response seemed a bit uncertain. Klothys, God of Destiny 's ability is a triggered ability and the triggering event is "the beginning of your precombat main phase". Permanents with triggered abilities do not look back in time--they will only trigger if the triggering event occurs while said permanent is on the battlefield.
Also, as Omniscience_is_life mentioned, please use the Rules Q&A section in the future. That section has some additional functionality, including the ability to "Mark as Answer" a response to indicate your question has been resolved. I have moved this thread to Rules Q&A, if you could mark a response when you have no further follow-up questions, that would be appreciated.
Finally, it helps if you link the cards you are discussing using double brackets, like so:
[[Klothys, God of Destiny]]
Which produces: Klothys, God of Destiny
1 month ago
Ah another fan of Happily Ever After !
Flicker effects also really work with your commander, things like Cloudshift , Soulherder , Thassa, Deep-Dwelling . Flicker of Fate in particular, as you can activate Happily Ever After again if it's on the field
I see you run a lot of cards that are multiple types! Another good one would be Baleful Strix . And really any of the multicolored gods from Theros would work, as they're hard to interact with once they hit the board. Since your primary goal is Happily Ever After with a fall back of control Zur the Enchanter could fit your bill. You have a few other targets in your current build for it as well, with a weird fun one being Klothys, God of Destiny .
3 months ago
The trick here is to stack on mass damage enchantments, then use doubling enchantments.
Then you want damage stacks.
You'll want explosive ramp together everything out on curve, so this puts you in Gruul.
Don't make it complicated by adding extra colors. Just Gruul. Plenty of card draw in these two colors. Look toward impulse draw (exile and play).
Now you're dealing with tons of noncreature spells, so Ruric Thar, the Unbowed is off the table.
I think Klothys, God of Destiny is your best bet. She gets out early, is hard to remove and lands 6 total damage per turn with her graveyard hate trigger.
4 months ago
Not sure if you ever considered it, but land sac seems to go well with the Gruul modern. Redcap Melee goes well with Gruul or mono-red decks (4 damage to a creature OR PW which makes this a bit more powerful that you can take out PW's). This would also help add some more instant/sorcery for Wrenn. This will also aid in Klothys, God of Destiny to get you more mana if you exile a land card...since there is no guarantee there will be lands in anyone else's graveyard unless you draw Pillage. You could throw in Life from the Loam or Ramunap Excavator to get the lands back as well (I have a bit more land destruction theme in my Modern Gruul deck). Additionally, Cleansing Wildfire can aid you in getting lands to your graveyard OR target an opponent's land.
5 months ago
I recently pulled 3 copies of Klothys, God of Destiny and have no clue what would be a good deck to slot her into.
Currently, I have a private, work-in-progress deck that contains cards that work either with or inside graveyards, such as Scavenging Ooze , Phoenix of Ash, and cards that mill like The Binding of the Titans and would like to build something that works with mine and my opponent's graveyards.
I want this deck to be Standard format and on a decently high budget, somewhere between $100 - $200.
7 months ago
Any burn players here, Modern or Legacy?
What do we think of this one? Although we already have Klothys, God of Destiny, this at least is a lot closer to Sulfuric Vortex that we can play in modern. In legacy, this punishes diamonds, petals, FoW, and Daze players. However, it's a nonbo with Fireblast.
Wayward Guide-Beast (sorry, can't link this card yet)
How about this one? I initially thought the drawback was huge but someone in another forum pointed out that this triggers Searing Blaze repeatedly. That this makes up for it?
7 months ago
Klothys, God of Destiny turns destroyed lands into mana.
Could also use Reaper King w/changelings and just trim unwanted colors maybe for Jund/Gruul.
Seems to be more 'self land destruction' around than MLD. Guess it's just that taboo.