Garruk Wildspeaker

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Garruk Wildspeaker

Planeswalker — Garruk

+1: Untap two target lands.

-1: Create a 3/3 green Beast creature token.

-4: Creatures you control get +3/+3 and gain trample until end of turn.

legendofa on Card creation challenge

2 months ago

Illusion of Flame


At the beginning of each combat step, you may have Illusion of Flame deal 2 damage to target creature. If you do, tap that creature.

"There's no real heat. Keep that in mind," Jace said. Chandra smiled. "We can change that, you know."

Ninja'ed, and I don't have time to do the new challenge.

Create a card that somehow shows an interaction between Vivien Reid and Garruk Wildspeaker.

seshiro_of_the_orochi on Card creation challenge

2 months ago

Mind Ablaze


Counter target spell. ~ deals X damage to that spells controller.

"What do you mean I shouldn't literally blow their mind?"

- Chandra Nalaar

Create a card that somehow shows an interaction between Vivien Reid and Garruk Wildspeaker.

SufferFromEDHD on Mono Green Infect/Poison/Toxic

4 months ago

Garruk, Unleashed and Garruk Wildspeaker were the only two in initial deck design but I opted for cheaper one time use instants. I'm not opposed to adding some! Anything come to mind that is an obvious fit to the poison strategy?

Now that you brought this to my attention The Immortal Sun would be a strong staxy finisher.

Darb_the_Bard on Buttercup: Princess Bride

6 months ago

Garruk Wildspeaker would also make Jegantha illegal as a companion. Or perhaps you meant a different Garruk? Chromatic Lantern would be a good choice. I'm honestly not confident about the mana base as is, so another way to get all the colors could be very helpful. My current list has a lot of basics for budget reasons and I'm planning to rely on green mana ramp like Cultivate and Farseek, along with Jegantha, to get the colors I need. I expect I may be making swaps once I have the deck in paper and am able to play it a few times.

And swapping in Surrak Dragonclaw for Majestic Myriarch seems like a fine choice. I am personally excited to try out the Myriarch so I expect to keep it in for at least the first version of this deck. I view it as a backup to Odric to still take advantage of all the keywords if/when Odric gets removed. But it doesn't contribute much otherwise since, other than having huge stats (assuming I have a lot of creatures in play), it really doesn't do anything while Odric is also in play. Plus it's not legendary and thus doesn't synergize with Buttercup. So Surrak may very well be stronger. Like I said above, I think Surrak is a solid choice and I may very well add him myself at some point.

wallisface on Selesyna Midrange

6 months ago

As far as cards I would ditch:

  • Garruk Wildspeaker feels too slow/midrange orientated and not useful for what you’re trying to do here. Same goes for Elder Gargaroth.

  • Blossoming Defense feels kindof meh here to me. None of your creatures are crucial to keep alive - i’d rather these slots be used for more creatures.

  • I don’t think you need/want Nykthos, Shrine to Nyx at all… if your deck is benefitting from it then your mana curve is too high.

I think you should be running Tail Swipe instead of Prey Upon. And i think you can run the full playset if there’s room.

As far as creatures to add/consider, i have a bunch of suggestions that aren’t beasts, but would help you a lot. At the moment your only reason to running mono-beasts is Descendants' Path, which imo isn’t a strong enough card to warrant restricting your creature options soo heavily.

Anyway, creatures that cpuld be good here: Pelt Collector, Experiment One, and Strangleroot Geist. There is also the option of going down to 18 lands, running playsets of Llanowar Elves and Elvish Mystic (you ditch Arboreal Grazer in this situation), and playing 3x Khalni Hydra as a terrifying finisher (they make your Aspect of Hydra back-breaking).

jdogz32 on Mono green beasts

9 months ago

I don't see much purpose for the Roaring Primadox + Thragtusk combo. It's too slow to be any efficient at all. As for cards I'd add I'd add Leatherback Baloth is still a beast but has high power and only a 3 converted Mana cost. I'd also add Garruk Wildspeaker over Garruk, Primal Hunter unless you shift your focus away from big creatures and straight to beast tokens. If that's the case you could add Feral Incarnation instead and cards like Pulse of the Tangle hope this helps.

ViscountVonSausageRoll on Green Counter Gang

1 year ago

Since Managorger Hydra has been suggested I feel honorbound to also suggest his older cousin Forgotten Ancient. A little more expensive, but more shenanigan-able. For instance with Branching Evolution

And since Nykthos, Shrine to Nyx has been suggested, allow me to suggest Rushwood Elemental & Chlorophant to make the most of the devotion. Also Garruk Wildspeaker goes great with it, and well with Wild Growth.

Your profile says you're a newer player, so if you're looking for more budget friendly generic ramp options (Nykthos is kinda pricey) Nature's Lore is pretty hard to beat for pure early value, Migration Path is 4 mana, but it's never dead.

Oh, also maybe Bioshift

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