Creature — Human Berserker
Boast abilities you activate cost less to activate for each Dragon you control.
Boast — [[symbol:4]: Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Dragonkin Berserker Discussion
1 month ago
You can also have cards like Dragonkin Berserker for the human part of the card.
3 months ago
No problem. I enjoy going through the first cycle tab to offer input where I can. I'm used to playing on lower budgets and power levels so I don't usually have much to offer when it comes to long established decks.
Also, on the subject of mana curve, it's worth remembering that the purpose of ramp is to drag the top end back to the left. A bomb most other decks would have to play on turn 6, you plan to play on 5, 4, or even 3 instead. Obviously the more big cards you run, the more ramp will be needed to support them. That's why Gruul dragons also tends to run anywhere from 10 to 20 cards dedicated to acceleration. You have a solid starting package with the set of Servants and the Birds (and Sarkhan actually), but adding a couple more ramp pieces could make it easier to run the critical mass of dragons that Atarka and friends need to shine. It could be untap synergy with Utopia Sprawl and Arbor Elf , landfall with Oracle of Mul Daya (budget: Courser of Kruphix ) and Lotus Cobra , or just more generically good dorks and tutors like Somberwald Sage and Harrow . A turn 1 Bird into Somberwald on 2 potentially lets you cast any creature in the deck as soon as turn 3. If you do want smaller dragons instead, Dragonkin Berserker and Dragon Whisperer can get bodies on the board early and hopefully pay out later. The actual dragon options of Slumbering Dragon and Dragon Hatchling are pretty poor inclusions unless you're trying to go hard with Dragon Tempest .
Here's an article from Wizards' own Gavin Verhey with some tips on dragon ramp strategy. Note that the build in question was made for an old standard meta, so there will be some obvious differences to a modern gameplan.